Remove old GltfPrimitiveAttributes struct
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cb5b559bbd
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31
src/model.rs
31
src/model.rs
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@ -1,7 +1,6 @@
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use crate::handle::*;
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use crate::mesh::*;
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use crate::pool::{MaterialData, TextureData};
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use crate::renderer::Renderer;
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use crate::scene::MeshInstance;
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pub trait OnLoad {
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@ -286,33 +285,3 @@ impl<'a, T: OnLoad> GltfLoader<'a, T> {
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self.on_load.load_mesh(&MeshData { vertices, indices })
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}
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}
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pub struct GltfPrimitiveAttributes<'a> {
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pub positions: Option<gltf::Accessor<'a>>,
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pub normals: Option<gltf::Accessor<'a>>,
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pub texcoords: Option<gltf::Accessor<'a>>,
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}
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impl<'a> GltfPrimitiveAttributes<'a> {
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pub fn new(primitive: gltf::Primitive<'a>) -> Self {
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let mut positions = None;
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let mut normals = None;
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let mut texcoords = None;
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for (semantic, accessor) in primitive.attributes() {
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use gltf::Semantic::*;
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match semantic {
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Positions => positions = Some(accessor),
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Normals => normals = Some(accessor),
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TexCoords(0) => texcoords = Some(accessor),
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_ => println!("unused glTF attribute {:?}", semantic),
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}
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}
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Self {
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positions,
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normals,
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texcoords,
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}
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}
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}
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