From f5f5ecb2e504da8de463234f9648a43d29c5adc5 Mon Sep 17 00:00:00 2001 From: mars Date: Thu, 23 Mar 2023 17:37:48 -0400 Subject: [PATCH] Make README slightly more professional --- README.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index e711ef8..eb6a627 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ > A repulsive reaper of all of human consciousness -- but mostly SIGGRAPH presentations. > H.R Giger's irreconcilable reality... if H.R. Giger was a computer programmer. -Cyborg is a free-form rendering engine that we mash whatever we feel like into. +Cyborg is an experimental, GPU-driven rendering engine using Rust and wgpu. It's a test bed for all sorts of modern rendering technology. Our goal is to take techniques and features from modern game engines and reimplement them on our own, for the sake of education, performance, and reusability. We wanna *make shit work.* @@ -16,10 +16,9 @@ We also want to give artists a playground for generating all sorts of unique 3D visuals -- custom shaders, procedurally generated meshes and textures, and a focus on *interesting* visuals. Realism is a non-goal! -Make shrooms obsolete. Go wild. -Modularity and reusability are important. We wanna be able to unplug certain +Modularity and reusability are important. We want to be able to unplug certain parts of the rendering pipeline, upgrade them, fix them, document them, commit them, tag them, etc., then stick them back in in a different place to end up with a different resulting image.