Commit Graph

104 Commits

Author SHA1 Message Date
mars f5f5ecb2e5 Make README slightly more professional 2023-03-23 17:37:48 -04:00
mars 3f9683c4e3 Remove outdated Bevy info from README 2023-03-23 17:28:40 -04:00
mars 17635f056e Update wgpu 2022-09-17 09:34:52 -06:00
mars 62bb5c620c Merge branch 'high-level-redesign' of https://git.tebibyte.media/cyborg/cyborg into high-level-redesign 2022-07-21 13:40:51 -06:00
RobotCritter e8c6dd61f9 Setting UI scale factor according to system pixel density 2022-07-19 20:12:35 -07:00
mars 398064aef0 Improve mesh debug colors 2022-06-30 10:34:53 -06:00
mars 30024a7e79 Script transforms default unused members 2022-06-30 05:51:56 -06:00
mars 2387e60c0f Increase grid size 2022-06-30 05:51:34 -06:00
mars 6c2ed8b6b8 Lua scripting
Decouple model loading from spawning
Make model structs cloneable
2022-06-30 00:22:24 -06:00
mars 5f367c3108 Parallelize legion::draw_transformed_meshes() 2022-06-30 00:21:17 -06:00
mars a5047f5875 Decouple model loading from spawning 2022-06-28 22:56:12 -06:00
mars f73f9c37f8 Remove unnecessary logging 2022-06-28 22:41:08 -06:00
mars 5198114a56 Add more puffin profile zones 2022-06-28 20:50:45 -06:00
mars 0316b7d2d1 Add editor debug grid 2022-06-28 20:41:01 -06:00
mars 80f150a9f5 Make clear color black 2022-06-28 20:40:50 -06:00
mars 98b811b95a Add puffin into main crate and profile RenderPass calls 2022-05-30 17:56:42 -06:00
mars 45cd80d239 Multi-mesh objects + full scene tree 2022-05-30 00:22:49 -06:00
mars 3437d4d40f WIP scene hierarchy + glTF loading 2022-05-20 21:18:01 -06:00
mars c5eb2bff49 Add Model struct 2022-05-18 20:00:02 -06:00
mars c43544cfdf Refactor UI layout and add workspaces (including node editor workspace) 2022-05-18 16:15:35 -06:00
mars afb3dca4ce Live object editing! 2022-05-16 18:59:04 -06:00
mars e6cdb5ebe8 cargo fmt main crate 2022-05-16 18:57:54 -06:00
mars 96f7d10e36 Add basic ObjectWidget 2022-05-16 17:46:01 -06:00
mars 3606cabb53 STL loading and file dialogs 2022-05-15 23:29:34 -06:00
mars a2fc6590b4 Resize viewport framebuffer 2022-05-15 16:06:42 -06:00
mars c816b6629e Add FlycamWidget keyboard processing 2022-05-15 15:55:30 -06:00
mars cffe12c930 Add Flycam::defocus() 2022-05-15 15:55:00 -06:00
mars 23234c2263 Create Flycam, pass to RenderState, and handle drags 2022-05-15 15:30:05 -06:00
mars e7ff524e7b Draw OffscreenTextures to ViewportWidget 2022-05-15 14:49:50 -06:00
mars 0359c92ae9 Add ViewportWidget 2022-05-15 14:25:17 -06:00
mars 73eceb601e Add RenderState 2022-05-15 13:40:25 -06:00
mars a622696fe9 Puffin profiler window 2022-05-15 11:55:57 -06:00
mars 10dfe4f22c Populate basic UI 2022-05-15 11:31:22 -06:00
mars e8fdd82119 Refactor editor into Application struct 2022-05-14 22:50:40 -06:00
mars a7a4fc82ac Editor winit + wgpu rendering hello world 2022-05-14 17:28:37 -06:00
mars 5b7f621b2a Add cyborg_editor crate 2022-05-14 15:35:27 -06:00
mars 99633ea0be Add RenderCallbacks intermediate layer 2022-05-14 15:29:51 -06:00
mars 55b3979ea7 Add mountainous heightmap terrain 2022-05-12 17:49:32 -06:00
mars 50510e6946 Particle fountain 2022-05-12 13:35:59 -06:00
mars 8b80192347 Move predefined mesh attrs to dedicated struct 2022-05-12 08:42:33 -06:00
mars 5d0c977b5b Split TransformedMesh into components 2022-05-12 08:16:32 -06:00
mars 8f9b76fdaf Debug draw lists + legion systems 2022-05-11 14:48:10 -06:00
mars 718a26e464 Fix camera aspect ratio resizing 2022-05-11 13:10:46 -06:00
mars d44db2c05f Initial Legion support 2022-05-11 13:00:30 -06:00
mars 77e4b4dc4b WinitViewport supports multiple acquisitions 2022-05-11 12:59:39 -06:00
mars 048afe7e3e RenderPassBox Derefs to inner pass 2022-05-11 12:58:57 -06:00
mars 7e855f5a46 scene module + better trait/generic relationships 2022-05-11 09:30:01 -06:00
mars 31e336f4ef Color fragments by sin(position) 2022-05-11 09:22:08 -06:00
mars d05308e717 Rasterize skinned meshes 2022-05-09 14:02:42 -06:00
mars b06a8c7982 Use parking_lot sync primitives 2022-05-08 16:25:33 -06:00