Commit Graph

12 Commits

Author SHA1 Message Date
mars 451f292605 Enhance shaders + include preprocessing 2022-05-05 06:24:30 -06:00
mars bc8426e37a Add ShaderLoader and materials/ 2022-04-27 21:14:58 -06:00
mars 88333dd8bd Viewport trait + depth prepass 2022-04-24 20:44:51 -06:00
mars 5c3dd5ebeb Add DebugPass 2022-04-23 19:57:27 -06:00
mars 4313ce8017 Add flycam 2022-04-22 21:42:33 -06:00
mars f590edb77f Render a triangle!
- Refactor `RenderPass` and `RenderPassBox` APIs
- Add basic `mesh_shader.wgsl`
- Decouple `MeshLayoutBindingIndices` from `MeshLayoutBindings`
- Create `MeshPass` render pipeline
- `MeshPass` creates an example mesh
- `MeshPass` flushes `MeshPool`
- `MeshPass` actually draws meshes
2022-04-19 01:48:05 -06:00
mars b81dbd1569 Begin wgpu render passes 2022-04-18 17:41:02 -06:00
mars 1e54c54407 Create mesh pass pool + redraw loop 2022-04-18 02:21:19 -06:00
mars b6a0b345c9 Setup winit window and wgpu::Device 2022-04-18 01:59:26 -06:00
mars 6a7b76159e Revert "ECS + mesh instances"
This reverts commit a9c80760ab.
2022-04-11 17:23:55 -06:00
mars a9c80760ab ECS + mesh instances 2022-04-04 23:17:30 -06:00
mars 314e842dc1 Add initial MeshPass 2022-04-04 22:21:14 -06:00