Commit Graph

6 Commits

Author SHA1 Message Date
mars f590edb77f Render a triangle!
- Refactor `RenderPass` and `RenderPassBox` APIs
- Add basic `mesh_shader.wgsl`
- Decouple `MeshLayoutBindingIndices` from `MeshLayoutBindings`
- Create `MeshPass` render pipeline
- `MeshPass` creates an example mesh
- `MeshPass` flushes `MeshPool`
- `MeshPass` actually draws meshes
2022-04-19 01:48:05 -06:00
mars 718d609517 Refactor phases and RenderPass API 2022-04-18 03:54:29 -06:00
mars 1e54c54407 Create mesh pass pool + redraw loop 2022-04-18 02:21:19 -06:00
mars 6a7b76159e Revert "ECS + mesh instances"
This reverts commit a9c80760ab.
2022-04-11 17:23:55 -06:00
mars a9c80760ab ECS + mesh instances 2022-04-04 23:17:30 -06:00
mars 314e842dc1 Add initial MeshPass 2022-04-04 22:21:14 -06:00