Commit Graph

1 Commits

Author SHA1 Message Date
mars f590edb77f Render a triangle!
- Refactor `RenderPass` and `RenderPassBox` APIs
- Add basic `mesh_shader.wgsl`
- Decouple `MeshLayoutBindingIndices` from `MeshLayoutBindings`
- Create `MeshPass` render pipeline
- `MeshPass` creates an example mesh
- `MeshPass` flushes `MeshPool`
- `MeshPass` actually draws meshes
2022-04-19 01:48:05 -06:00