use crossbeam_channel::Sender; use cyborg::camera::Flycam; use legion::Entity; use std::path::PathBuf; use crate::winit; use crate::world::{Object, World}; #[derive(Clone, Debug)] pub enum FileEvent { Save, SaveAs(PathBuf), Import(ImportKind, PathBuf), LoadScript(PathBuf), } #[derive(Copy, Clone, Debug, PartialEq, Eq, PartialOrd, Ord)] pub enum ImportKind { Stl, Gltf, } #[derive(Copy, Clone, Debug, PartialEq, Eq)] pub enum Workspace { Scene, NodeEditor, } pub struct UiResources<'a> { pub world: &'a mut World, pub viewport: &'a mut ViewportWidget, } pub struct UserInterface { file_sender: Sender, developer_mode: bool, show_profiler: bool, quit: bool, show_about: bool, show_log: bool, log_contents: String, workspace: Workspace, } impl UserInterface { pub fn new(file_sender: Sender) -> Self { Self { file_sender, developer_mode: true, show_profiler: false, show_log: false, quit: false, show_about: false, log_contents: "Hello logging!\n".to_string(), workspace: Workspace::Scene, } } pub fn should_quit(&self) -> bool { self.quit } pub fn run(&mut self, ctx: &egui::Context, resources: &mut UiResources) { egui::TopBottomPanel::top("menu_bar").show(ctx, |ui| { egui::menu::bar(ui, |ui| self.ui_menu_bar(ui)); }); if self.show_profiler { self.show_profiler = puffin_egui::profiler_window(ctx); } if self.show_about { egui::Window::new("About") .open(&mut self.show_about) .resizable(false) .collapsible(false) .show(ctx, |ui| { ui.vertical_centered(|ui| { ui.heading("Cyborg Editor"); }); }); } if self.show_log { egui::TopBottomPanel::bottom("info_panel") .resizable(true) .show(ctx, |ui| { ui.heading("Log Output"); egui::containers::ScrollArea::vertical() .auto_shrink([false, false]) .max_width(f32::INFINITY) .max_height(f32::INFINITY) .show(ui, |ui| { let text_edit = egui::TextEdit::multiline(&mut self.log_contents) .desired_width(f32::INFINITY) .frame(false); ui.add(text_edit); }); }); } match self.workspace { Workspace::Scene => self.ui_scene(ctx, resources), Workspace::NodeEditor => { egui::CentralPanel::default().show(ctx, |ui| self.ui_node_editor(ui)); } } } pub fn ui_menu_bar(&mut self, ui: &mut egui::Ui) { ui.menu_button("File", |ui| { if self.developer_mode { if ui.button("fuck").clicked() { println!("fuck"); } } if ui.button("Save").clicked() { ui.close_menu(); self.file_sender.send(FileEvent::Save).unwrap(); } if ui.button("Save as...").clicked() { ui.close_menu(); let file_sender = self.file_sender.to_owned(); std::thread::spawn(move || { if let Some(path) = rfd::FileDialog::new().save_file() { file_sender.send(FileEvent::SaveAs(path)).unwrap(); } }); } ui.menu_button("Import...", |ui| { if ui.button("STL").clicked() { ui.close_menu(); self.on_import(ImportKind::Stl); } if ui.button("glTF").clicked() { ui.close_menu(); self.on_import(ImportKind::Gltf); } }); if ui.button("Load script...").clicked() { ui.close_menu(); self.on_load_script(); } if ui.button("Open...").clicked() { println!("Opening!"); ui.close_menu(); } if ui.button("Quit").clicked() { println!("Quitting!"); ui.close_menu(); self.quit = true; } }); ui.menu_button("Edit", |ui| { if ui.button("Undo").clicked() { println!("Undoing!"); } if ui.button("Redo").clicked() { println!("Redoing!"); } }); ui.menu_button("View", |ui| { ui.checkbox(&mut self.show_log, "Log"); ui.checkbox(&mut self.developer_mode, "Developer mode"); if ui.checkbox(&mut self.show_profiler, "Profiler").changed() { puffin_egui::puffin::set_scopes_on(self.show_profiler); } }); ui.menu_button("Help", |ui| { if ui.button("About").clicked() { self.show_about = true; ui.close_menu(); } }); ui.separator(); self.ui_select_workspace(ui); } pub fn ui_select_workspace(&mut self, ui: &mut egui::Ui) { ui.selectable_value(&mut self.workspace, Workspace::Scene, "Scene"); ui.selectable_value(&mut self.workspace, Workspace::NodeEditor, "Node Editor"); } pub fn ui_scene(&mut self, ctx: &egui::Context, resources: &mut UiResources) { egui::SidePanel::left("objects_panel") .resizable(true) .show(ctx, |ui| self.ui_objects(ui, resources)); egui::CentralPanel::default().show(ctx, |ui| { resources.viewport.show(ui); ui.heading("Viewport"); }); } pub fn ui_objects(&mut self, ui: &mut egui::Ui, resources: &mut UiResources) { egui::ScrollArea::vertical().show(ui, |ui| { let roots = resources.world.root_objects.to_owned(); for object in roots.into_iter() { self.ui_object(ui, resources, object); } }); } pub fn ui_object( &mut self, ui: &mut egui::Ui, resources: &mut UiResources, id: Entity, ) -> bool { let object: &mut Object = resources.world.get_component_mut(id); let name = object .name .as_ref() .unwrap_or(&"".into()) .to_owned(); let children = object.children.to_owned(); let mut any_dirty = false; egui::CollapsingHeader::new(name) .id_source(format!("child_{:?}", id)) .default_open(true) .show(ui, |ui| { let object: &mut Object = resources.world.get_component_mut(id); object.ui(ui); for child in children.into_iter() { if self.ui_object(ui, resources, child) { any_dirty = true; } } }); let object: &mut Object = resources.world.get_component_mut(id); if any_dirty { object.children_dirty = true; } object.dirty || any_dirty } pub fn ui_node_editor(&mut self, ui: &mut egui::Ui) { ui.label("Node editor goes here!"); } pub fn on_import(&self, kind: ImportKind) { let kind_name = match kind { ImportKind::Stl => "STL", ImportKind::Gltf => "glTF", }; let extensions: &[&str] = match kind { ImportKind::Stl => &["stl"], ImportKind::Gltf => &["gltf", "glb", "vrm"], }; let file_sender = self.file_sender.to_owned(); std::thread::spawn(move || { let dialog = rfd::FileDialog::new().add_filter(kind_name, extensions); if let Some(paths) = dialog.pick_files() { for path in paths.iter() { let event = FileEvent::Import(kind, path.into()); file_sender.send(event).unwrap(); } } }); } pub fn on_load_script(&self) { let file_sender = self.file_sender.to_owned(); std::thread::spawn(move || { let dialog = rfd::FileDialog::new().add_filter("Lua script", &["lua"]); if let Some(path) = dialog.pick_file() { let event = FileEvent::LoadScript(path.into()); file_sender.send(event).unwrap(); } }); } } pub struct ViewportWidget { pub texture: egui::TextureId, pub flycam: Flycam, pub width: u32, pub height: u32, pub dragging: bool, } impl ViewportWidget { pub fn new(texture: egui::TextureId) -> Self { Self { texture, flycam: Flycam::new(0.002, 10.0, 0.25), width: 640, height: 480, dragging: false, } } fn should_drag( &self, viewport: egui::Rect, gizmo_active: bool, pointer: &egui::PointerState, ) -> bool { if gizmo_active { false } else if !pointer.primary_down() { false } else if self.dragging { true } else if let Some(pos) = pointer.interact_pos() { viewport.contains(pos) } else { false } } fn show(&mut self, ui: &mut egui::Ui) { ui.style_mut().spacing.window_margin = egui::style::Margin::same(0.0); let rect = ui.max_rect(); self.width = rect.width().round() as u32; self.height = rect.height().round() as u32; self.flycam.resize(self.width, self.height); self.flycam.update(); use egui::{pos2, Color32, Mesh, Rect, Shape}; let mut mesh = Mesh::with_texture(self.texture); let uv = Rect::from_min_max(pos2(0.0, 0.0), pos2(1.0, 1.0)); let tint = Color32::WHITE; mesh.add_rect_with_uv(rect, uv, tint); ui.painter().add(Shape::mesh(mesh)); let gizmo = egui_gizmo::Gizmo::new("My gizmo") .viewport(rect) .view_matrix(self.flycam.get_view().to_cols_array_2d()) .projection_matrix(self.flycam.get_projection().to_cols_array_2d()); let gizmo = gizmo.interact(ui); let input = ui.input(); self.dragging = self.should_drag(rect, gizmo.is_some(), &input.pointer); if self.dragging { let delta = input.pointer.delta(); self.flycam.process_mouse(delta.x as f64, delta.y as f64); for event in input.events.iter() { match event { egui::Event::Key { key, pressed, .. } => { use winit::event::{ElementState, VirtualKeyCode}; let key = match key { egui::Key::W => Some(VirtualKeyCode::W), egui::Key::A => Some(VirtualKeyCode::A), egui::Key::S => Some(VirtualKeyCode::S), egui::Key::D => Some(VirtualKeyCode::D), // TODO remap from shift key somehow? egui::Key::E => Some(VirtualKeyCode::E), egui::Key::Q => Some(VirtualKeyCode::Q), _ => None, }; let state = if *pressed { ElementState::Pressed } else { ElementState::Released }; if let Some(key) = key { self.flycam.process_keyboard(key, state); } } _ => {} } } } else { self.flycam.defocus(); } } }