pass
|
Treat dynamic offset UBOs better
|
2022-05-08 15:33:00 -06:00 |
camera.rs
|
Format camera.rs
|
2022-04-24 19:37:34 -06:00 |
gpu.rs
|
Treat dynamic offset UBOs better
|
2022-05-08 15:33:00 -06:00 |
lib.rs
|
Add GpuVec
|
2022-05-07 21:49:30 -06:00 |
main.rs
|
Mesh compute skinning! (but no rasterizing yet)
|
2022-05-07 21:50:27 -06:00 |
mesh.rs
|
LOTS of skinned meshes
|
2022-05-07 22:17:10 -06:00 |
pass.rs
|
Better record_compute() lifetimes
|
2022-05-07 21:49:08 -06:00 |
phase.rs
|
Add and record Skinning phase
|
2022-05-07 21:48:54 -06:00 |
shader.rs
|
Enhance shaders + include preprocessing
|
2022-05-05 06:24:30 -06:00 |
staging.rs
|
Render a triangle!
|
2022-04-19 01:48:05 -06:00 |
viewport.rs
|
Use PRIMARY wgpu backends only
|
2022-05-07 19:28:02 -06:00 |