Producing more data structures

This commit is contained in:
2022-09-08 12:59:49 -04:00
parent 7e972e2132
commit f3f744c348
3 changed files with 67 additions and 1 deletions

View File

@@ -14,7 +14,7 @@ type SectionTable map[locator] Section
type SectionKind int
const (
SectionKindType = iota
SectionKindType SectionKind = iota
SectionKindObjt
SectionKindEnum
SectionKindFace
@@ -27,3 +27,34 @@ type Section interface {
Kind () (kind SectionKind)
Name () (name string)
}
// TypeKind represents what kind of type a type is.
type TypeKind int
const (
// TypeKindBasic means it's a single value, or a fixed length array.
TypeKindBasic TypeKind = iota
// TypeKindPointer means it's a pointer
TypeKindPointer
// TypeKindVariableArray means it's an array of variable length.
TypeKindVariableArray
)
// Type represents a description of a type. It must eventually point to a
// TypeSection.
type Type struct {
actual Section
points *Type
mutable bool
kind TypeKind
length uint64
}
// TypeSection represents a type definition section.
type TypeSection struct {
name string
inherits Type
}