226 lines
4.7 KiB
Go
226 lines
4.7 KiB
Go
package parser
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import "git.tebibyte.media/sashakoshka/arf/file"
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import "git.tebibyte.media/sashakoshka/arf/types"
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// SyntaxTree represents an abstract syntax tree. It covers an entire module. It
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// can be expected to be syntactically correct, but it might not be semantically
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// correct (because it has not been analyzed yet.)
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type SyntaxTree struct {
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license string
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author string
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requires []string
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typeSections map[string] *TypeSection
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objtSections map[string] *ObjtSection
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enumSections map[string] *EnumSection
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faceSections map[string] *FaceSection
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dataSections map[string] *DataSection
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}
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// Identifier represents a chain of arguments separated by a dot.
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type Identifier struct {
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location file.Location
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trail []string
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}
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// TypeKind represents what kind of type a type is
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type TypeKind int
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const (
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// TypeKindBasic either means it's a primitive, or it inherits from
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// something.
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TypeKindBasic TypeKind = iota
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// TypeKindPointer means it's a pointer
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TypeKindPointer
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// TypeKindArray means it's an array.
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TypeKindArray
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)
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// Type represents a type specifier
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type Type struct {
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location file.Location
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mutable bool
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kind TypeKind
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// only applicable for arrays. a value of zero means it has an
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// undefined/dynamic length.
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length uint64
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// only applicable for basic.
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name Identifier
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// not applicable for basic.
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points *Type
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}
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// Declaration represents a variable declaration.
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type Declaration struct {
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location file.Location
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name string
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what Type
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}
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// ObjectInitializationValues represents a list of object member initialization
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// attributes.
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type ObjectInitializationValues struct {
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location file.Location
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attributes map[string] Argument
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}
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// ArrayInitializationValues represents a list of attributes initializing an
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// array.
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type ArrayInitializationValues struct {
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location file.Location
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values []Argument
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}
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// Phrase represents a function call or operator. In ARF they are the same
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// syntactical concept.
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type Phrase struct {
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location file.Location
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command Argument
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arguments []Argument
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returnsTo []Argument
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}
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// ArgumentKind specifies the type of thing the value of an argument should be
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// cast to.
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type ArgumentKind int
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const (
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ArgumentKindNil ArgumentKind = iota
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// [name argument]
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// [name argument argument]
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// etc...
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ArgumentKindPhrase = iota
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// {name}
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ArgumentKindDereference
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// {name 23}
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ArgumentKindSubscript
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// .name value
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// but like, a lot of them
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ArgumentKindObjectInitializationValues
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// value value...
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ArgumentKindArrayInitializationValues
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// name.name
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// name.name.name
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// etc...
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ArgumentKindIdentifier
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// name:Type
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// name:{Type}
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// name:{Type ..}
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// name:{Type 23}
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// etc...
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ArgumentKindDeclaration
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// -1337
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ArgumentKindInt
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// 1337
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ArgumentKindUInt
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// 0.44
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ArgumentKindFloat
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// "hello world"
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ArgumentKindString
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// 'S'
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ArgumentKindRune
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// + - * / etc...
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// this is only used as a phrase command
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ArgumentKindOperator
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)
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// Argument represents a value that can be placed anywhere a value goes. This
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// allows things like phrases being arguments to other phrases.
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type Argument struct {
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location file.Location
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kind ArgumentKind
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value any
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// TODO: if there is an argument expansion operator its existence should
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// be stored here in a boolean.
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}
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// DataSection represents a global variable.
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type DataSection struct {
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location file.Location
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name string
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what Type
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permission types.Permission
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value Argument
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}
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// TypeSection represents a blind type definition.
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type TypeSection struct {
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location file.Location
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name string
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inherits Type
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permission types.Permission
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defaultValue Argument
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}
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// ObjtMember represents a part of an object type definition.
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type ObjtMember struct {
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location file.Location
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name string
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what Type
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permission types.Permission
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defaultValue Argument
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}
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// ObjtSection represents an object type definition
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type ObjtSection struct {
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location file.Location
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name string
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inherits Type
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permission types.Permission
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members map[string] ObjtMember
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}
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// EnumSection represents an enumerated type section.
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type EnumSection struct {
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location file.Location
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name string
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what Type
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permission types.Permission
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// TODO: order matters here we need to store these in an array
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members map[string] Argument
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}
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// FaceBehavior represents a behavior of an interface section.
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type FaceBehavior struct {
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location file.Location
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name string
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inputs []Declaration
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outputs []Declaration
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}
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// FaceSection represents an interface type section.
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type FaceSection struct {
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location file.Location
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name string
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inherits string
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permission types.Permission
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behaviors map[string] FaceBehavior
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}
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