fspl/generator/expression.go

298 lines
9.0 KiB
Go

package generator
// import "fmt"
import "git.tebibyte.media/fspl/fspl/llvm"
import "git.tebibyte.media/fspl/fspl/entity"
import "git.tebibyte.media/fspl/fspl/analyzer"
func (this *generator) generateBlock (block *entity.Block, mode resultMode) (llvm.Value, bool, error) {
if len(block.Steps) == 0 { return nil, false, nil }
lastIndex := len(block.Steps) - 1
for _, step := range block.Steps[:lastIndex] {
_, _, err := this.generateExpressionAny(step)
if err != nil { return nil, false, err }
}
return this.generateExpression(block.Steps[lastIndex], mode)
}
func (this *generator) generateBreak (brk *entity.Break) (llvm.Value, error) {
loopEntry := this.blockManager.topLoop()
if brk.Value != nil {
value, loc, err := this.generateExpression(brk.Value, loopEntry.mode)
if err != nil { return nil, err }
loopEntry.value = value
loopEntry.loc = loc
}
loopEntry.stub = this.blockManager.Block
return nil, nil
}
func (this *generator) generateReturn (ret *entity.Return) (llvm.Value, error) {
if ret.Value == nil {
this.blockManager.NewRet(nil)
} else {
value, err := this.generateExpressionVal(ret.Value)
if err != nil { return nil, err }
this.blockManager.NewRet(value)
}
return nil, nil
}
func (this *generator) generateIfElse (ifelse *entity.IfElse, mode resultMode) (llvm.Value, bool, error) {
condition, err := this.generateExpressionVal(ifelse.Condition)
if err != nil { return nil, false, err }
previous := this.blockManager.Block
var trueBlock, falseBlock *llvm.Block
var tru, fals llvm.Value
var loc bool
var irIncomings []*llvm.Incoming
trueBlock = this.blockManager.newBlock()
exitBlock := this.blockManager.newBlock()
this.blockManager.Block = trueBlock
tru, loc, err = this.generateExpression(ifelse.True, mode)
if err != nil { return nil, false, err }
if !this.blockManager.Terminated() {
if tru != nil {
irIncomings = append(irIncomings, &llvm.Incoming {
X: tru,
Predecessor: this.blockManager.Block,
})
}
this.blockManager.NewBr(exitBlock)
}
if ifelse.False == nil {
// there is no false case
previous.NewCondBr(condition, trueBlock, exitBlock)
this.blockManager.Block = exitBlock
return nil, loc, nil
} else {
// there is a false case
falseBlock = this.blockManager.newBlock()
thisMode := mode
if mode != resultModeAny {
if loc { thisMode = resultModeLoc
} else { thisMode = resultModeVal }
}
fals, _, err = this.generateExpression(ifelse.False, thisMode)
if err != nil { return nil, false, err }
if !this.blockManager.Terminated() {
if fals != nil {
irIncomings = append(irIncomings, &llvm.Incoming {
X: fals,
Predecessor: this.blockManager.Block,
})
}
this.blockManager.NewBr(exitBlock)
}
if mode == resultModeAny {
// discard results of statements
previous.NewCondBr(condition, trueBlock, falseBlock)
this.blockManager.Block = exitBlock
return nil, false, nil
} else {
// obtain results of statements
// set up phi to capture results
previous.NewCondBr(condition, trueBlock, falseBlock)
this.blockManager.Block = exitBlock
return this.blockManager.NewPhi(irIncomings...), loc, nil
}
}
}
func (this *generator) generateMatch (match *entity.Match, mode resultMode) (llvm.Value, bool, error) {
var loc bool
value, err := this.generateExpressionLoc(match.Value)
if err != nil { return nil, false, err }
irUnionType, err := this.generateType(match.Value.Type())
if err != nil { return nil, false, err }
previousBlock := this.blockManager.Block
exitBlock := this.blockManager.newBlock()
irHashType := llvm.I64
irCases := make([]*llvm.Case, len(match.Cases))
irIncomings := []*llvm.Incoming { }
for index, cas := range match.Cases {
// set up ir case
caseBlock := this.blockManager.newBlock()
hash := match.CaseOrder[index]
irCases[index] = &llvm.Case {
X: llvm.NewConstInt(irHashType, int64(hash.Number())),
Target: caseBlock,
}
// create casted variable
irType, err := this.generateType(cas.Declaration.Type())
if err != nil { return nil, false, err }
dataFieldLoc := this.getUnionDataFieldLoc(value, irUnionType)
data := this.blockManager.NewLoad(irType, dataFieldLoc)
this.blockManager.addDeclaration(cas.Declaration, data)
// generate case expression
thisMode := mode
if index != 0 && mode != resultModeAny {
if loc { thisMode = resultModeLoc
} else { thisMode = resultModeVal }
}
caseExpression, thisLoc, err := this.generateExpression(cas.Expression, thisMode)
if err != nil { return nil, false, err }
if index == 0 { loc = thisLoc }
if !this.blockManager.Terminated() {
if caseExpression != nil {
irIncomings = append(irIncomings, &llvm.Incoming {
X: caseExpression,
Predecessor: this.blockManager.Block,
})
}
this.blockManager.NewBr(exitBlock)
}
}
// create switch branch
this.blockManager.Block = previousBlock
hashFieldLoc := this.getUnionTypeFieldLoc(value, irUnionType)
hash := this.blockManager.NewLoad(irHashType, hashFieldLoc)
this.blockManager.NewSwitch(hash, exitBlock, irCases...)
// discard/obtain results
this.blockManager.Block = exitBlock
if mode == resultModeAny {
return nil, false, nil
} else {
irType, err := this.generateType(match.Type())
if err != nil { return nil, false, err }
irIncomings = append(irIncomings, &llvm.Incoming {
X: llvm.NewConstZeroInitializer(irType),
Predecessor: previousBlock,
})
return this.blockManager.NewPhi(irIncomings...), loc, nil
}
}
func (this *generator) generateLoop (loop *entity.Loop, mode resultMode) (llvm.Value, bool, error) {
previous := this.blockManager.Block
body := this.blockManager.newBlock()
previous.NewBr(body)
loopEntry := this.blockManager.pushLoop(mode)
defer this.blockManager.popLoop()
_, _, err := this.generateExpressionAny(loop.Body)
if err != nil { return nil, false, err }
this.blockManager.NewBr(body)
exit := this.blockManager.newBlock()
if loopEntry.stub != nil {
loopEntry.stub.SetTerminator(&llvm.TerminatorBr {
Target: exit,
})
}
// FIXME: loopEntry needs to have a list of phi nodes, it's probably
// completely broken
return loopEntry.value, loopEntry.loc, nil
}
func (this *generator) generateFor (loop *entity.For, mode resultMode) (llvm.Value, bool, error) {
irIndexType, err := this.generateTypeIndex()
if err != nil { return nil, false, err }
// element index
var irIndexLoc llvm.Value
if loop.Index != nil {
irIndexLoc, err = this.blockManager.addDeclaration (
loop.Index, llvm.NewConstZeroInitializer(irIndexType))
if err != nil { return nil, false, err }
} else {
irIndexLoc = this.blockManager.newAllocaFront(irIndexType)
}
// element value
irElementLoc, err := this.blockManager.addDeclaration(loop.Element, nil)
if err != nil { return nil, false, err }
irElementType, err := this.generateType(loop.Element.Type())
if err != nil { return nil, false, err }
// source slice/array
irOverLoc, err := this.generateExpressionLoc(loop.Over)
if err != nil { return nil, false, err }
irOverType, err := this.generateType(loop.Over.Type())
if err != nil { return nil, false, err }
baseOverType := analyzer.ReduceToBase(loop.Over.Type())
array, isArray := baseOverType.(*entity.TypeArray)
previous := this.blockManager.Block
header := this.blockManager.newBlock()
body := this.blockManager.newBlock()
exit := this.blockManager.newBlock()
previous.NewBr(header)
loopEntry := this.blockManager.pushLoop(mode)
defer this.blockManager.popLoop()
// check bounds
this.blockManager.Block = header
var irLength llvm.Value
if isArray {
irLength = llvm.NewConstInt(irIndexType, int64(array.Length))
} else {
irLength = this.blockManager.NewLoad (
irIndexType,
this.getSliceLengthFieldLoc(irOverLoc, irOverType))
}
this.blockManager.NewCondBr (
this.blockManager.NewICmp (
llvm.IPredicateULT,
this.blockManager.NewLoad(irIndexType, irIndexLoc),
irLength),
body, exit)
// set element
this.blockManager.Block = body
var irDataLoc llvm.Value
if isArray {
irDataLoc = irOverLoc
} else {
irDataLoc = this.blockManager.NewLoad (
llvm.Pointer,
this.getSliceDataFieldLoc(irOverLoc, irOverType))
}
this.blockManager.NewStore (
this.blockManager.NewGetElementPtr (
irElementType, irDataLoc,
llvm.NewConstInt(llvm.I32, 0),
this.blockManager.NewLoad(irIndexType, irIndexLoc)),
irElementLoc)
// generate loop body
this.blockManager.Block = body
_, _, err = this.generateExpressionAny(loop.Body)
if err != nil { return nil, false, err }
// increment index and loop back around
this.blockManager.NewStore (
this.blockManager.NewAdd (
this.blockManager.NewLoad(irIndexType, irIndexLoc),
llvm.NewConstInt(irIndexType, 1)),
irIndexLoc)
this.blockManager.NewBr(body)
this.blockManager.Block = exit
if loopEntry.stub != nil {
loopEntry.stub.SetTerminator(&llvm.TerminatorBr {
Target: exit,
})
}
// FIXME: loopEntry needs to have a list of phi nodes, it's probably
// completely broken
return loopEntry.value, loopEntry.loc, nil
}