sao-ui-rs/src/abi.rs

105 lines
2.6 KiB
Rust

use crate::{Color, Vec2, CursorEventKind};
static mut PANEL_IMPLS: Vec<Box<dyn PanelImpl>> = Vec::new();
#[no_mangle]
pub extern "C" fn bind_panel(panel: u32) -> u32 {
unsafe {
let panel = UiPanel::bind(panel);
let panel_impl = Box::new(crate::DummyPanel::bind(panel));
let id = PANEL_IMPLS.len() as u32;
PANEL_IMPLS.push(panel_impl);
id
}
}
#[no_mangle]
pub extern "C" fn update(dt: f32) {
unsafe {
for panel in PANEL_IMPLS.iter_mut() {
panel.update(dt);
}
}
}
#[macro_export]
macro_rules! handle_cursor_event {
($event: ident, $kind: expr) => {
#[no_mangle]
pub extern "C" fn $event(id: u32, x: f32, y: f32) {
unsafe {
let panel = &mut PANEL_IMPLS[id as usize];
let at = Vec2::new(x, y);
(&mut *panel).on_cursor_event($kind, at);
}
}
};
}
handle_cursor_event!(on_hover, CursorEventKind::Hover);
handle_cursor_event!(on_select, CursorEventKind::Select);
handle_cursor_event!(on_drag, CursorEventKind::Drag);
handle_cursor_event!(on_deselect, CursorEventKind::Deselect);
#[allow(unused)]
pub trait PanelImpl {
fn update(&mut self, dt: f32) {}
fn on_cursor_event(&mut self, kind: CursorEventKind, at: Vec2) {}
}
extern "C" {
fn UiPanel_getWidth(panel: u32) -> f32;
fn UiPanel_getHeight(panel: u32) -> f32;
fn UiPanel_setSize(panel: u32, width: f32, height: f32);
fn UiPanel_setColor(panel: u32, r: f32, g: f32, b: f32, a: f32);
#[link_name = "UiPanel_drawTriangle"]
fn UiPanel_drawTriangle(
panel: u32,
x1: f32,
y1: f32,
x2: f32,
y2: f32,
x3: f32,
y3: f32,
r: f32,
g: f32,
b: f32,
a: f32,
);
}
#[repr(transparent)]
#[derive(Copy, Clone)]
pub struct UiPanel(u32);
impl UiPanel {
pub unsafe fn bind(id: u32) -> Self {
Self(id)
}
pub fn get_width(&self) -> f32 {
unsafe { UiPanel_getWidth(self.0) }
}
pub fn get_height(&self) -> f32 {
unsafe { UiPanel_getHeight(self.0) }
}
pub fn set_size(&mut self, width: f32, height: f32) {
unsafe { UiPanel_setSize(self.0, width, height) }
}
pub fn set_color(&mut self, color: &Color) {
unsafe { UiPanel_setColor(self.0, color.r, color.g, color.b, color.a) }
}
pub fn draw_triangle(&self, v1: Vec2, v2: Vec2, v3: Vec2, color: Color) {
unsafe {
UiPanel_drawTriangle(
self.0, v1.x, v1.y, v2.x, v2.y, v3.x, v3.y, color.r, color.g, color.b, color.a,
)
}
}
}