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<!DOCTYPE html>
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<html>
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<head>
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<title>TiB. | Network</title>
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<link rel="stylesheet" href="/assets/TiB.css">
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<link rel="icon" href="/favicon.ico" type="image/x-icon" />
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<meta content="Emma Tebibyte" name="author" />
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<meta content="Tebibyte Media Network directory." name="description" />
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<meta content="width=device-width, initial-scale=1" name="viewport" />
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<meta content="interest-cohort=()" http-equiv="Permissions-Policy" /> <!-- FUCK GOOGLE -->
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</head>
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<body id="network">
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<header><img id="logo" src="/assets/img/TiB-network.png" width=25% style="vertical-align:top" /></header>
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<nav><h4 style="text-align: right"><li class="home"><a href="/">Home</a></li> | <li class="network"><a href="/network">Network</a></li> | <li class="blog"><a href="/blog">Weblog</a></li> | <li class="about"><a href="/about">About</a></li></h4></nav>
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<p>
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Tebibyte Media's <i>raison d'être</i> is its Network. Our goal as a
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Project is to foster the creation of that Network by extending
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connections of solidarity between project who share the values we
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believe are important in the new digital age.
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</p>
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<h2 id="specification"><a href="#specification">Specification</a></h2>
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<p>
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Tebibyte Media is composed of two distinct parts: the Network and
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the Project. The latter is made up of myself, the individuals I
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have recruited into the Project, and the infrastructure which supports
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it; the former, the constituent projects and networks which are
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associated with the Project. This distinction exists in order to
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maintain an appropriate separation between the interests of these
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entities to preserve the heterogeneity of these communities.
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</p>
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<p>
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Like the components defined above, the members of the Network are
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split into two separate categories:
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</p>
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<p>
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A "project" in this context is an entity whose constituents are
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individuals; a "network" is one whose members are projects
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themselves, or a mix of projects and other networks.
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</p>
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<p>
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A Tebibyte Media "project" does not necessarily have to be
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a free software project; it can be anything involving strong
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public engagement and iterative development. For example, a
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post-modernist fiction-writing blog can count as a Tebibyte
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Media project, as long as the work is ongoing and the blog is
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shared at no cost to its readers.
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</p>
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<p>
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A "project" could be an open writing publication requiring
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attention or third-party reviewing, a free software project
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looking for a userbase and pool of talented developers, or an art
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project looking for exposure and contributors.
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</p>
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<p>
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A "network" might be a webring, an online social hub for the
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advancement of some idea or combined agenda, or an organization
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which has multiple distinct components or internal projects but
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which still works toward one main goal. A webring whose
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constituents are all blogs that focus on physics would be an
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example.
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</p>
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<p>
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In the case of members creating new networks internal to Tebibyte
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Media's influence, we take it upon ourselves to mediate and foster
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that connection; we see these novel networks as partially our
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responsibility.
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</p>
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<p>
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Every project in the Network will be represented by a single person
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who will be appropriately selected by the members of that project.
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For example, in the case of a free software project run by a BDFL,
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the leader of that project would be that Representative or could
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select someone else to represent it. Any member networks are given
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the opportunity to provide as many Representatives as there are
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distinct viewpoints in the community that network represents.
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</p>
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<p>
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Every month, on the first day of the month, the Project will put out
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a blog post detailing the month in review of the Network.
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Representatives of each member entity will be responsible for
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working with the Project Editors in order to write a short two- or
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three-paragraph decription of the state of their member entity,
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including what has been accomplished in the past month and what is
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on the horizon. These sections will be submitted to the blog
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repository using the git version-tracking system. Knowledge of this
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system is not required but is preferred.Our editors will be able to
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guide Representatives through the submission process and help with
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any problems presented by this setup.
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</p>
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<h2 id="members"><a href="#members">Members</a></h2>
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<!-- <p><a href="https://farside.link/https://instagram.com/_remind_me_tomorrow">_remind_me_tomorrow</a>,
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a platform dependent essay, hosted on Instagram, which deals with
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the ways that The Digital has been made precarious over the past
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several decades. Created by
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<a href="https://embeddedscript.net/">Richard Williams</a>
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<a title="Unlicensed JavaScript" href="https://www.gnu.org/philosophy/javascript-trap.html">[!]</a>.
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Linked here using a free software frontend for Instagram.</p> -->
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<!-- <p><a href="https://git.tebibyte.media/sashakoshka/arf -->
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<!-- <p><a href="https://git.tebibyte.media/canary/canary">Canary</a> -->
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<p><a href="https://git.tebibyte.media/nexus/nexus">Nexus, a
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federated, free software, hackable VR social platform and
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protocol.</a></p>
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<!-- <p><a href="https://ortusjournal.org">Ortus Journal, a journal
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of speculative analysis</a>
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<a title="nonfree plugins" href="https://gschoppe.com/wordpress/plugins-and-themes-open-source/">[!]</a></p> -->
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<h2 id="application"><a href="#application">Application</a></h2>
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<p>In order to apply to be a member of the Tebibyte Media Network,
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please reference the below guidelines. All applications should be sent
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to <a href="mailto:apply@tebibyte.media">apply@tebibyte.media</a>.</p>
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<ol>
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<li>Name of project or network and describe organizational makeup
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<ul>
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<li>List member projects of applicant networks</li>
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<li>List team members of applicant projects and their roles</li>
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<li>Designate of the Representative(s)</li>
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</ul>
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</li>
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<li>A short written section describing the project or network
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<ul>
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<li>Include the type of project or network (i.e. software,
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educational resource, publisher, art project)</li>
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<li>Also include any programming languages, writing styles,
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target platforms or technical information regarding the creation
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of content</li>
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<li>Link technical resources which contextualize its creation,
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including:
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<ul>
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<li>Referenced materials used throughout the process of its
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creation</li>
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<li>Similar work or work upon which it is based</li>
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<li>References to issues with a similar entity which it
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addresses</li>
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</ul>
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</li>
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<li>Describe the userbase and contributors attempting to be
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appealed to</li>
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<li>Describe long-term goals for the endeavor:
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<ol>
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<li>What will it look like in a year?</li>
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<li>What does it gain from joining the Network?</li>
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<li>What does it bring to the table for other Network
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members?
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<ul>
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<li>If the proposed member is a writing collective, it
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could provide valuable editorial experience and
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knowledge</li>
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<li>Art projects could work with editorial and
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software entities to create combined works or to design
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graphics, typefaces, or logotypes</li>
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</ul>
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</li>
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</li>
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<li>Prompt questions to answer as a conclusion could include
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the following:
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<ul>
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<li>How does this endeavor contribute to the ecosystem it
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integrates?</li>
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<li>What specific problems is this new endeavor solving?</li>
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<li>Do any existing projects solve these problems already?
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If so, how is this endeavor different?</li>
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<li>Is this a highly experimental endeavor that innovates
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its field, a refined reimplementation of a tried-and-true
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solution, or something in between?</li>
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</ul>
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</li>
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<li>Feel free to include any extra information deemed important
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to specify; the application cannot account for everything</li>
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</ul>
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</li>
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<li>(If not already existing) a clear description of the vision of
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the project or network's
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<a href="https://en.wikipedia.org/wiki/Minimum_viable_product">minimum
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viable product</a>
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<ul>
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<li>Remember to
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<a href="http://www.catb.org/%7Eesr/writings/cathedral-bazaar/cathedral-bazaar/ar01s04.html">Release Early, Release Often</a></li>
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<li>Minimum viable products are not complete or fully
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functional; they must simply demonstrate promising work</li>
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</ul>
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</li>
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<li>Estimated timespans for the project or network (i.e. one month,
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a few months, a year, continuous) and a roadmap for the completed
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project</li>
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<li>Project licensing details
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<ul>
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<li>Tebibyte Media will not accept projects whose licensing
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conflicts with our goal of furthering free software and
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open-access projects. For guidance on this topic, see
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<a href="https://www.gnu.org/licenses/license-recommendations.html">the
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Free Software Foundation's recommendations</a>
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as well as <a href="https://www.gnu.org/licenses/license-list.html">their
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list of free software licenses</a></li>
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</ul>
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</li>
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</ol>
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<p>A sample application is located <a href="sample-application.txt">here</a>.<p>
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