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<html lang="en-US">
<head>
<title>TiB. | Network</title>
<link rel="stylesheet" href="/assets/TiB.css">
<link rel="icon" href="/favicon.ico" type="image/x-icon" />
<meta charset="UTF-8">
<meta content="Emma Tebibyte" name="author" />
<meta content="Tebibyte Media Network directory." name="description" />
<meta content="width=device-width, initial-scale=1" name="viewport" />
<meta content="interest-cohort=()" http-equiv="Permissions-Policy" /> <!-- FUCK GOOGLE -->
</head>
<body id="network">
<header>
<img id="logo" src="/assets/img/TiB-network.png" />
</header>
<nav>
<menu>
<li class="home">
<a href="/">Home</a>
</li>
<li class="network">
<a href="/network">Network</a>
</li>
<li class="blog">
<a href="/blog">Weblog</a>
</li>
<li class="git">
<a href="https://git.tebibyte.media/">Git</a>
</li>
<li class="about">
<a href="/about">About</a>
</li>
</menu>
</nav>
<main>
<section>
<h2 id="members">
<a href="#members">Members</a>
</h2>
<dl>
<dt>
<a href="https://git.tebibyte.media/arf/arf">ARF</a>
</dt>
<dd>
An experimental programming language with a focus on
modularization and clarity of code.
</dd>
<dt>
<a href="https://git.tebibyte.media/canary/canary-rs">
Canary</a>
</dt>
<dd>
A post-structuralist graphical user interface (GUI)
using WebAssembly scripting for its runtime logic.
</dd>
<dt>
<a href="https://git.tebibyte.media/cyborg/cyborg">
Cyborg</a>
</dt>
<dd>
An artist-oriented realtime 3D rendering engine.
</dd>
<dt>
<a href="https://git.tebibyte.media/minecrust/hopper">
Hopper</a>
</dt>
<dd>
A Minecraft package manager, which is capable of
globally downloading and updating mods, modpacks,
plugins, and resource packs.
</dd>
<!-- <dt>
<a> href="https://ortusjournal.org">Ortus Journal</a>
</dt>
<dd>
A journal of speculative analysis
</dd> -->
<dt>
<a href="https://git.tebibyte.media/yac">YAC</a>
</dt>
<dd>
A simple, standards-compliant set of operating system
tools.
</dd>
</dl>
</section>
<section>
<hgroup>
<h2 id="specification">
<a href="#specification">Specification</a>
</h2>
<aside>
<small>
Read about Tebibyte Media's structure and governance
<a href="/about#structure">here</a>.
</small>
</aside>
</hgroup>
<p>
The members of the Network are split into two separate categories: a
<dfn id="project">project</dfn> in this context is an entity whose
constituents are individuals; a <dfn id="network">network</dfn> is one
whose members are projects themselves or a mix of projects and other
networks.
</p>
<p>
A Tebibyte Media project does not necessarily have to be a free software
project; it can be anything involving strong public engagement and
iterative development. For example, a postmodernist fiction blog could
count as a Tebibyte Media project as long as the work is available to
its readers under a free
<a href="https://www.gnu.org/licenses/license-list.html#OtherLicenses">
license</a>.
</p>
<p>
A network might be a webring, an online social hub for the
advancement of an idea or collective agenda, or an
organization which has multiple discrete components or
internal projects with distinct individuals heading them up.
A group of sites whose constituents are all blogs that focus on
physics could be an example of a Tebibyte Media network.
</p>
</section>
<section>
<h2 id="responsibilities">
<a href="#responsibilities">
Responsibilites &amp; Assurances
</a>
</h2>
<p>
Tebibyte Media's Network is designed in a way that is meant to prevent
the Project from wielding power over members. All data and servers
relating to any given member's infrastructure and the administrative
privileges that come with it are theirs.
</p>
<p>
Every project in the Network will be represented by a single person who
will be appropriately selected by the members of that project. For
example, in the case of a free software project run by a BDFL, the
leader of that project would be tasked with selecting the
representative.
</p>
<p>
Note that we only want one representative from each project because it
will simplify communication; to have a specific individual we know we
can reach out to in discussions is important for quick resolutions.
</p>
<p>
Member networks are given the opportunity to provide as many
representatives as there are distinct viewpoints in the community that
network represents.
</p>
<p>
Every month, on the first day of the month, the Project will publish a
blog post detailing the month in review of the Network. Representatives
of each member will be responsible for working with the Project editors
to write a short decription of the state of the member, including what
has been accomplished in the past month and what is on the horizon.
These sections will be submitted to the blog repository using the git
version-tracking system. Knowledge of this system is not required but is
preferred. Our editors will be able to guide representatives through the
submission process and help with any problems presented by this setup.
</p>
</section>
<section>
<h2 id="benefits">
<a href="#benefits">Member Benefits</a>
</h2>
<p>
The Project takes upon itself responsibilities for each member of the
Network. We will provide infrastructure that your project needs to
succeed. Infrastructure currently available includes:
<ul>
<li>Website hosting</li>
<ul>
<li><a href="https://jekyllrb.com/">Jekyll</a></li>
<li>
Self-hosted <a href="https://wordpress.com/">
WordPress
</a>
</li>
<li><a href="https://getzola.org/">Zola</a></li>
</ul>
<li>
A dedicated <a href="https://matrix.org/">Matrix</a>
room
</li>
<li>An e-mail server</li>
<li>
A dedicated feed channel on <a href="/discord">our
Discord “server”</a>
</li>
</ul>
Planned infrastructure includes:
<ul>
<li><a href="https://fosscord.com/">Fosscord</a> Guilds</li>
<li>
Package maintenance (i.e.
<a href="https://mpr.makedeb.org/">
MPR
</a>/<a href="https://aur.archlinux.org/">
AUR
</a>)
</li>
<li>Documentation</li>
<ul>
<li>
<a href="https://rust-lang.github.io/mdBook/">
mdBook
</a>
</li>
</ul>
</ul>
In addition to benefits, we also offer community coordination and the
existing Tebibyte Media Network as a baseline level of exposure.
</p>
</section>
<section>
<h2 id="application">
<a href="#application">Application</a>
</h2>
<p>
In order to apply to be a member of the Tebibyte Media Network, please
reference the below guidelines. All applications should be sent to
<a href="mailto:apply@tebibyte.media">apply@tebibyte.media</a>.
</p>
<p>
Please write the application in plaintext as an essay without the use of
a markup language.
</p>
<ol>
<li>
<p>
Include the name of the applicant and describe its organizational
makeup; specify constituents and appoint representative(s).
<a title="More Information" href="#specification">[?]
</a>
</p>
</li>
<li>
<p>
Define the type of work it is (i.e. software, educational resource,
publisher, art project).
</p>
</li>
<li>
<p>
Describe the programming languages, writing styles, target
platforms, or technical information regarding the creation of its
contents.
</p>
</li>
<li>
<p>
Link technical resources which contextualize its creation, including
reference materials, any work that is similar, or anything upon
which it is based. This may include any issues encountered by
similar works that the applicant plans to solve.
</p>
</li>
<li>
<p>
Is this an experimental undertaking, which innovates in its field;
a refined reimplementation of a tried-and-true solution; or
something in between?
</p>
</li>
<li>
<p>
Create a description of the vision of the applicant's
<a href="https://en.wikipedia.org/wiki/Minimum_viable_product">
minimum viable product</a>. Minimum viable products are not complete
or fully functional; they must simply demonstrate promising work. It
is important to the success of any work that it
<a href="http://www.catb.org/%7Eesr/writings/cathedral-bazaar/cathedral-bazaar/ar01s04.html">
releases early and releases often</a>.
</p>
</li>
<li>
<p>
Explain who the target users or audience are and what kinds of
contributors the applicant would appeal to are.
</p>
</li>
<li>
<p>
Describe the long-term goals of the applicant:
</p>
<ul>
<li>
<p>
Estimated timespans: what will it look like in a month? In a
year? Write a road map.
</p>
</li>
<li>
<p>
How will it contribute to the ecosystem it inhabits?
</p>
</li>
<li>
<p>
Is it trying to solve a problem, occupy an unfilled niche, or
something else?
</p>
</li>
<li>
<p>
Does anything exist that is also attempting solve these
problems? If so, how is this endeavor different?
</p>
</li>
</ul>
</li>
<li>
<p>
Answer the following questions:
</p>
<ul>
<li>
<p>
What does it gain from joining the Network?
</p>
</li>
<li>
<p>
What does it bring to the table for other Network members? For
example, if the applicant were a writing collective, it could
provide valuable editorial knowledge. If it were an art project,
it could create mixed-media projects with other members or
design graphics for their projects.
</p>
<p>
It should be noted that the applicant need not provide services
to other Network members. For the guidelines on what <i>is</i>
required from members, see the
<a href="#responsibilities">Responsibilities</a> section of this
page.
</p>
</li>
<li>
<p>
Does the applicant's work follow the
<a href="http://www.catb.org/esr/writings/taoup/html/ch01s06.html">
Unix Philosophy</a> (if applicable)? Explain why or why not and
how, if at all, it departs from it.
</p>
</li>
</ul>
</li>
<li>
<p>
Include licensing details—Tebibyte Media will not accept applicants
whose licensing conflicts with our goal of furthering free software
and open-access ideology. See
<a href="https://www.gnu.org/licenses/license-recommendations.html">
the Free Software Foundation's recommendations
</a> as well as
<a href="https://www.gnu.org/licenses/license-list.html">
their list of free software licenses
</a> for guidance on software licensing; for others, see the
<a href="https://chooser-beta.creativecommons.org/">
Creative Commons license chooser</a>. Applicants whose works are
covered in part by a No-Derivatives variant of these licenses are
accepted <i>only</i> in circumstances when that part was created by
a third party.
</p>
</li>
</ol>
</section>
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