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<!DOCTYPE html>
<html lang="en-US">
<head>
<title>TiB. | Network</title>
<link rel="stylesheet" href="/assets/TiB.css">
<link rel="icon" href="/favicon.ico" type="image/x-icon" />
<meta charset="UTF-8">
<meta content="Emma Tebibyte" name="author" />
<meta content="Tebibyte Media Network directory." name="description" />
<meta content="width=device-width, initial-scale=1" name="viewport" />
<meta content="interest-cohort=()" http-equiv="Permissions-Policy" /> <!-- FUCK GOOGLE -->
</head>
<body id="network">
<header>
<img id="logo" src="/assets/img/TiB-network.png" />
</header>
<nav>
<menu>
<li class="home">
<a href="/">Home</a>
</li>
<li class="network">
<a href="/network">Network</a>
</li>
<li class="blog">
<a href="/blog">Weblog</a>
</li>
<li class="git">
<a href="https://git.tebibyte.media/">Git</a>
</li>
<li class="about">
<a href="/about">About</a>
</li>
</menu>
</nav>
<main>
<section>
<h2 id="members">
<a href="#members">Members</a>
</h2>
<dl>
<dt>
<a href="https://git.tebibyte.media/sashakoshka/arf">
ARF</a>
</dt>
<dd>
An experimental programming language with a focus on
modularization and clarity of code.
</dd>
<dt>
<a href="https://git.tebibyte.media/canary/canary">
Canary</a>
</dt>
<dd>
A post-structuralist graphical user interface (GUI)
using WebAssembly scripting for its runtime logic.
</dd>
<dt>
<a href="https://git.tebibyte.media/cyborg/cyborg">
Cyborg</a>
</dt>
<dd>
An artist-oriented realtime 3D rendering engine.
</dd>
<dt>
<a href="https://git.tebibyte.media/minecrust/hopper">Hopper
</a>
</dt>
<dd>
A Minecraft package manager, which is capable of
globally downloading and updating mods, modpacks,
plugins, and resource packs.
</dd>
<!-- <dt>
<a> href="https://ortusjournal.org">Ortus Journal</a>
</dt>
<dd>
A journal of speculative analysis
</dd> -->
</dl>
</section>
<section>
<hgroup>
<h2 id="specification">
<a href="#specification">Specification</a>
</h2>
<aside>
<small>
Read about Tebibyte Media's structure and governance
<a href="/about#structure">here</a>.
</small>
</aside>
</hgroup>
<p>
The members of the Network are split into two separate
categories: a <dfn id="project">project</dfn> in this context is
an entity whose constituents are individuals; a
<dfn id="network">network</dfn> is one whose members are
projects themselves or a mix of projects and other networks.
</p>
<p>
A Tebibyte Media project does not necessarily have to
be a free software project; it can be anything involving strong
public engagement and iterative development. For example, a
postmodernist fiction blog could count as a Tebibyte Media
project as long as the work is ongoing and the blog is shared at
no cost to its readers.
</p>
<p>
A network might be a webring, an online social hub for the
advancement of an idea or collective agenda, or an
organization which has multiple discrete components or
internal projects with distinct individuals heading them up.
A group of sites whose constituents are all blogs that focus on
physics could be an example of a Tebibyte Media network.
</p>
</section>
<section>
<h2 id="responsibilities">
<a href="#responsibilities">
Responsibilites &amp; Assurances
</a>
</h2>
<p>
Tebibyte Media's Network is designed in a way that is meant to
prevent the Project from wielding power over members. All data
and servers relating to any given member's infrastructure and
the administrative privileges that come with it are theirs.
</p>
<p>
Every project in the Network will be represented by a single
person who will be appropriately selected by the members of
that project. For example, in the case of a free software
project run by a BDFL, the leader of that project would be
tasked with selecting the representative.
</p>
<p>
Note that we only want one representative from each project
because it will simplify communication; to have a specific
individual we know we can reach out to in discussions is
important for quick resolutions.
</p>
<p>
Member networks are given the opportunity to provide as
many representatives as there are distinct viewpoints in the
community that network represents.
</p>
<p>
Every month, on the first day of the month, the Project will
publish a blog post detailing the month in review of the
Network. Representatives of each member will be responsible for
working with the Project editors to write a short decription of
the state of the member, including what has been accomplished in
the past month and what is on the horizon. These sections will
be submitted to the blog repository using the git
version-tracking system. Knowledge of this system is not
required but is preferred. Our editors will be able to guide
representatives through the submission process and help with any
problems presented by this setup.
</p>
</section>
<section>
<h2 id="benefits">
<a href="#benefits">Member Benefits</a>
</h2>
<p>
The Project takes upon itself responsibilities for each member
of the Network. We will provide infrastructure that your project
needs to succeed. Infrastructure currently available includes:
<ul>
<li>Website hosting</li>
<ul>
<li><a href="https://jekyllrb.com/">Jekyll</a></li>
<li>
Self-hosted <a href="https://wordpress.com/">
Wordpress
</a>
</li>
<li><a href="https://getzola.org/">Zola</a></li>
</ul>
<li>
A dedicated <a href="https://matrix.org/">Matrix</a>
room
</li>
<li>An e-mail server</li>
<li>
A dedicated feed channel on <a href="/discord">our
Discord "server"</a>
</li>
</ul>
Planned infrastructure includes:
<ul>
<li><a href="https://fosscord.com/">Fosscord</a> Guilds</li>
<li>
Package maintenance (i.e.
<a href="https://mpr.makedeb.org/">
MPR
</a>/<a href="https://aur.archlinux.org/">
AUR
</a>)
</li>
<li>Documentation</li>
<ul>
<li>
<a href="https://rust-lang.github.io/mdBook/">
mdBook
</a>
</li>
</ul>
</ul>
In addition to benefits, we also offer community coordination
and the existing Tebibyte Media Network as a baseline level of
exposure.
</p>
</section>
<section>
<h2 id="application">
<a href="#application">Application</a>
</h2>
<p>
In order to apply to be a member of the Tebibyte Media
Network, please reference the below guidelines. All applications
should be sent to <a href="mailto:apply@tebibyte.media">
apply@tebibyte.media</a>.<!-- A sample application is located
<a href="sample-applications/">here</a>.-->
</p>
<p>
Please write the application in plaintext as an essay without
organizational headings.
</p>
<ol>
<li>
<p>
Include the name of the applicant and describe its
organizational makeup; specify constituents and appoint
representative(s).
<a title="More Information" href="#specification">[?]
</a>
</p>
</li>
<li>
<p>
Define the type of work it is (i.e. software,
educational resource, publisher, art project).
</p>
</li>
<li>
<p>
Describe the programming languages, writing styles,
target platforms, or technical information regarding the
creation of its contents.
</p>
</li>
<li>
<p>
Link technical resources which contextualize its
creation, including reference materials, any work that
is similar, or anything upon which it is based. This may
include any issues encountered by similar works that the
applicant plans to solve.
</p>
</li>
<li>
<p>
Is this an experimental undertaking, which innovates in
its field; a refined reimplementation of a
tried-and-true solution; or something in between?
</p>
</li>
<li>
<p>
Create a description of the vision of the applicant's
<a href="https://en.wikipedia.org/wiki/Minimum_viable_product">
minimum viable product</a>. Minimum viable products are
not complete or fully functional; they must simply
demonstrate promising work. It is important to the
success of any work that it
<a href="http://www.catb.org/%7Eesr/writings/cathedral-bazaar/cathedral-bazaar/ar01s04.html">
releases early and releases often</a>.
</p>
</li>
<li>
<p>
Explain who the target users or audience are and what
kinds of contributors the applicant would appeal to are.
</p>
</li>
<li>
<p>
Describe the long-term goals of the applicant:
</p>
<ul>
<li>
<p>
Estimated timespans: what will it look like in a
month? In a year? Write a road map.
</p>
</li>
<li>
<p>
How will it contribute to the ecosystem it
inhabits?
</p>
</li>
<li>
<p>
Is it trying to solve a problem, occupy an
unfilled niche, or something else?
</p>
</li>
<li>
<p>
Does anything exist that is also
attempting solve these problems? If so, how is
this endeavor different?
</p>
</li>
</ul>
</li>
<li>
<p>
Answer the following questions:
</p>
<ul>
<li>
<p>
What does it gain from joining the Network?
</p>
</li>
<li>
<p>
What does it bring to the table for other
Network members? For example, if the applicant
were a writing collective, it could provide
valuable editorial knowledge. If it were an art
project, it could create mixed-media projects
with other members or design graphics for their
projects.
</p>
<p>
It should be noted that the applicant need not
provide services to other Network members. For
the guidelines on what <i>is</i> required from
members, see the
<a href="#responsibilities">Responsibilities</a> section
of this page.
</p>
</li>
<li>
<p>
Does the applicant's work follow the
<a href="http://www.catb.org/esr/writings/taoup/html/ch01s06.html">
Unix Philosophy</a> (if applicable)? Explain
why or why not and how, if at all, it departs from it.
</p>
</li>
</ul>
</li>
<li>
<p>
Include licensing details—Tebibyte Media will not accept
applicants whose licensing conflicts with our goal of
furthering free software and open-access ideology. See
<a href="https://www.gnu.org/licenses/license-recommendations.html">
the Free Software Foundation's recommendations
</a> as well as
<a href="https://www.gnu.org/licenses/license-list.html">
their list of free software licenses
</a> for guidance on software licensing; for others, see
the
<a href="https://chooser-beta.creativecommons.org/">
Creative Commons license chooser</a>. Applicants whose
works are covered in part by a No-Derivatives variant of
these licenses are accepted <i>only</i> in circumstances
when that part was created by a third party.
</p>
</li>
</ol>
</section>
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