From 61becd7b57af464416b41337afa3e4da18248cdf Mon Sep 17 00:00:00 2001 From: skyeshroom <61299664+skyeshroom@users.noreply.github.com> Date: Wed, 11 Aug 2021 19:20:26 -0700 Subject: [PATCH] Added custom functions to loop --- examples/particles/src/main.rs | 9 ++++++- src/lib.rs | 49 ++++++++++++++++++++++++++++------ 2 files changed, 49 insertions(+), 9 deletions(-) diff --git a/examples/particles/src/main.rs b/examples/particles/src/main.rs index 22f029c..fad6ce3 100644 --- a/examples/particles/src/main.rs +++ b/examples/particles/src/main.rs @@ -1,9 +1,16 @@ use hypoloop::Simulation; +// look into using closures for this fn main() { - // create sim + // create sim and configure it let mut sim = Simulation::new(); + sim.set_update_function(test); + //sim.set_realtime(false); // run sim sim.run(); } + +fn test() { + println!("Test"); +} \ No newline at end of file diff --git a/src/lib.rs b/src/lib.rs index 7811c2d..6faaa63 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -12,7 +12,9 @@ pub struct Simulation { update_interval: u32, timescale: f32, realtime: bool, - simulate: bool + simulate: bool, + update_function: fn(), + display_function: fn() } impl Simulation { @@ -22,10 +24,27 @@ impl Simulation { update_interval: 40, timescale: 1.0, realtime: true, - simulate: true + simulate: true, + update_function: default_update, + display_function: default_display } } + /// Allows the user to pass in a custom update function + pub fn set_update_function(&mut self, user_function: fn()) { + self.update_function = user_function; + } + + /// Allows the user to pass in a custom display function + pub fn set_display_function(&mut self, user_function: fn()) { + self.display_function = user_function; + } + + /// Allows the user to turn realtime mode on/off + pub fn set_realtime(&mut self, realtime: bool) { + self.realtime = realtime; + } + /// Initializes and runs the simulation pub fn run(&self) { // start the clock to keep track of real time @@ -66,16 +85,16 @@ impl Simulation { println!("Realtime: {} | IRL time: {}ms | Sim time: {}ms | Tick delay/rate: {}ms/{}hz", self.realtime, irl_time.as_millis(), sim_time.as_millis(), loop_delay_ms, loop_rate_hz); } - // update - update(current_delta_time, current_timescale); - // record last tick time last_tick = Instant::now(); + + // update + update(self.update_function, current_delta_time, current_timescale); } // display if self.realtime { - display(delta_time(last_tick), self.timescale, self.update_interval); + display(self.display_function, delta_time(last_tick), self.timescale, self.update_interval); } } } @@ -84,7 +103,7 @@ impl Simulation { // update function // this is where all your per-tick logic should go -fn update(delta_time: u32, timescale: f32) { +fn update(user_function: fn(), delta_time: u32, timescale: f32) { // DEBUG if DEBUG_LOOP { println!("Updating..."); @@ -92,11 +111,14 @@ fn update(delta_time: u32, timescale: f32) { // use timestep to scale per-tick calculations appropriately let timestep: f32 = delta_time as f32 / 1000.0 * timescale; + + // call user update function + user_function(); } // display function // this is where you should call a render function -fn display(delta_time: u32, timescale: f32, update_interval: u32) { +fn display(user_function: fn(), delta_time: u32, timescale: f32, update_interval: u32) { // DEBUG if DEBUG_LOOP { println!("Displaying..."); @@ -104,9 +126,20 @@ fn display(delta_time: u32, timescale: f32, update_interval: u32) { // use interpolation to smooth display values between ticks let interpolation: f32 = delta_time as f32 / update_interval as f32 * timescale; + + // call user display function + user_function(); } // gets the time in milliseconds that's elapsed since the earlier Instant fn delta_time(earlier: Instant) -> u32 { Instant::now().duration_since(earlier).as_millis() as u32 +} + +// default update function (does nothing) +fn default_update() { +} + +// default display function (does nothing) +fn default_display() { } \ No newline at end of file