Add sync package containing Gate
This commit is contained in:
parent
e5b35f3fcc
commit
f40eca261b
67
sync/gate.go
Normal file
67
sync/gate.go
Normal file
@ -0,0 +1,67 @@
|
|||||||
|
package usync
|
||||||
|
|
||||||
|
import "sync"
|
||||||
|
|
||||||
|
// Gate wraps a channel and allows the receiver to abruptly stop receiving
|
||||||
|
// messages without causing the sender to lock up.
|
||||||
|
type Gate[T any] struct {
|
||||||
|
channel chan T
|
||||||
|
lock sync.RWMutex
|
||||||
|
open bool
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewGate creates a new gate with no buffer.
|
||||||
|
func NewGate[T any] () Gate[T] {
|
||||||
|
return Gate[T] {
|
||||||
|
channel: make(chan T),
|
||||||
|
open: true,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewBufferedGate creates a new gate with a buffer.
|
||||||
|
func NewBufferedGate[T any] (buffer int) Gate[T] {
|
||||||
|
return Gate[T] {
|
||||||
|
channel: make(chan T, buffer),
|
||||||
|
open: true,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Send sends and item to the channel, returning whether the item was sent.
|
||||||
|
func (this *Gate[T]) Send (item T) bool {
|
||||||
|
if !this.Open() { return false }
|
||||||
|
this.channel <- item
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
|
||||||
|
// Receive returns a receive-only channel that can be used to receive items.
|
||||||
|
func (this *Gate[T]) Receive () <- chan T {
|
||||||
|
return this.channel
|
||||||
|
}
|
||||||
|
|
||||||
|
// Close closes the gate, drains all remaining messages, and closes the channel.
|
||||||
|
func (this *Gate[T]) Close () error {
|
||||||
|
this.lock.Lock()
|
||||||
|
this.open = false
|
||||||
|
this.lock.Unlock()
|
||||||
|
for len(this.channel) > 0 { <- this.channel }
|
||||||
|
close(this.channel)
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
// Open returns whether the gate is open.
|
||||||
|
func (this *Gate[T]) Open () bool {
|
||||||
|
this.lock.RLock()
|
||||||
|
defer this.lock.RUnlock()
|
||||||
|
return this.open
|
||||||
|
}
|
||||||
|
|
||||||
|
// Len returns the amount of items in the channel.
|
||||||
|
func (this *Gate[T]) Len () int {
|
||||||
|
return len(this.channel)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Cap returns the amount of items the channel can hold.
|
||||||
|
func (this *Gate[T]) Cap () int {
|
||||||
|
return cap(this.channel)
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in New Issue
Block a user