Added addChild and addChildNode functions (WIP)
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parent
0c107c3a72
commit
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@ -1,5 +1,9 @@
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package main
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import (
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"strings"
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)
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type FileNode struct{
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children [] FileNode
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path string
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@ -9,3 +13,35 @@ type FileNode struct{
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func (f *FileNode) addChildren(path string){
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f.children = append(f.children, FileNode{children: make([]FileNode, 0), path: path, parent: f})
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}
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func (f *FileNode) addChildNode(m FileNode){
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m.parent = f
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f.children = append(f.children, m)
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}
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func mapGenerator(fileList [] string) map[string][]string {
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var a map[string][]string = make(map[string][]string)
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for i := range(fileList){
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a[strings.Split(fileList[i] , "/")[0]] = append(a[strings.Split(fileList[i] , "/")[0]], strings.Split(fileList[i] , "/")[1])
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}
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return a
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}
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func generateDirectoryTree(fileList [] string) *FileNode{
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var head *FileNode = new(FileNode)
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for i:=0; i<len(fileList) ; i++ {
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separatedPaths := strings.Split(fileList [i] , "/")
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var currentNode *FileNode = new(FileNode)
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tempNode := currentNode
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for j := range(separatedPaths) {
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if j != (len(separatedPaths)-1) {
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tempNode.addChildren(separatedPaths[j])
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tempNode = &tempNode.children[0]
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} else{
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tempNode.addChildren(separatedPaths[j])
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}
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}
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head.addChildNode(*currentNode)
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}
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return head;
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}
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