Removing Globals
Globals are no longer needed instead I am connecting each part with ( what were previously ) globals. Also Renaming SetRenderer to ConnectRenderer which describes the name more precisely
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parent
b587f5acfd
commit
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36
main.go
36
main.go
@ -1,10 +1,11 @@
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package main
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package main
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import (
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import (
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"github.com/aditya-K2/gomp/ui/notify"
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"strconv"
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"strconv"
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"time"
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"time"
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"github.com/aditya-K2/gomp/ui/notify"
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"github.com/aditya-K2/gomp/render"
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"github.com/aditya-K2/gomp/render"
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"github.com/aditya-K2/gomp/ui"
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"github.com/aditya-K2/gomp/ui"
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@ -19,22 +20,11 @@ import (
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"github.com/spf13/viper"
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"github.com/spf13/viper"
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)
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)
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var (
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CONN *mpd.Client
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UI *ui.Application
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Notify *notify.NotificationServer
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RENDERER *render.Renderer
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Volume int64
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Random bool
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Repeat bool
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ArtistTree map[string]map[string]map[string]string
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)
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func main() {
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func main() {
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config.ReadConfig()
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config.ReadConfig()
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// Connect to MPD server
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// Connect to MPD server
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var mpdConnectionError error
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var mpdConnectionError error
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CONN, mpdConnectionError = mpd.Dial("tcp", "localhost:"+viper.GetString("MPD_PORT"))
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CONN, mpdConnectionError := mpd.Dial("tcp", "localhost:"+viper.GetString("MPD_PORT"))
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if mpdConnectionError != nil {
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if mpdConnectionError != nil {
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panic(mpdConnectionError)
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panic(mpdConnectionError)
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}
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}
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@ -47,16 +37,16 @@ func main() {
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render.SetConnection(CONN)
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render.SetConnection(CONN)
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cache.SetCacheDir(viper.GetString("CACHE_DIR"))
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cache.SetCacheDir(viper.GetString("CACHE_DIR"))
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RENDERER = render.NewRenderer()
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Renderer := render.NewRenderer()
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ui.SetRenderer(RENDERER)
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ui.ConnectRenderer(Renderer)
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c, _ := CONN.CurrentSong()
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c, _ := CONN.CurrentSong()
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if len(c) != 0 {
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if len(c) != 0 {
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RENDERER.Start(c["file"])
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Renderer.Start(c["file"])
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} else {
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} else {
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RENDERER.Start("stop")
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Renderer.Start("stop")
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}
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}
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UI = ui.NewApplication()
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UI := ui.NewApplication()
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notify.ConnectUI(UI)
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notify.ConnectUI(UI)
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fileMap, err := CONN.GetFiles()
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fileMap, err := CONN.GetFiles()
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@ -65,13 +55,13 @@ func main() {
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client.UpdatePlaylist(UI.ExpandedView)
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client.UpdatePlaylist(UI.ExpandedView)
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_v, _ := CONN.Status()
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_v, _ := CONN.Status()
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Volume, _ = strconv.ParseInt(_v["volume"], 10, 64)
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Volume, _ := strconv.ParseInt(_v["volume"], 10, 64)
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Random, _ = strconv.ParseBool(_v["random"])
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Random, _ := strconv.ParseBool(_v["random"])
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Repeat, _ = strconv.ParseBool(_v["repeat"])
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Repeat, _ := strconv.ParseBool(_v["repeat"])
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ArtistTree, err = client.GenerateArtistTree()
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ArtistTree, err := client.GenerateArtistTree()
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ArtistTreeContent := utils.ConvertToArray(ArtistTree)
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ArtistTreeContent := utils.ConvertToArray(ArtistTree)
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Notify = notify.NewNotificationServer()
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Notify := notify.NewNotificationServer()
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Notify.Start()
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Notify.Start()
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client.SetNotificationServer(Notify)
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client.SetNotificationServer(Notify)
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render.SetNotificationServer(Notify)
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render.SetNotificationServer(Notify)
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@ -2,9 +2,10 @@ package ui
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import (
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import (
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"fmt"
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"fmt"
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"github.com/fhs/gompd/mpd"
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"strconv"
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"strconv"
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"github.com/fhs/gompd/mpd"
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"github.com/aditya-K2/gomp/utils"
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"github.com/aditya-K2/gomp/utils"
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"github.com/aditya-K2/tview"
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"github.com/aditya-K2/tview"
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@ -21,7 +22,7 @@ func SetConnection(c *mpd.Client) {
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CONN = c
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CONN = c
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}
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}
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func SetRenderer(r interface{ Send(string) }) {
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func ConnectRenderer(r interface{ Send(string) }) {
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RENDERER = r
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RENDERER = r
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}
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}
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