2a2e6336e4
In main.go we are setting the default image path. and whenever we don't find the image through lastfm we pointhepath to default image in render.go
97 lines
2.5 KiB
Go
97 lines
2.5 KiB
Go
package main
|
|
|
|
import (
|
|
"github.com/aditya-K2/goMP/cache"
|
|
"github.com/spf13/viper"
|
|
"gitlab.com/diamondburned/ueberzug-go"
|
|
)
|
|
|
|
/*
|
|
Renderer is just a channel on which we will send the Path to the song whose
|
|
Image is to be Rendered. This channel is passed to the openImage which in turn is called
|
|
by the Start() function as a go routine.
|
|
*/
|
|
type Renderer struct {
|
|
c chan string
|
|
}
|
|
|
|
/*
|
|
Returns a new Renderer with a string channel
|
|
*/
|
|
func newRenderer() *Renderer {
|
|
c := make(chan string)
|
|
return &Renderer{
|
|
c: c,
|
|
}
|
|
}
|
|
|
|
/*
|
|
Send Image Path to Renderer
|
|
*/
|
|
func (self *Renderer) Send(path string) {
|
|
self.c <- path
|
|
}
|
|
|
|
/*
|
|
|
|
Go Routine that will Be Called and will listen on the channel c
|
|
for changes and on getting a string over the channel will open the Image and
|
|
keep listening again. This will keep the image blocked ( i.e no need to use time.Sleep() etc. )
|
|
and saves resources too.
|
|
|
|
*/
|
|
func openImage(path string, c chan string) {
|
|
fw, fh := getFontWidth()
|
|
var im *ueberzug.Image
|
|
if path != "stop" {
|
|
extractedImage := getImagePath(path)
|
|
img2, _ := getImg(extractedImage)
|
|
im, _ = ueberzug.NewImage(img2, int(float32(IMG_X)*fw)+viper.GetInt("ADDITIONAL_PADDING_X"), int(float32(IMG_Y)*fh)+viper.GetInt("ADDITIONAL_PADDING_Y"))
|
|
}
|
|
d := <-c
|
|
if im != nil {
|
|
im.Clear()
|
|
}
|
|
if d != "stop" {
|
|
openImage(d, c)
|
|
} else {
|
|
openImage("stop", c)
|
|
}
|
|
}
|
|
|
|
/*
|
|
Initialises the Renderer and calls the go routine openImage and passes the channel
|
|
as argument.
|
|
*/
|
|
func (self *Renderer) Start(path string) {
|
|
go openImage(path, self.c)
|
|
}
|
|
|
|
/*
|
|
This Function returns the path to the image that is to be rendered it checks first for the image in the cache
|
|
else it adds the image to the cache and then extracts it and renders it.
|
|
*/
|
|
func getImagePath(path string) string {
|
|
a, err := CONN.ListInfo(path)
|
|
var extractedImage string
|
|
if err == nil && len(a) != 0 {
|
|
if val, err := cache.GetFromCache(a[0]["artist"], a[0]["album"]); err == nil {
|
|
extractedImage = val
|
|
} else {
|
|
imagePath := cache.AddToCache(a[0]["artist"], a[0]["album"])
|
|
absPath := viper.GetString("MUSIC_DIRECTORY") + path
|
|
extractedImage = extractImageFromFile(absPath, imagePath)
|
|
if extractedImage == viper.GetString("DEFAULT_IMAGE_PATH") && viper.GetString("GET_COVER_ART_FROM_LAST_FM") == "TRUE" {
|
|
downloadedImage, err := getImageFromLastFM(a[0]["artist"], a[0]["album"], imagePath)
|
|
if err == nil {
|
|
NOTIFICATION_SERVER.Send("Image From LastFM")
|
|
extractedImage = downloadedImage
|
|
} else {
|
|
cache.PointToDefault(a[0]["artist"], a[0]["album"])
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return extractedImage
|
|
}
|