68 lines
1.5 KiB
Go
68 lines
1.5 KiB
Go
|
package usync
|
||
|
|
||
|
import "sync"
|
||
|
|
||
|
// Gate wraps a channel and allows the receiver to abruptly stop receiving
|
||
|
// messages without causing the sender to lock up.
|
||
|
type Gate[T any] struct {
|
||
|
channel chan T
|
||
|
lock sync.RWMutex
|
||
|
open bool
|
||
|
}
|
||
|
|
||
|
// NewGate creates a new gate with no buffer.
|
||
|
func NewGate[T any] () Gate[T] {
|
||
|
return Gate[T] {
|
||
|
channel: make(chan T),
|
||
|
open: true,
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// NewBufferedGate creates a new gate with a buffer.
|
||
|
func NewBufferedGate[T any] (buffer int) Gate[T] {
|
||
|
return Gate[T] {
|
||
|
channel: make(chan T, buffer),
|
||
|
open: true,
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Send sends and item to the channel, returning whether the item was sent.
|
||
|
func (this *Gate[T]) Send (item T) bool {
|
||
|
if !this.Open() { return false }
|
||
|
this.channel <- item
|
||
|
return true
|
||
|
}
|
||
|
|
||
|
// Receive returns a receive-only channel that can be used to receive items.
|
||
|
func (this *Gate[T]) Receive () <- chan T {
|
||
|
return this.channel
|
||
|
}
|
||
|
|
||
|
// Close closes the gate, drains all remaining messages, and closes the channel.
|
||
|
func (this *Gate[T]) Close () error {
|
||
|
this.lock.Lock()
|
||
|
this.open = false
|
||
|
this.lock.Unlock()
|
||
|
for len(this.channel) > 0 { <- this.channel }
|
||
|
close(this.channel)
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// Open returns whether the gate is open.
|
||
|
func (this *Gate[T]) Open () bool {
|
||
|
this.lock.RLock()
|
||
|
defer this.lock.RUnlock()
|
||
|
return this.open
|
||
|
}
|
||
|
|
||
|
// Len returns the amount of items in the channel.
|
||
|
func (this *Gate[T]) Len () int {
|
||
|
return len(this.channel)
|
||
|
}
|
||
|
|
||
|
// Cap returns the amount of items the channel can hold.
|
||
|
func (this *Gate[T]) Cap () int {
|
||
|
return cap(this.channel)
|
||
|
}
|
||
|
|