sync: Add a Reset method to Gate which re-opens it.
This commit is contained in:
parent
f40eca261b
commit
709f41a974
18
sync/gate.go
18
sync/gate.go
@ -8,6 +8,7 @@ type Gate[T any] struct {
|
||||
channel chan T
|
||||
lock sync.RWMutex
|
||||
open bool
|
||||
bufferSize int
|
||||
}
|
||||
|
||||
// NewGate creates a new gate with no buffer.
|
||||
@ -23,18 +24,23 @@ func NewBufferedGate[T any] (buffer int) Gate[T] {
|
||||
return Gate[T] {
|
||||
channel: make(chan T, buffer),
|
||||
open: true,
|
||||
bufferSize: buffer,
|
||||
}
|
||||
}
|
||||
|
||||
// Send sends and item to the channel, returning whether the item was sent.
|
||||
func (this *Gate[T]) Send (item T) bool {
|
||||
if !this.Open() { return false }
|
||||
this.lock.RLock()
|
||||
defer this.lock.RUnlock()
|
||||
if !this.open { return false }
|
||||
this.channel <- item
|
||||
return true
|
||||
}
|
||||
|
||||
// Receive returns a receive-only channel that can be used to receive items.
|
||||
func (this *Gate[T]) Receive () <- chan T {
|
||||
this.lock.RLock()
|
||||
defer this.lock.RUnlock()
|
||||
return this.channel
|
||||
}
|
||||
|
||||
@ -48,6 +54,16 @@ func (this *Gate[T]) Close () error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Reset re-opens the gate if it is closed, and creates a new channel.
|
||||
func (this *Gate[T]) Reset () error {
|
||||
this.lock.Lock()
|
||||
defer this.lock.Unlock()
|
||||
this.open = true
|
||||
if this.channel != nil { close(this.channel) }
|
||||
this.channel = make(chan T, this.bufferSize)
|
||||
return nil
|
||||
}
|
||||
|
||||
// Open returns whether the gate is open.
|
||||
func (this *Gate[T]) Open () bool {
|
||||
this.lock.RLock()
|
||||
|
Loading…
Reference in New Issue
Block a user