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| b95829bd05 | 
							
								
								
									
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								xdg/basedir/README
									
									
									
									
									
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								xdg/basedir/README
									
									
									
									
									
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					The basedir module implements the XDG Base Directory Specification as described
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					in (https://specifications.freedesktop.org/basedir-spec/latest/).
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								xdg/basedir/basedir.ha
									
									
									
									
									
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								xdg/basedir/basedir.ha
									
									
									
									
									
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					// Returns the single base directory relative to which user-specific data files
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					// should be written, which is defined by $XDG_DATA_HOME. If $XDG_DATA_HOME is
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					// either not set or empty, a default equal to $HOME/.local/share is used.
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					// 
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					// The memory is statically allocated and must not be free'd. It may be
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					// overwritten later, so use [[strings::dup]] to extend its lifetime.
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					export fn data_home (prog: str = "") str = {
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						// TODO
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					};
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					// Returns the single base directory relative to which user-specific
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					// configuration files should be written, which is defined by $XDG_CONFIG_HOME.
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					// If $XDG_CONFIG_HOME is either not set or empty, a default equal to
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					// $HOME/.config is used.
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					// 
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					// The memory is statically allocated and must not be free'd. It may be
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					// overwritten later, so use [[strings::dup]] to extend its lifetime.s
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					export fn config_home (prog: str = "") str = {
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						// TODO
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					};
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					// Returns the single base directory relative to which user-specific state data
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					// that should persist between (application) restarts, but that is not important
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					// or portable enough to the user that it should be stored. It is defined by
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					// $XDG_STATE_HOME. It may contain:
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					// 
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					// - actions history (logs, history, recently used files, …)
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					// - current state of the application that can be reused on a restart (view,
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					//   layout, open files, undo history, …)
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					//
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					// The memory is statically allocated and must not be free'd. It may be
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					// overwritten later, so use [[strings::dup]] to extend its lifetime.
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					export fn state_home (prog: str = "") str = {
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						// TODO
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					};
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					// CacheHome returns the single base directory relative to which user-specific
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					// non-essential (cached) data should be written, which is defined by
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					// $XDG_CACHE_HOME. If $XDG_CACHE_HOME is either not set or empty, a default
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					// equal to $HOME/.cache is used.
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					// 
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					// The memory is statically allocated and must not be free'd. It may be
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					// overwritten later, so use [[strings::dup]] to extend its lifetime.
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					export fn cache_home (prog: str = "") str = {
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						// TODO
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					};
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					// Returns the single base directory relative to which user-specific runtime
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					// files and other file objects should be placed, which is defined by
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					// $XDG_RUNTIME_DIR. This module does not provide a fallback directory. If this
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					// function returns an error, applications should fall back to a replacement
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					// directory with similar capabilities (in accordance with §3) and print a
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					// warning message.
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					// 
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					// The memory is statically allocated and must not be free'd. It may be
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					// overwritten later, so use [[strings::dup]] to extend its lifetime.
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					export fn runtime_dir (prog: str = "") str = {
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						// TODO
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					};
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					// Returns the set of preference ordered base directories relative to which data
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					// files should be searched, which is defined by $XDG_DATA_DIRS. If
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					// $XDG_DATA_DIRS is either not set or empty, a value equal to
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					// /usr/local/share/:/usr/share/ is used. It is reccomended to call [[data_all]]
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					// instead for most use cases.
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					// 
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					// The memory is statically allocated and must not be free'd. It may be
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					// overwritten later, so use [[strings::dup]] to extend its lifetime.
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					export fn data_dirs (prog: str = "") []str = {
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						// TODO
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					};
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					// Returns set of preference ordered base directories relative to which
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					// configuration files should be searched, which is defined by $XDG_CONFIG_DIRS.
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					// If $XDG_CONFIG_DIRS is either not set or empty, a value equal to /etc/xdg is
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					// used. It is reccomended to call [[config_all]] instead for most use cases.
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					//
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					// The memory is statically allocated and must not be free'd. It may be
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					// overwritten later, so use [[strings::dup]] to extend its lifetime.
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					export fn config_dirs (prog: str = "") []str = {
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						// TODO
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					};
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					// Returns the result of [[data_home]] in front of [[data_dirs]].
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					// 
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					// The memory is statically allocated and must not be free'd. It may be
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					// overwritten later, so use [[strings::dup]] to extend its lifetime.
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					export fn data_all (prog: str = "") []str = {
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						// TODO
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					};
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					// Returns the result of [[config_home]] in front of [[config_dirs]].
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					// 
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					// The memory is statically allocated and must not be free'd. It may be
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					// overwritten later, so use [[strings::dup]] to extend its lifetime.
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					export fn config_all (prog: str = "") []str = {
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						// TODO
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					};
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										10
									
								
								xdg/icon_theme/dirs.ha
									
									
									
									
									
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										10
									
								
								xdg/icon_theme/dirs.ha
									
									
									
									
									
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					// Returns the set of directories in which themes should be looked for in order
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					// of preference. It will return $HOME/.icons (for backwards compatibility),
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					// $XDG_DATA_DIRS/icons, and /usr/share/pixmaps. Applications may further add
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					// their own icon directories to this list.
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					// 
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					// This memory is statically allocated and must not be free'd. It may be
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					// overwritten later, so use [[strings::dupall]] to extend its lifetime.
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					export fn theme_dirs() ([]str | error) = {
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						// TODO
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					};
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