Routine manager can now be shut down
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066247a08f
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631796a726
@ -7,9 +7,43 @@ import "log"
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import "time"
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import "sync"
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// Routine is a long-running function that does not return until it is finished.
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// An error is returned if the routine exited due to an error.
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type Routine func () error
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type routine struct {
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run, shutdown func () error
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}
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func (routine routine) Run () error {
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if routine.run == nil {
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return nil
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} else {
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return routine.run()
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}
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}
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func (routine routine) Shutdown () error {
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if routine.shutdown == nil {
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return nil
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} else {
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return routine.shutdown()
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}
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}
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// From creates a routine from a separate run and shutdown function.
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func From (run, shutdown func () error) Routine {
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return routine {
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run: run,
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shutdown: shutdown,
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}
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}
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// Routine is an object that can be run and stopped.
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type Routine interface {
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// Run is a long-running function that does not return until it is
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// finished. An error is returned if the routine exited due to an error.
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Run () error
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// Shutdown stops Run.
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Shutdown () error
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}
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// Manager is a system capable of managing multiple routines, and restarting
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// them if they fail.
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@ -27,6 +61,9 @@ type Manager struct {
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// is nil, messages will be written to the standard logger. To disable
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// logging altogether, this can be set to io.Discard.
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Logger io.Writer
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stoppingMutex sync.Mutex
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stopping bool
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}
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// Run spawns all routines in the Routines slice. If a routine exits with an
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@ -47,6 +84,21 @@ func (manager *Manager) Run () error {
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return errExit
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}
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// Shutdown shuts down all routines in the manager.
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func (manager *Manager) Shutdown () (err error) {
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manager.stoppingMutex.Lock()
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manager.stopping = true
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manager.stoppingMutex.Unlock()
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for _, routine := range manager.Routines {
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routineErr := routine.Shutdown()
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if routineErr != nil {
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err = routineErr
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}
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}
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return
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}
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// Append adds one or more routines to the Routines slice. This has no effect if
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// the manager is already running.
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func (manager *Manager) Append (routines ...Routine) {
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@ -66,9 +118,15 @@ func (manager *Manager) runRoutine (routine Routine, group *sync.WaitGroup, errE
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var err error
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for {
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stopping := false
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manager.stoppingMutex.Lock()
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stopping = manager.stopping
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manager.stoppingMutex.Unlock()
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if stopping { break }
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// TODO: recover from panics
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lastStart := time.Now()
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err = routine()
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err = routine.Run()
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if err == nil {
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manager.log("(i) routine exited")
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