Making use of the baller ass new highlighting style
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parent
080b5ffd43
commit
007cf34c56
2
draw.go
2
draw.go
@ -60,8 +60,10 @@ func drawInput () {
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if character == '_' {
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application.SetColor(x + xOffset, y, stone.ColorDim)
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application.SetStyle(x + xOffset, y, stone.StyleNormal)
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} else {
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application.SetColor(x + xOffset, y, cell.Color())
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application.SetStyle(x + xOffset, y, cell.Style())
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}
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}
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}
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2
go.mod
2
go.mod
@ -2,7 +2,7 @@ module git.tebibyte.media/sashakoshka/mathpan
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go 1.19
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require git.tebibyte.media/sashakoshka/stone v0.2.1
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require git.tebibyte.media/sashakoshka/stone v0.5.1
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require (
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github.com/BurntSushi/freetype-go v0.0.0-20160129220410-b763ddbfe298 // indirect
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4
go.sum
4
go.sum
@ -1,5 +1,5 @@
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git.tebibyte.media/sashakoshka/stone v0.2.1 h1:qUvuYpl0yN2bY50vXazvH2s6EMvk8IFgvr8QiiA8xvc=
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git.tebibyte.media/sashakoshka/stone v0.2.1/go.mod h1:ISnqmX6xvItOot3eW3YWLcNFeJrGpKetQGQniAjnU2A=
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git.tebibyte.media/sashakoshka/stone v0.5.1 h1:QQo1lccq6bMebXRKlbAoFBKSDbVwvSkXriKHMGvfAkk=
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git.tebibyte.media/sashakoshka/stone v0.5.1/go.mod h1:ISnqmX6xvItOot3eW3YWLcNFeJrGpKetQGQniAjnU2A=
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github.com/BurntSushi/freetype-go v0.0.0-20160129220410-b763ddbfe298 h1:1qlsVAQJXZHsaM8b6OLVo6muQUQd4CwkH/D3fnnbHXA=
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github.com/BurntSushi/freetype-go v0.0.0-20160129220410-b763ddbfe298/go.mod h1:D+QujdIlUNfa0igpNMk6UIvlb6C252URs4yupRUV4lQ=
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github.com/BurntSushi/graphics-go v0.0.0-20160129215708-b43f31a4a966 h1:lTG4HQym5oPKjL7nGs+csTgiDna685ZXjxijkne828g=
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BIN
keyboard.xcf
BIN
keyboard.xcf
Binary file not shown.
18
tree.go
18
tree.go
@ -232,19 +232,22 @@ func (operation *Operation) Render (target stone.Buffer, offset int) (moved int)
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}
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if selectedExpression == operation {
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target.SetColor(offset, 0, stone.ColorBlue)
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target.SetColor(offset, 0, stone.ColorYellow)
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target.SetStyle(offset, 0, stone.StyleHighlight)
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} else {
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target.SetColor(offset, 0, stone.ColorDim)
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target.SetStyle(offset, 0, stone.StyleNormal)
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}
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moved ++
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opcodeSymbol := operation.opcode.String()
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for _, character := range opcodeSymbol {
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target.SetRune(offset + moved, 0, character)
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target.SetColor(offset + moved, 0, stone.ColorYellow)
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if selectedExpression == operation {
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target.SetColor(offset + moved, 0, stone.ColorBlue)
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target.SetStyle(offset + moved, 0, stone.StyleHighlight)
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} else {
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target.SetColor(offset + moved, 0, stone.ColorYellow)
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target.SetStyle(offset + moved, 0, stone.StyleNormal)
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}
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moved ++
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}
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@ -262,9 +265,11 @@ func (operation *Operation) Render (target stone.Buffer, offset int) (moved int)
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}
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if selectedExpression == operation {
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target.SetColor(offset + moved, 0, stone.ColorBlue)
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target.SetColor(offset + moved, 0, stone.ColorYellow)
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target.SetStyle(offset + moved, 0, stone.StyleHighlight)
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} else {
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target.SetColor(offset + moved, 0, stone.ColorDim)
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target.SetStyle(offset + moved, 0, stone.StyleNormal)
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}
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moved ++
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return
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@ -362,10 +367,11 @@ func (literal *IntegerLiteral) Render (target stone.Buffer, offset int) (moved i
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for _, character := range output {
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target.SetRune(offset + moved, 0, character)
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target.SetColor(offset + moved, 0, stone.ColorPurple)
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if selectedExpression == literal {
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target.SetColor(offset + moved, 0, stone.ColorBlue)
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target.SetStyle(offset + moved, 0, stone.StyleHighlight)
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} else {
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target.SetColor(offset + moved, 0, stone.ColorPurple)
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target.SetStyle(offset + moved, 0, stone.StyleNormal)
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}
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moved ++
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}
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