Got rid of old event getters

This commit is contained in:
Sasha Koshka 2022-11-09 01:04:53 -05:00
parent 7a6be48cb8
commit 3456d4e862
1 changed files with 0 additions and 72 deletions

View File

@ -1,6 +1,5 @@
package stone
import "time"
import "image/color"
// Application represents an application.
@ -12,12 +11,6 @@ type Application struct {
config Config
}
// SetSize sets the application's buffer size. This may or may not change the
// size of the window, depending on the backend used.
func (application *Application) SetSize (width, height int) {
application.DamageBuffer.SetSize(width, height)
}
// SetTitle sets the application's title. If in a window, it will appear as the
// window's name.
func (application *Application) SetTitle (title string) {
@ -55,68 +48,3 @@ func (application *Application) Run (
return
}
// Await blocks until an event is recieved, or until the specified timeout has
// elapsed. If the timeout is zero, it will wait forever. This function returns
// true if the backend is still active, and false if it has closed.
func (application *Application) Await (timeout time.Duration) (keepRunning bool) {
keepRunning = application.backend.Await(timeout)
return
}
// Poll updates the window and checks for new events. This function returns true
// if the backend is still active, and false if it has closed.
func (application *Application) Poll () (keepRunning bool) {
keepRunning = application.backend.Poll()
return
}
// Title returns the application's title.
func (application *Application) Title () (title string) {
title = application.title
return
}
// Config returns a pointer to the application's configuration.
func (application *Application) Config () (config *Config) {
config = &application.config
return
}
// JustPressed returns true if the specified button is pressed, but was not
// pressed the last time events were checked.
func (application *Application) JustPressed (button Button) (pressed bool) {
pressed = application.backend.JustPressed(button)
return
}
// JustReleased returns true if the specified button
func (application *Application) JustReleased (button Button) (released bool) {
released = application.backend.JustReleased(button)
return
}
func (application *Application) Pressed (button Button) (pressed bool) {
pressed = application.backend.Pressed(button)
return
}
func (application *Application) Repeated (button Button) (repeated bool) {
repeated = application.backend.Repeated(button)
return
}
func (application *Application) Typed () (text string) {
text = application.backend.Typed()
return
}
func (application *Application) Resized () (resized bool) {
resized = application.backend.Resized()
return
}
func (application *Application) MousePosition () (x, y int) {
x, y = application.backend.MousePosition()
return
}