Fix bug where nil cells would sometimes render without styling

This commit is contained in:
Sasha Koshka 2022-11-29 02:53:36 -05:00
parent ef5a811140
commit 45278fbb8b

View File

@ -49,8 +49,17 @@ func (backend *Backend) drawCells (forceRedraw bool) (areas []image.Rectangle) {
cell := backend.application.GetForRendering(x, y) cell := backend.application.GetForRendering(x, y)
content := cell.Rune() content := cell.Rune()
style := cell.Style()
if forceRedraw && content < 32 { continue } if
forceRedraw &&
content < 32 &&
style & (
stone.StyleHighlight |
stone.StyleUnderline) == 0 {
continue
}
areas = append(areas, backend.boundsOfCell(x, y)) areas = append(areas, backend.boundsOfCell(x, y))
backend.drawRune ( backend.drawRune (