Resize canvas when the window is resized

This commit is contained in:
Sasha Koshka 2022-11-10 01:00:47 -05:00
parent f807c8df35
commit 4536932dde

View File

@ -1,7 +1,6 @@
package x
import "image"
import "image/color"
// import "golang.org/x/image/font"
// import "golang.org/x/image/font/basicfont"
@ -91,11 +90,52 @@ func (backend *Backend) handleXEvent (event xgb.Event) {
backend.metrics.windowHeight = newHeight
if sizeChanged {
// TODO: resize and rebind canvas
// compress events
configureEvent =
backend.compressConfigureNotify(configureEvent)
// resize and rebind canvas
backend.canvas.Destroy()
backend.canvas = xgraphics.New (
backend.connection,
image.Rect (
0, 0,
backend.metrics.windowWidth,
backend.metrics.windowHeight))
// FIXME (?): this doesn't work. if it were to work, it
// would possibly be a cleaner way to resize the canvas.
// backend.canvas.Scale (
// backend.metrics.windowWidth,
// backend.metrics.windowHeight)
backend.bindCanvas()
}
}
}
func (backend *Backend) compressConfigureNotify (
firstEvent xproto.ConfigureNotifyEvent,
) (
lastEvent xproto.ConfigureNotifyEvent,
) {
backend.connection.Sync()
xevent.Read(backend.connection, false)
lastEvent = firstEvent
for index, untypedEvent := range xevent.Peek(backend.connection) {
if untypedEvent.Err != nil { continue }
typedEvent, ok := untypedEvent.Event.(xproto.ConfigureNotifyEvent)
if !ok { continue }
lastEvent = typedEvent
defer func (index int) {
xevent.DequeueAt(backend.connection, index)
} (index)
}
return
}
func (backend *Backend) shutDown () {
backend.channel <- stone.EventQuit { }
}
@ -160,10 +200,6 @@ func factory (application *stone.Application) (output stone.Backend, err error)
0, 0,
backend.metrics.windowWidth,
backend.metrics.windowHeight))
for i := 8; i < 64; i ++ {
backend.canvas.Set(8, i, color.RGBA { R: 0xFF, A: 0xFF })
}
backend.bindCanvas()
// attatch graceful close handler