Merge pull request 'Compress mouse scroll and motion events' (#4) from compress-scroll into main
Reviewed-on: #4
This commit is contained in:
commit
594d1d07be
@ -63,6 +63,12 @@ func (application *Application) OnMouseMove (
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application.callbackManager.onMouseMove = onMouseMove
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application.callbackManager.onMouseMove = onMouseMove
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}
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}
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func (application *Application) OnScroll (
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onScroll func (x, y int),
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) {
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application.callbackManager.onScroll = onScroll
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}
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func (application *Application) OnStart (
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func (application *Application) OnStart (
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onStart func (),
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onStart func (),
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) {
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) {
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@ -8,6 +8,23 @@ import "github.com/jezek/xgbutil/xevent"
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import "git.tebibyte.media/sashakoshka/stone"
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import "git.tebibyte.media/sashakoshka/stone"
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type scrollSum struct {
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x, y int
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}
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func (sum *scrollSum) add (button xproto.Button) {
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switch button {
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case 4:
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sum.y --
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case 5:
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sum.y ++
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case 6:
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sum.x --
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case 7:
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sum.x ++
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}
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}
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func (backend *Backend) Run () {
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func (backend *Backend) Run () {
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backend.callbackManager.RunStart()
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backend.callbackManager.RunStart()
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backend.Draw()
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backend.Draw()
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@ -68,7 +85,14 @@ func (backend *Backend) handleButtonPress (
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event xevent.ButtonPressEvent,
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event xevent.ButtonPressEvent,
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) {
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) {
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buttonEvent := *event.ButtonPressEvent
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buttonEvent := *event.ButtonPressEvent
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backend.callbackManager.RunPress(stone.Button(buttonEvent.Detail + 127))
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if buttonEvent.Detail >= 4 && buttonEvent.Detail <= 7 {
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sum := scrollSum { }
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sum.add(buttonEvent.Detail)
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backend.compressScrollSum(&sum)
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backend.callbackManager.RunScroll(sum.x, sum.y)
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} else {
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backend.callbackManager.RunPress(stone.Button(buttonEvent.Detail + 127))
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}
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}
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}
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func (backend *Backend) handleButtonRelease (
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func (backend *Backend) handleButtonRelease (
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@ -76,6 +100,7 @@ func (backend *Backend) handleButtonRelease (
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event xevent.ButtonReleaseEvent,
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event xevent.ButtonReleaseEvent,
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) {
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) {
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buttonEvent := *event.ButtonReleaseEvent
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buttonEvent := *event.ButtonReleaseEvent
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if buttonEvent.Detail >= 4 && buttonEvent.Detail <= 7 { return }
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backend.callbackManager.RunRelease(stone.Button(buttonEvent.Detail + 127))
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backend.callbackManager.RunRelease(stone.Button(buttonEvent.Detail + 127))
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}
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}
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@ -101,7 +126,7 @@ func (backend *Backend) handleMotionNotify (
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connection *xgbutil.XUtil,
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connection *xgbutil.XUtil,
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event xevent.MotionNotifyEvent,
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event xevent.MotionNotifyEvent,
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) {
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) {
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motionEvent := *event.MotionNotifyEvent
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motionEvent := backend.compressMotionNotify(*event.MotionNotifyEvent)
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x, y := backend.cellAt (image.Point {
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x, y := backend.cellAt (image.Point {
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X: int(motionEvent.EventX),
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X: int(motionEvent.EventX),
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Y: int(motionEvent.EventY),
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Y: int(motionEvent.EventY),
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@ -132,3 +157,47 @@ func (backend *Backend) compressConfigureNotify (
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return
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return
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}
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}
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func (backend *Backend) compressMotionNotify (
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firstEvent xproto.MotionNotifyEvent,
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) (
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lastEvent xproto.MotionNotifyEvent,
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) {
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backend.connection.Sync()
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xevent.Read(backend.connection, false)
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lastEvent = firstEvent
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for index, untypedEvent := range xevent.Peek(backend.connection) {
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if untypedEvent.Err != nil { continue }
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typedEvent, ok := untypedEvent.Event.(xproto.MotionNotifyEvent)
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if !ok { continue }
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lastEvent = typedEvent
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defer func (index int) {
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xevent.DequeueAt(backend.connection, index)
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} (index)
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}
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return
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}
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func (backend *Backend) compressScrollSum (sum *scrollSum) {
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backend.connection.Sync()
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xevent.Read(backend.connection, false)
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for index, untypedEvent := range xevent.Peek(backend.connection) {
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if untypedEvent.Err != nil { continue }
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typedEvent, ok := untypedEvent.Event.(xproto.ButtonPressEvent)
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if !ok { continue }
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sum.add(typedEvent.Detail)
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defer func (index int) {
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xevent.DequeueAt(backend.connection, index)
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} (index)
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}
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return
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}
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6
event.go
6
event.go
@ -6,6 +6,7 @@ type CallbackManager struct {
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onRelease func (button Button)
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onRelease func (button Button)
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onResize func ()
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onResize func ()
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onMouseMove func (x, y int)
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onMouseMove func (x, y int)
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onScroll func (x, y int)
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onStart func ()
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onStart func ()
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}
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}
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@ -34,6 +35,11 @@ func (manager *CallbackManager) RunMouseMove (x, y int) {
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manager.onMouseMove(x, y)
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manager.onMouseMove(x, y)
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}
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}
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func (manager *CallbackManager) RunScroll (x, y int) {
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if manager.onScroll == nil { return }
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manager.onScroll(x, y)
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}
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func (manager *CallbackManager) RunStart () {
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func (manager *CallbackManager) RunStart () {
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if manager.onStart == nil { return }
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if manager.onStart == nil { return }
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manager.onStart()
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manager.onStart()
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4
input.go
4
input.go
@ -52,10 +52,6 @@ const (
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MouseButtonLeft Button = MouseButton1
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MouseButtonLeft Button = MouseButton1
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MouseButtonMiddle Button = MouseButton2
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MouseButtonMiddle Button = MouseButton2
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MouseButtonRight Button = MouseButton3
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MouseButtonRight Button = MouseButton3
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MouseButtonScrollUp Button = MouseButton4
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MouseButtonScrollDown Button = MouseButton5
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MouseButtonScrollLeft Button = MouseButton6
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MouseButtonScrollRight Button = MouseButton7
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MouseButtonBack Button = MouseButton8
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MouseButtonBack Button = MouseButton8
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MouseButtonForward Button = MouseButton9
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MouseButtonForward Button = MouseButton9
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