Mouse scroll events are properly compressed and summed up

This commit is contained in:
Sasha Koshka 2022-11-17 19:23:39 -05:00
parent c57c8acba7
commit 75200a7310

View File

@ -8,6 +8,23 @@ import "github.com/jezek/xgbutil/xevent"
import "git.tebibyte.media/sashakoshka/stone" import "git.tebibyte.media/sashakoshka/stone"
type scrollSum struct {
x, y int
}
func (sum *scrollSum) add (button xproto.Button) {
switch button {
case 4:
sum.y --
case 5:
sum.y ++
case 6:
sum.x --
case 7:
sum.x ++
}
}
func (backend *Backend) Run () { func (backend *Backend) Run () {
backend.callbackManager.RunStart() backend.callbackManager.RunStart()
backend.Draw() backend.Draw()
@ -69,16 +86,10 @@ func (backend *Backend) handleButtonPress (
) { ) {
buttonEvent := *event.ButtonPressEvent buttonEvent := *event.ButtonPressEvent
if buttonEvent.Detail >= 4 && buttonEvent.Detail <= 7 { if buttonEvent.Detail >= 4 && buttonEvent.Detail <= 7 {
switch buttonEvent.Detail { sum := scrollSum { }
case 4: sum.add(buttonEvent.Detail)
backend.callbackManager.RunScroll(0, -1) backend.compressScrollSum(&sum)
case 5: backend.callbackManager.RunScroll(sum.x, sum.y)
backend.callbackManager.RunScroll(0, 1)
case 6:
backend.callbackManager.RunScroll(-1, 0)
case 7:
backend.callbackManager.RunScroll(1, 0)
}
} else { } else {
backend.callbackManager.RunPress(stone.Button(buttonEvent.Detail + 127)) backend.callbackManager.RunPress(stone.Button(buttonEvent.Detail + 127))
} }
@ -170,3 +181,23 @@ func (backend *Backend) compressMotionNotify (
return return
} }
func (backend *Backend) compressScrollSum (sum *scrollSum) {
backend.connection.Sync()
xevent.Read(backend.connection, false)
for index, untypedEvent := range xevent.Peek(backend.connection) {
if untypedEvent.Err != nil { continue }
typedEvent, ok := untypedEvent.Event.(xproto.ButtonPressEvent)
if !ok { continue }
sum.add(typedEvent.Detail)
defer func (index int) {
xevent.DequeueAt(backend.connection, index)
} (index)
}
return
}