stone/backends/x/x.go

260 lines
6.2 KiB
Go

package x
import "image"
// import "golang.org/x/image/font"
// import "golang.org/x/image/font/basicfont"
import "github.com/jezek/xgb"
import "github.com/jezek/xgbutil"
import "github.com/jezek/xgb/xproto"
import "github.com/jezek/xgbutil/ewmh"
import "github.com/jezek/xgbutil/xevent"
import "github.com/jezek/xgbutil/xwindow"
import "github.com/jezek/xgbutil/xgraphics"
import "git.tebibyte.media/sashakoshka/stone"
type Backend struct {
application *stone.Application
config *stone.Config
connection *xgbutil.XUtil
window *xwindow.Window
canvas *xgraphics.Image
channel chan(stone.Event)
ping struct {
before chan(struct { })
after chan(struct { })
quit chan(struct { })
}
metrics struct {
windowWidth int
windowHeight int
cellWidth int
cellHeight int
padding int
paddingX int
paddingY int
descent int
}
}
func (backend *Backend) Run (channel chan(stone.Event)) {
backend.channel = channel
for {
select {
case <- backend.ping.before:
// if the queue is empty, don't dequeue anything because
// it would cause a fucking segfault lmao (???)
if !xevent.Empty(backend.connection) {
event, err := xevent.Dequeue(backend.connection)
if err != nil {
// TODO: do something with err
}
if event != nil {
backend.handleXEvent(event)
}
}
<- backend.ping.after
case <- backend.ping.quit:
backend.shutDown()
return
}
}
}
func (backend *Backend) SetTitle (title string) (err error) {
err = ewmh.WmNameSet(backend.connection, backend.window.Id, title)
return
}
func (backend *Backend) SetIcon (icons []image.Image) (err error) {
wmIcons := []ewmh.WmIcon { }
for _, icon := range icons {
width := icon.Bounds().Max.X
height := icon.Bounds().Max.Y
wmIcon := ewmh.WmIcon {
Width: uint(width),
Height: uint(height),
Data: make ([]uint, width * height),
}
// manually convert image data beacuse of course we have to do
// this
index := 0
for y := 0; y < height; y ++ {
for x := 0; x < width; x ++ {
r, g, b, a := icon.At(x, y).RGBA()
r >>= 8
g >>= 8
b >>= 8
a >>= 8
wmIcon.Data[index] =
(uint(a) << 24) |
(uint(r) << 16) |
(uint(g) << 8) |
(uint(b) << 0)
index ++
}}
wmIcons = append(wmIcons, wmIcon)
}
err = ewmh.WmIconSet(backend.connection, backend.window.Id, wmIcons)
return
}
func (backend *Backend) handleXEvent (event xgb.Event) {
switch event.(type) {
case xproto.ConfigureNotifyEvent:
configureEvent := event.(xproto.ConfigureNotifyEvent)
newWidth := int(configureEvent.Width)
newHeight := int(configureEvent.Height)
sizeChanged :=
backend.metrics.windowWidth != newWidth ||
backend.metrics.windowHeight != newHeight
backend.metrics.windowWidth = newWidth
backend.metrics.windowHeight = newHeight
if sizeChanged {
// compress events
configureEvent =
backend.compressConfigureNotify(configureEvent)
// resize and rebind canvas
backend.canvas.Destroy()
backend.canvas = xgraphics.New (
backend.connection,
image.Rect (
0, 0,
backend.metrics.windowWidth,
backend.metrics.windowHeight))
// FIXME (?): this doesn't work. if it were to work, it
// would possibly be a cleaner way to resize the canvas.
// backend.canvas.Scale (
// backend.metrics.windowWidth,
// backend.metrics.windowHeight)
backend.bindCanvas()
}
}
}
func (backend *Backend) compressConfigureNotify (
firstEvent xproto.ConfigureNotifyEvent,
) (
lastEvent xproto.ConfigureNotifyEvent,
) {
backend.connection.Sync()
xevent.Read(backend.connection, false)
lastEvent = firstEvent
for index, untypedEvent := range xevent.Peek(backend.connection) {
if untypedEvent.Err != nil { continue }
typedEvent, ok := untypedEvent.Event.(xproto.ConfigureNotifyEvent)
if !ok { continue }
lastEvent = typedEvent
defer func (index int) {
xevent.DequeueAt(backend.connection, index)
} (index)
}
return
}
func (backend *Backend) shutDown () {
backend.channel <- stone.EventQuit { }
}
// calculateWindowSize calculates window bounds based on the internal buffer
// size.
func (backend *Backend) calculateWindowSize () (x, y int) {
width, height := backend.application.Size()
x =
width * backend.metrics.cellWidth +
backend.metrics.padding * 2
y =
height * backend.metrics.cellHeight +
backend.metrics.padding * 2
return
}
func (backend *Backend) bindCanvas () {
backend.canvas.XSurfaceSet(backend.window.Id)
backend.canvas.XDraw()
backend.canvas.XPaint(backend.window.Id)
}
// factory instantiates an X backend.
func factory (application *stone.Application) (output stone.Backend, err error) {
backend := &Backend {
application: application,
config: application.Config(),
}
// calculate metrics
// TODO: base these off of font metrics
backend.metrics.cellWidth = 8
backend.metrics.cellHeight = 16
backend.metrics.padding =
backend.config.Padding() *
backend.metrics.cellHeight
backend.metrics.paddingX = backend.metrics.padding
backend.metrics.paddingY = backend.metrics.padding
backend.metrics.windowWidth,
backend.metrics.windowHeight = backend.calculateWindowSize()
// connect to X
backend.connection, err = xgbutil.NewConn()
if err != nil { return }
backend.window, err = xwindow.Generate(backend.connection)
if err != nil { return }
// create the window
backend.window.Create (
backend.connection.RootWin(),
0, 0,
backend.metrics.windowWidth, backend.metrics.windowHeight,
0)
backend.window.Map()
backend.window.Listen(xproto.EventMaskStructureNotify)
backend.SetTitle(application.Title())
backend.SetIcon(application.Icon())
// create a canvas
backend.canvas = xgraphics.New (
backend.connection,
image.Rect (
0, 0,
backend.metrics.windowWidth,
backend.metrics.windowHeight))
backend.bindCanvas()
// attatch graceful close handler
backend.window.WMGracefulClose (func (window *xwindow.Window) {
backend.window.Destroy()
backend.shutDown()
})
// start event loop
backend.ping.before,
backend.ping.after,
backend.ping.quit = xevent.MainPing(backend.connection)
output = backend
return
}
// init registers this backend when the program starts.
func init () {
stone.RegisterBackend(factory)
}