103 lines
2.6 KiB
Go
103 lines
2.6 KiB
Go
package x
|
|
|
|
import "github.com/jezek/xgb/xproto"
|
|
import "github.com/jezek/xgbutil/keybind"
|
|
import "git.tebibyte.media/sashakoshka/stone"
|
|
|
|
// when making changes to this file, look at keysymdef.h
|
|
|
|
var buttonCodeTable = map[xproto.Keysym] stone.Button {
|
|
0xFFFFFF: stone.ButtonUnknown,
|
|
|
|
0xFF63: stone.KeyInsert,
|
|
0xFF67: stone.KeyMenu,
|
|
0xFF61: stone.KeyPrintScreen,
|
|
0xFF6B: stone.KeyPause,
|
|
0xFFE5: stone.KeyCapsLock,
|
|
0xFF14: stone.KeyScrollLock,
|
|
0xFF7F: stone.KeyNumLock,
|
|
0xFF08: stone.KeyBackspace,
|
|
0xFF09: stone.KeyTab,
|
|
0xFF0A: stone.KeyEnter,
|
|
0xFF1B: stone.KeyEscape,
|
|
|
|
0xFF52: stone.KeyUp,
|
|
0xFF54: stone.KeyDown,
|
|
0xFF51: stone.KeyLeft,
|
|
0xFF53: stone.KeyRight,
|
|
0xFF55: stone.KeyPageUp,
|
|
0xFF56: stone.KeyPageDown,
|
|
0xFF50: stone.KeyHome,
|
|
0xFF57: stone.KeyEnd,
|
|
|
|
0xFFE1: stone.KeyLeftShift,
|
|
0xFFE2: stone.KeyRightShift,
|
|
0xFFE3: stone.KeyLeftControl,
|
|
0xFFE4: stone.KeyRightControl,
|
|
0xFFE9: stone.KeyLeftAlt,
|
|
0xFFEA: stone.KeyRightAlt,
|
|
0xFFEB: stone.KeyLeftSuper,
|
|
0xFFEC: stone.KeyRightSuper,
|
|
|
|
0xFFFF: stone.KeyDelete,
|
|
|
|
0xFFBE: stone.KeyF1,
|
|
0xFFBF: stone.KeyF2,
|
|
0xFFC0: stone.KeyF3,
|
|
0xFFC1: stone.KeyF4,
|
|
0xFFC2: stone.KeyF5,
|
|
0xFFC3: stone.KeyF6,
|
|
0xFFC4: stone.KeyF7,
|
|
0xFFC5: stone.KeyF8,
|
|
0xFFC6: stone.KeyF9,
|
|
0xFFC7: stone.KeyF10,
|
|
0xFFC8: stone.KeyF11,
|
|
0xFFC9: stone.KeyF12,
|
|
}
|
|
|
|
func (backend *Backend) keycodeToKeysym (
|
|
keycode xproto.Keycode,
|
|
) (
|
|
keysym xproto.Keysym,
|
|
) {
|
|
keysym = keybind.KeysymGet(backend.connection, keycode, 0)
|
|
|
|
// TODO: shift isnt working. follow
|
|
// https://tronche.com/gui/x/xlib/input/keyboard-encoding.html
|
|
|
|
println("--")
|
|
println(keycode)
|
|
println(keysym)
|
|
println(stone.EventPress(keysymToButtonCode(keysym)))
|
|
|
|
return
|
|
}
|
|
|
|
func keysymToButtonCode (keysym xproto.Keysym) (button stone.Button) {
|
|
var isControl bool
|
|
button, isControl = buttonCodeTable[keysym]
|
|
if isControl { return }
|
|
|
|
// some X keysyms have a single bit set to 1 here. i believe this is to
|
|
// prevent conflicts with existing codes. if we mask it off we will get
|
|
// a correct utf-32 code point.
|
|
if keysym & 0xF000000 == 0x1000000 {
|
|
button = stone.Button(keysym & 0x0111111)
|
|
return
|
|
}
|
|
|
|
// X keysyms like 0xFF.. or 0xFE.. are non-character keys. we already
|
|
// resolve these by looking them up in the button code table, so if any
|
|
// that we don't support pop up we should just silence them as it is
|
|
// effectively garbage data as far as stone applications are concerned.
|
|
if (keysym >> 8) == 0xFF || (keysym >> 8) == 0xFE {
|
|
button = stone.ButtonUnknown
|
|
return
|
|
}
|
|
|
|
// if none of these things happened, we can safely (i think) assume that
|
|
// the keysym is an exact utf-32 code point.
|
|
button = stone.Button(keysym)
|
|
return
|
|
}
|