2015-03-20 14:21:50 -06:00
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// Copyright 2015 Zack Guo <gizak@icloud.com>. All rights reserved.
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// Use of this source code is governed by a MIT license that can
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// be found in the LICENSE file.
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2015-02-03 07:07:31 -07:00
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package termui
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2015-09-18 09:41:44 -06:00
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import (
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"time"
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tm "github.com/nsf/termbox-go"
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)
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2015-02-03 07:07:31 -07:00
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2015-03-24 15:16:43 -06:00
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// Bufferer should be implemented by all renderable components.
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2015-03-03 11:28:09 -07:00
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type Bufferer interface {
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Buffer() Buffer
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}
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2015-03-24 15:16:43 -06:00
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// Init initializes termui library. This function should be called before any others.
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// After initialization, the library must be finalized by 'Close' function.
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func Init() error {
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if err := tm.Init(); err != nil {
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return err
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}
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2015-09-18 09:41:44 -06:00
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sysEvtChs = make([]chan Event, 0)
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go hookTermboxEvt()
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renderJobs = make(chan []Bufferer)
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go func() {
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for bs := range renderJobs {
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Render(bs...)
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}
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}()
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DefaultEvtStream.Init()
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DefaultEvtStream.Merge("termbox", NewSysEvtCh())
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DefaultEvtStream.Merge("timer", NewTimerCh(time.Second))
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DefaultEvtStream.Handle("/", DefualtHandler)
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2015-05-09 17:29:22 -06:00
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return nil
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}
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2015-03-24 15:16:43 -06:00
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// Close finalizes termui library,
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// should be called after successful initialization when termui's functionality isn't required anymore.
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func Close() {
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tm.Close()
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}
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// TermWidth returns the current terminal's width.
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func TermWidth() int {
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tm.Sync()
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w, _ := tm.Size()
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return w
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}
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// TermHeight returns the current terminal's height.
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func TermHeight() int {
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tm.Sync()
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_, h := tm.Size()
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return h
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}
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// Render renders all Bufferer in the given order from left to right,
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// right could overlap on left ones.
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func Render(bs ...Bufferer) {
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// set tm bg
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tm.Clear(tm.ColorDefault, toTmAttr(ThemeAttr("bg")))
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for _, b := range bs {
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buf := b.Buffer()
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// set cels in buf
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for p, c := range buf.CellMap {
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if p.In(buf.Area) {
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tm.SetCell(p.X, p.Y, c.Ch, toTmAttr(c.Fg), toTmAttr(c.Bg))
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}
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}
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}
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// render
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tm.Flush()
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}
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2015-09-18 09:41:44 -06:00
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var renderJobs chan []Bufferer
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func SendBufferToRender(bs ...Bufferer) {
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go func() { renderJobs <- bs }()
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}
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