`termui` is a cross-platform, easy-to-compile, and fully-customizable terminal dashboard. It is inspired by [blessed-contrib](https://github.com/yaronn/blessed-contrib), but purely in Go.
Now version v2 has arrived! It brings new event system, new theme system, new `Buffer` interface and specific colour text rendering. (some docs are missing, but it will be completed soon!)
To use `termui`, the very first thing you may want to know is how to manage layout. `termui` offers two ways of doing this, known as absolute layout and grid layout.
Each widget has an underlying block structure which basically is a box model. It has border, label and padding properties. A border of a widget can be chosen to hide or display (with its border label), you can pick a different front/back colour for the border as well. To display such a widget at a specific location in terminal window, you need to assign `.X`, `.Y`, `.Height`, `.Width` values for each widget before send it to `.Render`. Let's demonstrate these by a code snippet:
Note that components can be overlapped (I'd rather call this a feature...), `Render(rs ...Renderer)` renders its args from left to right (i.e. each component's weight is arising from left to right).
Grid layout uses [12 columns grid system](http://www.w3schools.com/bootstrap/bootstrap_grid_system.asp) with expressive syntax. To use `Grid`, all we need to do is build a widget tree consisting of `Row`s and Cols (Actually a Col is also a `Row` but with a widget endpoint attached).
`termui` ships with a http-like event mux handling system. All events are channeled up from different sources (typing, click, windows resize, custom event) and then encoded as universal `Event` object. `Event.Path` indicates the event type and `Event.Data` stores the event data struct. Add a handler to a certain event is easy as below: