Use "ui" instead of "termui" in example code
To be consistent with the other examples.
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README.md
12
README.md
@ -93,22 +93,22 @@ Grid layout uses [12 columns grid system](http://www.w3schools.com/bootstrap/boo
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```go
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```go
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// handle key q pressing
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// handle key q pressing
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termui.Handle("/sys/kbd/q", func(termui.Event) {
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ui.Handle("/sys/kbd/q", func(ui.Event) {
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// press q to quit
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// press q to quit
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termui.StopLoop()
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ui.StopLoop()
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})
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})
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termui.Handle("/sys/kbd/C-x", func(termui.Event) {
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ui.Handle("/sys/kbd/C-x", func(ui.Event) {
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// handle Ctrl + x combination
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// handle Ctrl + x combination
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})
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})
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termui.Handle("/sys/kbd", func(termui.Event) {
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ui.Handle("/sys/kbd", func(ui.Event) {
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// handle all other key pressing
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// handle all other key pressing
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})
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})
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// handle a 1s timer
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// handle a 1s timer
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termui.Handle("/timer/1s", func(e ui.Event) {
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ui.Handle("/timer/1s", func(e ui.Event) {
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t := e.Data.(termui.EvtTimer)
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t := e.Data.(ui.EvtTimer)
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// t is a EvtTimer
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// t is a EvtTimer
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if t.Count%2 ==0 {
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if t.Count%2 ==0 {
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// do something
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// do something
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