Bugfixes and refactoring
Bugfixes: - Fixes a bug which placed the tree dots (…) for overflown list on the wrong position. Refactoring - Renamed `TextRender` to `TextRenderer` - Renamed `NoopRenderer` to `PlainRenderer` - Renamed `NoopRendererFactory` to `PlainRendererFactory`
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@@ -5,8 +5,8 @@ import (
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"strings"
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)
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// TextRender adds common methods for rendering a text on screeen.
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type TextRender interface {
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// TextRenderer adds common methods for rendering a text on screeen.
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type TextRenderer interface {
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NormalizedText() string
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Render(lastColor, background Attribute) RenderedSequence
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RenderSequence(start, end int, lastColor, background Attribute) RenderedSequence
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@@ -14,7 +14,7 @@ type TextRender interface {
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// TextRendererFactory is factory for creating text renderers.
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type TextRendererFactory interface {
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TextRenderer(text string) TextRender
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TextRenderer(text string) TextRenderer
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}
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// MarkdownRegex is used by MarkdownTextRenderer to determine how to format the
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@@ -134,7 +134,7 @@ func (r MarkdownTextRenderer) RenderSequence(start, end int, lastColor, backgrou
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type MarkdownTextRendererFactory struct{}
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// TextRenderer returns a MarkdownTextRenderer instance.
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func (f MarkdownTextRendererFactory) TextRenderer(text string) TextRender {
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func (f MarkdownTextRendererFactory) TextRenderer(text string) TextRenderer {
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return MarkdownTextRenderer{text}
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}
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@@ -207,19 +207,19 @@ func (s *RenderedSequence) PointAt(n, x, y int) (Point, int) {
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return Point{char, s.BackgroundColor, color, x, y}, charWidth(char)
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}
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// A NoopRenderer does not render the text at all.
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type NoopRenderer struct {
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// A PlainRenderer does not render the text at all.
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type PlainRenderer struct {
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Text string
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}
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// NormalizedText returns the text given in
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func (r NoopRenderer) NormalizedText() string {
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func (r PlainRenderer) NormalizedText() string {
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return r.Text
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}
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// RenderSequence returns a RenderedSequence that does not have any color
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// sequences.
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func (r NoopRenderer) RenderSequence(start, end int, lastColor, background Attribute) RenderedSequence {
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func (r PlainRenderer) RenderSequence(start, end int, lastColor, background Attribute) RenderedSequence {
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runes := []rune(r.Text)
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if end < 0 {
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end = len(runes)
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@@ -231,15 +231,15 @@ func (r NoopRenderer) RenderSequence(start, end int, lastColor, background Attri
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}
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// Render just like RenderSequence
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func (r NoopRenderer) Render(lastColor, background Attribute) RenderedSequence {
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func (r PlainRenderer) Render(lastColor, background Attribute) RenderedSequence {
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return r.RenderSequence(0, -1, lastColor, background)
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}
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// NoopRendererFactory is a TextRendererFactory for
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// the NoopRenderer.
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type NoopRendererFactory struct{}
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// PlainRendererFactory is a TextRendererFactory for
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// the PlainRenderer.
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type PlainRendererFactory struct{}
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// TextRenderer returns a NoopRenderer instance.
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func (f NoopRendererFactory) TextRenderer(text string) TextRender {
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return NoopRenderer{text}
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// TextRenderer returns a PlainRenderer instance.
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func (f PlainRendererFactory) TextRenderer(text string) TextRenderer {
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return PlainRenderer{text}
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}
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