Added NoopRenderer.
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@ -7,7 +7,7 @@ import (
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// TextRender adds common methods for rendering a text on screeen.
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type TextRender interface {
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NormalizedText(text string) string
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NormalizedText() string
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Render(lastColor, background Attribute) RenderedSequence
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RenderSequence(start, end int, lastColor, background Attribute) RenderedSequence
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}
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@ -192,3 +192,31 @@ func (s *RenderedSequence) PointAt(n, x, y int) (Point, int) {
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char := []rune(s.NormalizedText)[n]
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return Point{char, s.BackgroundColor, color, x, y}, charWidth(char)
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}
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// A NoopRenderer does not render the text at all.
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type NoopRenderer struct {
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Text string
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}
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// NormalizedText returns the text given in
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func (r NoopRenderer) NormalizedText() string {
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return r.Text
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}
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// RenderSequence returns a RenderedSequence that does not have any color
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// sequences.
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func (r NoopRenderer) RenderSequence(start, end int, lastColor, background Attribute) RenderedSequence {
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runes := []rune(r.Text)
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if end < 0 {
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end = len(runes)
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}
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runes = runes[start:end]
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var s []ColorSubsequence
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return RenderedSequence{string(runes), lastColor, background, s, nil}
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}
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// Render just like RenderSequence
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func (r NoopRenderer) Render(lastColor, background Attribute) RenderedSequence {
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return r.RenderSequence(0, -1, lastColor, background)
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}
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@ -9,6 +9,13 @@ import (
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"github.com/stretchr/testify/require"
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)
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func TestTextRender_TestInterface(t *testing.T) {
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var inter *TextRender
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assert.Implements(t, inter, new(MarkdownTextRenderer))
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assert.Implements(t, inter, new(NoopRenderer))
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}
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func TestMarkdownTextRenderer_normalizeText(t *testing.T) {
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renderer := MarkdownTextRenderer{}
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@ -212,6 +219,28 @@ func TestRenderedSequence_PointAt(t *testing.T) {
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AssertPoint(t, pointAt(10, 7, 1), 'd', 7, 1)
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}
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func getTestNoopRenderer() NoopRenderer {
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return NoopRenderer{"[Hello](red) \x1b[31mworld"}
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}
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func TestNoopRenderer_NormalizedText(t *testing.T) {
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r := getTestNoopRenderer()
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assert.Equal(t, "[Hello](red) \x1b[31mworld", r.NormalizedText())
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assert.Equal(t, "[Hello](red) \x1b[31mworld", r.Text)
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}
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func TestNoopRenderer_Render(t *testing.T) {
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renderer := getTestNoopRenderer()
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got := renderer.Render(5, 7)
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assertRenderSequence(t, got, 5, 7, "[Hello](red) \x1b[31mworld", 0)
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}
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func TestNoopRenderer_RenderSequence(t *testing.T) {
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renderer := getTestNoopRenderer()
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got := renderer.RenderSequence(3, 5, 9, 1)
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assertRenderSequence(t, got, 9, 1, "ll", 0)
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}
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func TestPosUnicode(t *testing.T) {
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// Every characters takes 3 bytes
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text := "你好世界"
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