Allow override of styles for individual rows
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d1c58b4ba9
commit
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@ -43,6 +43,23 @@ func main() {
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ui.Render(table2)
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table3 := widgets.NewTable()
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table3.Rows = [][]string{
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[]string{"header1", "header2", "header3"},
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[]string{"AAA", "BBB", "CCC"},
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[]string{"DDD", "EEE", "FFF"},
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[]string{"GGG", "HHH", "III"},
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}
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table3.TextStyle = ui.NewStyle(ui.ColorWhite)
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table3.RowSeparator = true
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table3.BorderStyle = ui.NewStyle(ui.ColorGreen)
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table3.SetRect(0, 30, 70, 20)
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table3.RowStyles[0] = ui.NewStyle(ui.ColorWhite, ui.ColorBlack, ui.ModifierBold)
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table3.RowStyles[2] = ui.NewStyle(ui.ColorRed)
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table3.RowStyles[3] = ui.NewStyle(ui.ColorYellow)
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ui.Render(table3)
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uiEvents := ui.PollEvents()
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for {
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e := <-uiEvents
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@ -26,6 +26,7 @@ type Table struct {
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TextStyle Style
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RowSeparator bool
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TextAlign Alignment
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RowStyles map[int]Style
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}
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func NewTable() *Table {
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@ -33,6 +34,7 @@ func NewTable() *Table {
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Block: *NewBlock(),
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TextStyle: Theme.Table.Text,
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RowSeparator: true,
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RowStyles: make(map[int]Style),
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}
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}
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@ -56,7 +58,12 @@ func (self *Table) Draw(buf *Buffer) {
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colXCoordinate := self.Inner.Min.X
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// draw row cells
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for j := 0; j < len(row); j++ {
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col := ParseText(row[j], self.TextStyle)
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rowStyle := self.TextStyle
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// get the row style if one exists
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if style, ok := self.RowStyles[i]; ok {
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rowStyle = style
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}
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col := ParseText(row[j], rowStyle)
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// draw row cell
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if len(col) > columnWidths[j] || self.TextAlign == AlignLeft {
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for k, cell := range col {
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