// Copyright 2017 Zack Guo . All rights reserved. // Use of this source code is governed by a MIT license that can // be found in the LICENSE file. package termui import "fmt" // BarChart creates multiple bars in a widget: /* bc := termui.NewBarChart() data := []int{3, 2, 5, 3, 9, 5} bclabels := []string{"S0", "S1", "S2", "S3", "S4", "S5"} bc.BorderLabel = "Bar Chart" bc.Data = data bc.Width = 26 bc.Height = 10 bc.DataLabels = bclabels bc.TextColor = termui.ColorGreen bc.BarColor = termui.ColorRed bc.NumColor = termui.ColorYellow */ type BarChart struct { Block BarColor Attribute TextColor Attribute NumColor Attribute NumFmt func(int) string Data []int DataLabels []string BarWidth int BarGap int CellChar rune labels [][]rune dataNum [][]rune numBar int scale float64 max int } // NewBarChart returns a new *BarChart with current theme. func NewBarChart() *BarChart { bc := &BarChart{Block: *NewBlock()} bc.BarColor = ThemeAttr("barchart.bar.bg") bc.NumColor = ThemeAttr("barchart.num.fg") bc.TextColor = ThemeAttr("barchart.text.fg") bc.NumFmt = func(n int) string { return fmt.Sprint(n) } bc.BarGap = 1 bc.BarWidth = 3 bc.CellChar = ' ' return bc } func (bc *BarChart) layout() { bc.numBar = bc.innerArea.Dx() / (bc.BarGap + bc.BarWidth) bc.labels = make([][]rune, bc.numBar) bc.dataNum = make([][]rune, len(bc.Data)) for i := 0; i < bc.numBar && i < len(bc.DataLabels) && i < len(bc.Data); i++ { bc.labels[i] = trimStr2Runes(bc.DataLabels[i], bc.BarWidth) n := bc.Data[i] s := bc.NumFmt(n) bc.dataNum[i] = trimStr2Runes(s, bc.BarWidth) } //bc.max = bc.Data[0] // what if Data is nil? Sometimes when bar graph is nill it produces panic with panic: runtime error: index out of range // Asign a negative value to get maxvalue auto-populates if bc.max == 0 { bc.max = -1 } for i := 0; i < len(bc.Data); i++ { if bc.max < bc.Data[i] { bc.max = bc.Data[i] } } bc.scale = float64(bc.max) / float64(bc.innerArea.Dy()-1) } func (bc *BarChart) SetMax(max int) { if max > 0 { bc.max = max } } // Buffer implements Bufferer interface. func (bc *BarChart) Buffer() Buffer { buf := bc.Block.Buffer() bc.layout() for i := 0; i < bc.numBar && i < len(bc.Data) && i < len(bc.DataLabels); i++ { h := int(float64(bc.Data[i]) / bc.scale) oftX := i * (bc.BarWidth + bc.BarGap) barBg := bc.Bg barFg := bc.BarColor if bc.CellChar == ' ' { barBg = bc.BarColor barFg = ColorDefault if bc.BarColor == ColorDefault { // the same as above barBg |= AttrReverse } } // plot bar for j := 0; j < bc.BarWidth; j++ { for k := 0; k < h; k++ { c := Cell{ Ch: bc.CellChar, Bg: barBg, Fg: barFg, } x := bc.innerArea.Min.X + i*(bc.BarWidth+bc.BarGap) + j y := bc.innerArea.Min.Y + bc.innerArea.Dy() - 2 - k buf.Set(x, y, c) } } // plot text for j, k := 0, 0; j < len(bc.labels[i]); j++ { w := charWidth(bc.labels[i][j]) c := Cell{ Ch: bc.labels[i][j], Bg: bc.Bg, Fg: bc.TextColor, } y := bc.innerArea.Min.Y + bc.innerArea.Dy() - 1 x := bc.innerArea.Min.X + oftX + k buf.Set(x, y, c) k += w } // plot num for j := 0; j < len(bc.dataNum[i]); j++ { c := Cell{ Ch: bc.dataNum[i][j], Fg: bc.NumColor, Bg: barBg, } if h == 0 { c.Bg = bc.Bg } x := bc.innerArea.Min.X + oftX + (bc.BarWidth-len(bc.dataNum[i]))/2 + j y := bc.innerArea.Min.Y + bc.innerArea.Dy() - 2 buf.Set(x, y, c) } } return buf }