package termui import tm "github.com/nsf/termbox-go" // all renderable components should implement this type Bufferer interface { Buffer() []Point } func Init() error { return tm.Init() } func Close() { tm.Close() } // render all from left to right, right could overlap on left ones func Render(rs ...Bufferer) { tm.Clear(tm.ColorDefault, toTmAttr(theme.BodyBg)) for _, r := range rs { buf := r.Buffer() for _, v := range buf { tm.SetCell(v.X, v.Y, v.Ch, toTmAttr(v.Fg), toTmAttr(v.Bg)) } } tm.Flush() }