// Copyright 2017 Zack Guo . All rights reserved. // Use of this source code is governed by a MIT license that can // be found in the LICENSE file. package widgets import ( "image" . "github.com/gizak/termui" ) // TabPane is a renderable widget which can be used to conditionally render certain tabs/views. // TabPane shows a list of Tab names. // The currently selected tab can be found through the `ActiveTabIndex` field. type TabPane struct { Block TabNames []string ActiveTabIndex uint ActiveTabStyle Style InactiveTabStyle Style } func NewTabPane(names ...string) *TabPane { return &TabPane{ Block: *NewBlock(), TabNames: names, ActiveTabStyle: Theme.Tab.Active, InactiveTabStyle: Theme.Tab.Inactive, } } func (self *TabPane) FocusLeft() { if self.ActiveTabIndex > 0 { self.ActiveTabIndex-- } } func (self *TabPane) FocusRight() { if self.ActiveTabIndex < uint(len(self.TabNames)-1) { self.ActiveTabIndex++ } } func (self *TabPane) Draw(buf *Buffer) { self.Block.Draw(buf) xCoordinate := self.Inner.Min.X for i, name := range self.TabNames { ColorPair := self.InactiveTabStyle if uint(i) == self.ActiveTabIndex { ColorPair = self.ActiveTabStyle } buf.SetString( TrimString(name, self.Inner.Max.X-xCoordinate), ColorPair, image.Pt(xCoordinate, self.Inner.Min.Y), ) xCoordinate += 1 + len(name) if i < len(self.TabNames)-1 && xCoordinate < self.Inner.Max.X { buf.SetCell( NewCell(VERTICAL_LINE, NewStyle(ColorWhite)), image.Pt(xCoordinate, self.Inner.Min.Y), ) } xCoordinate += 2 } }