package termui import "strings" type List struct { Block Items []string Overflow string ItemFgColor Attribute ItemBgColor Attribute } func NewList() *List { l := &List{Block: *NewBlock()} l.Overflow = "hidden" return l } func (l *List) Buffer() []Point { ps := l.Block.Buffer() switch l.Overflow { case "wrap": rs := str2runes(strings.Join(l.Items, "\n")) i, j, k := 0, 0, 0 for i < l.innerHeight && k < len(rs) { if rs[k] == '\n' || j == l.innerWidth { i++ j = 0 if rs[k] == '\n' { k++ } continue } pi := Point{} pi.X = l.innerX + j pi.Y = l.innerY + i pi.Code.Ch = rs[k] pi.Code.Bg = toTmAttr(l.ItemBgColor) pi.Code.Fg = toTmAttr(l.ItemFgColor) ps = append(ps, pi) k++ j++ } case "hidden": trimItems := l.Items if len(trimItems) > l.innerHeight { trimItems = trimItems[:l.innerHeight] } for i, v := range trimItems { rs := trimStr2Runes(v, l.innerWidth) j := 0 for _, vv := range rs { p := Point{} p.X = l.innerX + j p.Y = l.innerY + i p.Code.Ch = vv p.Code.Bg = toTmAttr(l.ItemBgColor) p.Code.Fg = toTmAttr(l.ItemFgColor) ps = append(ps, p) j++ } } } return ps }