termui/textRender_test.go
Matteo Kloiber a3f1384a3b Added EscapeCodeRenderer
- Added `EscapeCode`-type
 - Implemented EscapeCode.String()
 - Implemented EscapeCode.Raw()
 - Implemented EscapeCode.MakeSafe()
 - Implemented EscapeCode.IsValid()

 - Added `EscapeCodeRenderer`
 - Implemented EscapeCodeRenderer.RenderSequence()
 - Implemented EscapeCodeRenderer.Render()
 - Implemented `EscapeCodeRenderer.NormalizedText`.

 - Added EscapeCodeRendererFactory
 - Implemented EscapeCodeRendererFactory.TextRenderer()
 - Added escape code examples to examples/coloredList.go
2015-04-12 17:41:34 +02:00

455 lines
15 KiB
Go

package termui
import (
"fmt"
"testing"
"github.com/davecgh/go-spew/spew"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
func TestTextRender_TestInterface(t *testing.T) {
var inter *TextRenderer
assert.Implements(t, inter, new(MarkdownTextRenderer))
assert.Implements(t, inter, new(EscapeCodeRenderer))
assert.Implements(t, inter, new(PlainRenderer))
}
func TestTextRendererFactory_TestInterface(t *testing.T) {
var inter *TextRendererFactory
assert.Implements(t, inter, new(MarkdownTextRendererFactory))
assert.Implements(t, inter, new(EscapeCodeRendererFactory))
assert.Implements(t, inter, new(PlainRendererFactory))
}
func TestMarkdownTextRenderer_normalizeText(t *testing.T) {
renderer := MarkdownTextRenderer{}
got := renderer.normalizeText("[ERROR](red,bold) Something went wrong")
assert.Equal(t, got, "ERROR Something went wrong")
got = renderer.normalizeText("[foo](red) hello [bar](green) world")
assert.Equal(t, got, "foo hello bar world")
got = renderer.normalizeText("[foo](g) hello [bar]green (world)")
assert.Equal(t, got, "foo hello [bar]green (world)")
got = "笀耔 [澉 灊灅甗](RED) 郔镺 笀耔 澉 [灊灅甗](yellow) 郔镺"
expected := "笀耔 澉 灊灅甗 郔镺 笀耔 澉 灊灅甗 郔镺"
assert.Equal(t, renderer.normalizeText(got), expected)
got = renderer.normalizeText("[(foo)](red,white) bar")
assert.Equal(t, renderer.normalizeText(got), "(foo) bar")
// TODO: make this regex work correctly:
// got = renderer.normalizeText("[[foo]](red,white) bar")
// assert.Equal(t, renderer.normalizeText(got), "[foo] bar")
// I had to comment it out because the unit tests keep failing and
// I don't know how to fix it. See more:
// https://github.com/gizak/termui/pull/22
}
func TestMarkdownTextRenderer_NormalizedText(t *testing.T) {
renderer := MarkdownTextRenderer{"[ERROR](red,bold) Something went wrong"}
assert.Equal(t, renderer.NormalizedText(), "ERROR Something went wrong")
}
func assertRenderSequence(t *testing.T, sequence RenderedSequence, last, background Attribute, text string, lenSequences int) bool {
msg := fmt.Sprintf("seq: %v", spew.Sdump(sequence))
assert.Equal(t, last, sequence.LastColor, msg)
assert.Equal(t, background, sequence.BackgroundColor, msg)
assert.Equal(t, text, sequence.NormalizedText, msg)
return assert.Equal(t, lenSequences, len(sequence.Sequences), msg)
}
func assertColorSubsequence(t *testing.T, s ColorSubsequence, color string, start, end int) {
assert.Equal(t, ColorSubsequence{StringToAttribute(color), start, end}, s)
}
func TestMarkdownTextRenderer_RenderSequence(t *testing.T) {
// Simple test.
renderer := MarkdownTextRenderer{"[ERROR](red,bold) something went wrong"}
got := renderer.RenderSequence(0, -1, 3, 5)
if assertRenderSequence(t, got, 3, 5, "ERROR something went wrong", 1) {
assertColorSubsequence(t, got.Sequences[0], "RED,BOLD", 0, 5)
}
got = renderer.RenderSequence(3, 8, 3, 5)
if assertRenderSequence(t, got, 3, 5, "OR so", 1) {
assertColorSubsequence(t, got.Sequences[0], "RED,BOLD", 0, 2)
}
// Test for mutiple colors.
renderer = MarkdownTextRenderer{"[foo](red) hello [bar](blue) world"}
got = renderer.RenderSequence(0, -1, 7, 2)
if assertRenderSequence(t, got, 7, 2, "foo hello bar world", 2) {
assertColorSubsequence(t, got.Sequences[0], "RED", 0, 3)
assertColorSubsequence(t, got.Sequences[1], "BLUE", 10, 13)
}
// Test that out-of-bound color sequences are not added.
got = renderer.RenderSequence(4, 6, 8, 1)
assertRenderSequence(t, got, 8, 1, "he", 0)
// Test Half-rendered text
got = renderer.RenderSequence(1, 12, 0, 0)
if assertRenderSequence(t, got, 0, 0, "oo hello ba", 2) {
assertColorSubsequence(t, got.Sequences[0], "RED", 0, 2)
assertColorSubsequence(t, got.Sequences[1], "BLUE", 9, 11)
}
// Test Half-rendered text (edges)
got = renderer.RenderSequence(2, 11, 0, 0)
if assertRenderSequence(t, got, 0, 0, "o hello b", 2) {
assertColorSubsequence(t, got.Sequences[0], "RED", 0, 1)
assertColorSubsequence(t, got.Sequences[1], "BLUE", 8, 9)
}
// TODO: test barkets
// Test with unicodes
text := "笀耔 [澉 灊灅甗](RED) 郔镺 笀耔 澉 [灊灅甗](yellow) 郔镺"
normalized := "笀耔 澉 灊灅甗 郔镺 笀耔 澉 灊灅甗 郔镺"
renderer = MarkdownTextRenderer{text}
got = renderer.RenderSequence(0, -1, 4, 7)
if assertRenderSequence(t, got, 4, 7, normalized, 2) {
assertColorSubsequence(t, got.Sequences[0], "RED", 3, 8)
assertColorSubsequence(t, got.Sequences[1], "YELLOW", 17, 20)
}
got = renderer.RenderSequence(6, 7, 0, 0)
if assertRenderSequence(t, got, 0, 0, "灅", 1) {
assertColorSubsequence(t, got.Sequences[0], "RED", 0, 1)
}
got = renderer.RenderSequence(7, 19, 0, 0)
if assertRenderSequence(t, got, 0, 0, "甗 郔镺 笀耔 澉 灊灅", 2) {
assertColorSubsequence(t, got.Sequences[0], "RED", 0, 1)
assertColorSubsequence(t, got.Sequences[1], "YELLOW", 10, 12)
}
// Test inside
renderer = MarkdownTextRenderer{"foo [foobar](red) bar"}
got = renderer.RenderSequence(4, 10, 0, 0)
if assertRenderSequence(t, got, 0, 0, "foobar", 1) {
assertColorSubsequence(t, got.Sequences[0], "RED", 0, 6)
}
}
func TestMarkdownTextRenderer_Render(t *testing.T) {
renderer := MarkdownTextRenderer{"[foo](red,bold) [bar](blue)"}
got := renderer.Render(6, 8)
if assertRenderSequence(t, got, 6, 8, "foo bar", 2) {
assertColorSubsequence(t, got.Sequences[0], "RED,BOLD", 0, 3)
assertColorSubsequence(t, got.Sequences[1], "blue", 4, 7)
}
}
func TestMarkdownTextRendererFactory(t *testing.T) {
factory := MarkdownTextRendererFactory{}
expected := MarkdownTextRenderer{"Hello world"}
assert.Equal(t, factory.TextRenderer("Hello world"), expected)
}
func TestColorSubsequencesToMap(t *testing.T) {
colorSubsequences := []ColorSubsequence{
{ColorRed, 1, 4},
{ColorBlue | AttrBold, 9, 10},
}
expected := make(map[int]Attribute)
expected[1] = ColorRed
expected[2] = ColorRed
expected[3] = ColorRed
expected[9] = ColorBlue | AttrBold
assert.Equal(t, expected, ColorSubsequencesToMap(colorSubsequences))
}
func getTestRenderedSequence() RenderedSequence {
cs := []ColorSubsequence{
{ColorRed, 3, 5},
{ColorBlue | AttrBold, 9, 10},
}
return RenderedSequence{"Hello world", ColorWhite, ColorBlack, cs, nil}
}
func newTestPoint(char rune, x, y int, colorA ...Attribute) Point {
var color Attribute
if colorA != nil && len(colorA) == 1 {
color = colorA[0]
} else {
color = ColorWhite
}
return Point{char, ColorBlack, color, x, y}
}
func TestRenderedSequence_Buffer(t *testing.T) {
sequence := getTestRenderedSequence()
expected := []Point{
newTestPoint('H', 5, 7),
newTestPoint('e', 6, 7),
newTestPoint('l', 7, 7),
newTestPoint('l', 7, 7, ColorRed),
newTestPoint('o', 8, 7, ColorRed),
newTestPoint(' ', 9, 7),
newTestPoint('w', 10, 7),
newTestPoint('o', 11, 7),
newTestPoint('r', 12, 7),
newTestPoint('l', 13, 7, ColorBlue|AttrBold),
newTestPoint('d', 14, 7),
}
buffer, lastColor := sequence.Buffer(5, 7)
assert.Equal(t, expected[:3], buffer[:3])
assert.Equal(t, ColorWhite, lastColor)
}
func AssertPoint(t *testing.T, got Point, char rune, x, y int, colorA ...Attribute) {
expected := newTestPoint(char, x, y, colorA...)
assert.Equal(t, expected, got)
}
func TestRenderedSequence_PointAt(t *testing.T) {
sequence := getTestRenderedSequence()
pointAt := func(n, x, y int) Point {
p, w := sequence.PointAt(n, x, y)
assert.Equal(t, w, 1)
return p
}
AssertPoint(t, pointAt(0, 3, 4), 'H', 3, 4)
AssertPoint(t, pointAt(1, 2, 1), 'e', 2, 1)
AssertPoint(t, pointAt(2, 6, 3), 'l', 6, 3)
AssertPoint(t, pointAt(3, 8, 8), 'l', 8, 8, ColorRed)
AssertPoint(t, pointAt(4, 1, 4), 'o', 1, 4, ColorRed)
AssertPoint(t, pointAt(5, 3, 6), ' ', 3, 6)
AssertPoint(t, pointAt(6, 4, 3), 'w', 4, 3)
AssertPoint(t, pointAt(7, 5, 2), 'o', 5, 2)
AssertPoint(t, pointAt(8, 0, 5), 'r', 0, 5)
AssertPoint(t, pointAt(9, 9, 0), 'l', 9, 0, ColorBlue|AttrBold)
AssertPoint(t, pointAt(10, 7, 1), 'd', 7, 1)
}
func getTestPlainRenderer() PlainRenderer {
return PlainRenderer{"[Hello](red) \x1b[31mworld"}
}
func TestPlainRenderer_NormalizedText(t *testing.T) {
r := getTestPlainRenderer()
assert.Equal(t, "[Hello](red) \x1b[31mworld", r.NormalizedText())
assert.Equal(t, "[Hello](red) \x1b[31mworld", r.Text)
}
func TestPlainRenderer_Render(t *testing.T) {
renderer := getTestPlainRenderer()
got := renderer.Render(5, 7)
assertRenderSequence(t, got, 5, 7, "[Hello](red) \x1b[31mworld", 0)
}
func TestPlainRenderer_RenderSequence(t *testing.T) {
renderer := getTestPlainRenderer()
got := renderer.RenderSequence(3, 5, 9, 1)
assertRenderSequence(t, got, 9, 1, "ll", 0)
}
func TestPlainRendererFactory(t *testing.T) {
factory := PlainRendererFactory{}
expected := PlainRenderer{"Hello world"}
assert.Equal(t, factory.TextRenderer("Hello world"), expected)
}
func TestPosUnicode(t *testing.T) {
// Every characters takes 3 bytes
text := "你好世界"
require.Equal(t, "你好", text[:6])
assert.Equal(t, 2, posUnicode(text, 6))
}
// Make `escapeCode` safe (i.e. replace \033 by \\033) so that it is not
// formatted.
// func makeEscapeCodeSafe(escapeCode string) string {
// return strings.Replace(escapeCode, "\033", "\\033", -1)
// }
func TestEscapeCode_Color(t *testing.T) {
codes := map[EscapeCode]Attribute{
"\033[30m": ColorBlack,
"\033[31m": ColorRed,
"\033[32m": ColorGreen,
"\033[33m": ColorYellow,
"\033[34m": ColorBlue,
"\033[35m": ColorMagenta,
"\033[36m": ColorCyan,
"\033[37m": ColorWhite,
"\033[1;31m": ColorRed | AttrBold,
"\033[1;4;31m": ColorRed | AttrBold | AttrUnderline,
"\033[0m": ColorDefault,
}
for code, color := range codes {
got, err := code.Color()
msg := fmt.Sprintf("Escape code: '%v'", code.MakeSafe())
if assert.NoError(t, err, msg) {
assert.Equal(t, color, got, msg)
}
}
invalidEscapeCodes := []EscapeCode{
"\03354m",
"[54m",
"\033[34",
"\033[34;m",
"\033[34m;",
"\033[34;",
"\033[5432m",
"t\033[30m",
"t\033[30ms",
"\033[30ms",
}
errMsg := "%v is not a valid ASCII escape code"
for _, invalidEscapeCode := range invalidEscapeCodes {
color, err := invalidEscapeCode.Color()
safeEscapeCode := invalidEscapeCode.MakeSafe()
expectedErr := fmt.Sprintf(errMsg, safeEscapeCode)
if assert.EqualError(t, err, expectedErr, "Expected: "+expectedErr) {
assert.Equal(t, color, Attribute(0))
}
}
outOfRangeCodes := []EscapeCode{
"\033[2m",
"\033[3m",
"\033[3m",
"\033[5m",
"\033[6m",
"\033[7m",
"\033[8m",
"\033[38m",
"\033[39m",
"\033[40m",
"\033[41m",
"\033[43m",
"\033[45m",
"\033[46m",
"\033[48m",
"\033[49m",
"\033[50m",
}
for _, code := range outOfRangeCodes {
color, err := code.Color()
safeCode := code.MakeSafe()
errMsg := fmt.Sprintf("Unkown/unsupported escape code: '%v'", safeCode)
if assert.EqualError(t, err, errMsg) {
assert.Equal(t, color, Attribute(0), "Escape Code: "+safeCode)
}
}
// Special case: check for out of slice panic on empty string
_, err := EscapeCode("").Color()
assert.EqualError(t, err, " is not a valid ASCII escape code")
}
func TestEscapeCode_String(t *testing.T) {
e := EscapeCode("\033[32m")
assert.Equal(t, "\\033[32m", e.String())
}
func TestEscapeCode_Raw(t *testing.T) {
e := EscapeCode("\033[32m")
assert.Equal(t, "\033[32m", e.Raw())
}
func TestEscapeCodeRenderer_NormalizedText(t *testing.T) {
renderer := EscapeCodeRenderer{"\033[33mtest \033[35mfoo \033[33;1mbar"}
assert.Equal(t, "test foo bar", renderer.NormalizedText())
renderer = EscapeCodeRenderer{"hello \033[38mtest"}
assert.Equal(t, "hello \033[38mtest", renderer.NormalizedText())
}
func TestEscapeCodeRenderer_RenderSequence(t *testing.T) {
black, white := ColorWhite, ColorBlack
renderer := EscapeCodeRenderer{"test \033[33mfoo \033[31mbar"}
sequence := renderer.RenderSequence(0, -1, black, white)
if assertRenderSequence(t, sequence, black, white, "test foo bar", 2) {
assertColorSubsequence(t, sequence.Sequences[0], "YELLOW", 5, 9)
assertColorSubsequence(t, sequence.Sequences[1], "RED", 9, 12)
getPoint := func(n int) Point {
point, width := sequence.PointAt(n, 10+n, 30)
assert.Equal(t, 1, width)
return point
}
// Also test the points at to make sure that
// I didn't make a counting mistake...
AssertPoint(t, getPoint(0), 't', 10, 30)
AssertPoint(t, getPoint(1), 'e', 11, 30)
AssertPoint(t, getPoint(2), 's', 12, 30)
AssertPoint(t, getPoint(3), 't', 13, 30)
AssertPoint(t, getPoint(4), ' ', 14, 30)
AssertPoint(t, getPoint(5), 'f', 15, 30, ColorYellow)
AssertPoint(t, getPoint(6), 'o', 16, 30, ColorYellow)
AssertPoint(t, getPoint(7), 'o', 17, 30, ColorYellow)
AssertPoint(t, getPoint(8), ' ', 18, 30, ColorYellow)
AssertPoint(t, getPoint(9), 'b', 19, 30, ColorRed)
AssertPoint(t, getPoint(10), 'a', 20, 30, ColorRed)
AssertPoint(t, getPoint(11), 'r', 21, 30, ColorRed)
}
renderer = EscapeCodeRenderer{"甗 郔\033[33m镺 笀耔 澉 灊\033[31m灅甗"}
sequence = renderer.RenderSequence(2, -1, black, white)
if assertRenderSequence(t, sequence, black, white, "郔镺 笀耔 澉 灊灅甗", 2) {
assertColorSubsequence(t, sequence.Sequences[0], "YELLOW", 1, 9)
assertColorSubsequence(t, sequence.Sequences[1], "RED", 9, 11)
}
renderer = EscapeCodeRenderer{"\033[33mHell\033[31mo world"}
sequence = renderer.RenderSequence(2, -1, black, white)
if assertRenderSequence(t, sequence, black, white, "llo world", 2) {
assertColorSubsequence(t, sequence.Sequences[0], "YELLOW", 0, 2)
assertColorSubsequence(t, sequence.Sequences[1], "RED", 2, 9)
}
sequence = renderer.RenderSequence(1, 7, black, white)
if assertRenderSequence(t, sequence, black, white, "ello w", 2) {
assertColorSubsequence(t, sequence.Sequences[0], "YELLOW", 0, 3)
assertColorSubsequence(t, sequence.Sequences[1], "RED", 3, 6)
}
sequence = renderer.RenderSequence(6, 10, black, white)
if assertRenderSequence(t, sequence, black, white, "worl", 1) {
assertColorSubsequence(t, sequence.Sequences[0], "RED", 0, 4)
}
// Test with out-of-range escape code
renderer = EscapeCodeRenderer{"hello \033[38mtest"}
sequence = renderer.RenderSequence(0, -1, black, white)
assertRenderSequence(t, sequence, black, white, "hello \033[38mtest", 0)
}
func TestEscapeCodeRenderer_Render(t *testing.T) {
renderer := EscapeCodeRenderer{"test \033[33mfoo \033[31mbar"}
sequence := renderer.Render(4, 6)
if assertRenderSequence(t, sequence, 4, 6, "test foo bar", 2) {
assertColorSubsequence(t, sequence.Sequences[0], "YELLOW", 5, 9)
assertColorSubsequence(t, sequence.Sequences[1], "RED", 9, 12)
}
}
func TestEscapeCodeRendererFactory_TextRenderer(t *testing.T) {
factory := EscapeCodeRendererFactory{}
assert.Equal(t, EscapeCodeRenderer{"foo"}, factory.TextRenderer("foo"))
assert.Equal(t, EscapeCodeRenderer{"bar"}, factory.TextRenderer("bar"))
}