150 lines
3.4 KiB
Go
150 lines
3.4 KiB
Go
// Copyright 2016 Zack Guo <zack.y.guo@gmail.com>. All rights reserved.
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// Use of this source code is governed by a MIT license that can
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// be found in the LICENSE file.
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package termui
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import "fmt"
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// BarChart creates multiple bars in a widget:
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/*
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bc := termui.NewBarChart()
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data := []int{3, 2, 5, 3, 9, 5}
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bclabels := []string{"S0", "S1", "S2", "S3", "S4", "S5"}
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bc.BorderLabel = "Bar Chart"
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bc.Data = data
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bc.Width = 26
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bc.Height = 10
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bc.DataLabels = bclabels
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bc.TextColor = termui.ColorGreen
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bc.BarColor = termui.ColorRed
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bc.NumColor = termui.ColorYellow
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*/
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type BarChart struct {
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Block
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BarColor Attribute
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TextColor Attribute
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NumColor Attribute
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Data []int
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DataLabels []string
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BarWidth int
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BarGap int
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CellChar rune
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labels [][]rune
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dataNum [][]rune
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numBar int
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scale float64
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max int
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}
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// NewBarChart returns a new *BarChart with current theme.
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func NewBarChart() *BarChart {
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bc := &BarChart{Block: *NewBlock()}
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bc.BarColor = ThemeAttr("barchart.bar.bg")
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bc.NumColor = ThemeAttr("barchart.num.fg")
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bc.TextColor = ThemeAttr("barchart.text.fg")
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bc.BarGap = 1
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bc.BarWidth = 3
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bc.CellChar = ' '
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return bc
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}
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func (bc *BarChart) layout() {
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bc.numBar = bc.innerArea.Dx() / (bc.BarGap + bc.BarWidth)
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bc.labels = make([][]rune, bc.numBar)
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bc.dataNum = make([][]rune, len(bc.Data))
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for i := 0; i < bc.numBar && i < len(bc.DataLabels) && i < len(bc.Data); i++ {
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bc.labels[i] = trimStr2Runes(bc.DataLabels[i], bc.BarWidth)
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n := bc.Data[i]
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s := fmt.Sprint(n)
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bc.dataNum[i] = trimStr2Runes(s, bc.BarWidth)
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}
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//bc.max = bc.Data[0] // what if Data is nil? Sometimes when bar graph is nill it produces panic with panic: runtime error: index out of range
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// Asign a negative value to get maxvalue auto-populates
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if bc.max == 0 {
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bc.max = -1
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}
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for i := 0; i < len(bc.Data); i++ {
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if bc.max < bc.Data[i] {
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bc.max = bc.Data[i]
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}
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}
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bc.scale = float64(bc.max) / float64(bc.innerArea.Dy()-1)
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}
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func (bc *BarChart) SetMax(max int) {
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if max > 0 {
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bc.max = max
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}
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}
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// Buffer implements Bufferer interface.
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func (bc *BarChart) Buffer() Buffer {
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buf := bc.Block.Buffer()
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bc.layout()
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for i := 0; i < bc.numBar && i < len(bc.Data) && i < len(bc.DataLabels); i++ {
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h := int(float64(bc.Data[i]) / bc.scale)
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oftX := i * (bc.BarWidth + bc.BarGap)
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barBg := bc.Bg
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barFg := bc.BarColor
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if bc.CellChar == ' ' {
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barBg = bc.BarColor
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barFg = ColorDefault
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if bc.BarColor == ColorDefault { // the same as above
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barBg |= AttrReverse
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}
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}
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// plot bar
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for j := 0; j < bc.BarWidth; j++ {
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for k := 0; k < h; k++ {
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c := Cell{
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Ch: bc.CellChar,
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Bg: barBg,
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Fg: barFg,
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}
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x := bc.innerArea.Min.X + i*(bc.BarWidth+bc.BarGap) + j
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y := bc.innerArea.Min.Y + bc.innerArea.Dy() - 2 - k
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buf.Set(x, y, c)
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}
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}
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// plot text
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for j, k := 0, 0; j < len(bc.labels[i]); j++ {
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w := charWidth(bc.labels[i][j])
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c := Cell{
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Ch: bc.labels[i][j],
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Bg: bc.Bg,
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Fg: bc.TextColor,
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}
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y := bc.innerArea.Min.Y + bc.innerArea.Dy() - 1
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x := bc.innerArea.Min.X + oftX + k
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buf.Set(x, y, c)
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k += w
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}
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// plot num
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for j := 0; j < len(bc.dataNum[i]); j++ {
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c := Cell{
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Ch: bc.dataNum[i][j],
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Fg: bc.NumColor,
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Bg: barBg,
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}
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if h == 0 {
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c.Bg = bc.Bg
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}
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x := bc.innerArea.Min.X + oftX + (bc.BarWidth-len(bc.dataNum[i]))/2 + j
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y := bc.innerArea.Min.Y + bc.innerArea.Dy() - 2
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buf.Set(x, y, c)
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}
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}
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return buf
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}
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