Did the same thing for the vertical layout

This commit is contained in:
Sasha Koshka 2023-03-16 23:04:33 -04:00
parent 4b788dd783
commit b189518c92
1 changed files with 47 additions and 30 deletions

View File

@ -1,8 +1,10 @@
package basicLayouts
import "image"
import "golang.org/x/image/math/fixed"
import "git.tebibyte.media/sashakoshka/tomo/artist"
import "git.tebibyte.media/sashakoshka/tomo/layouts"
import "git.tebibyte.media/sashakoshka/tomo/fixedutil"
// Vertical arranges elements vertically. Elements at the start of the entry
// list will be positioned at the top, and elements at the end of the entry list
@ -24,46 +26,28 @@ func (layout Vertical) Arrange (
bounds image.Rectangle,
) {
if layout.Pad { bounds = padding.Apply(bounds) }
// get height of expanding elements
expandingElementHeight, minimumHeights := layout.expandingElementHeight (
entries, margin, padding, bounds.Dy())
// count the number of expanding elements and the amount of free space
// for them to collectively occupy, while gathering minimum heights.
freeSpace := bounds.Dy()
minimumHeights := make([]int, len(entries))
expandingElements := 0
for index, entry := range entries {
_, entryMinHeight := entry.MinimumSize()
minimumHeights[index] = entryMinHeight
if entry.Expand {
expandingElements ++
} else {
freeSpace -= entryMinHeight
}
if index > 0 && layout.Gap {
freeSpace -= margin.Y
}
}
expandingElementHeight := 0
if expandingElements > 0 {
expandingElementHeight = freeSpace / expandingElements
}
// set the size and position of each element
dot := bounds.Min
dot := fixedutil.Pt(bounds.Min)
for index, entry := range entries {
if index > 0 && layout.Gap { dot.Y += margin.Y }
if index > 0 && layout.Gap { dot.Y += fixed.I(margin.Y) }
entry.Bounds.Min = dot
entryHeight := 0
entry.Bounds.Min = fixedutil.FloorPt(dot)
entryHeight := fixed.Int26_6(0)
if entry.Expand {
entryHeight = expandingElementHeight
} else {
entryHeight = minimumHeights[index]
entryHeight = fixed.I(minimumHeights[index])
}
dot.Y += entryHeight
entryBounds := entry.Bounds
entry.Bounds.Max = entryBounds.Min.Add(image.Pt(bounds.Dx(), entryHeight))
entry.Bounds.Max = entryBounds.Min.Add (
image.Pt(bounds.Dx(),
entryHeight.Floor()))
entries[index] = entry
}
}
@ -94,3 +78,36 @@ func (layout Vertical) MinimumSize (
}
return
}
func (layout Vertical) expandingElementHeight (
entries []layouts.LayoutEntry,
margin image.Point,
padding artist.Inset,
freeSpace int,
) (
height fixed.Int26_6,
minimumHeights []int,
) {
// count the number of expanding elements and the amount of free space
// for them to collectively occupy, while gathering minimum heights.
minimumHeights = make([]int, len(entries))
expandingElements := 0
for index, entry := range entries {
_, entryMinHeight := entry.MinimumSize()
minimumHeights[index] = entryMinHeight
if entry.Expand {
expandingElements ++
} else {
freeSpace -= entryMinHeight
}
if index > 0 && layout.Gap {
freeSpace -= margin.Y
}
}
if expandingElements > 0 {
height = fixed.I(freeSpace) / fixed.Int26_6(expandingElements)
}
return
}