Added the ability to make different window types
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@ -21,9 +21,9 @@ type Backend interface {
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Do (callback func ())
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Do (callback func ())
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// NewWindow creates a new window with the specified width and height,
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// NewWindow creates a new window with the specified width and height,
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// and returns a struct representing it that fulfills the Window
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// and returns a struct representing it that fulfills the MainWindow
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// interface.
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// interface.
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NewWindow (width, height int) (window elements.Window, err error)
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NewWindow (width, height int) (window elements.MainWindow, err error)
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// Copy puts data into the clipboard.
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// Copy puts data into the clipboard.
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Copy (data.Data)
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Copy (data.Data)
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@ -14,6 +14,7 @@ import "git.tebibyte.media/sashakoshka/tomo/canvas"
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import "git.tebibyte.media/sashakoshka/tomo/elements"
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import "git.tebibyte.media/sashakoshka/tomo/elements"
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// import "runtime/debug"
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// import "runtime/debug"
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type mainWindow struct { *window }
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type window struct {
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type window struct {
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backend *Backend
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backend *Backend
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xWindow *xwindow.Window
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xWindow *xwindow.Window
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