backend/internal/system/event.go

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Go
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package system
import "image"
import "git.tebibyte.media/tomo/tomo/input"
// HandleFocusChange sets whether or not the window containing this Hierarchy
// has input focus.
func (this *Hierarchy) HandleFocusChange (focused bool) {
if this.windowFocused == focused { return }
this.windowFocused = focused
}
// HandleModifiers sets the modifier keys that are currently being pressed.
func (this *Hierarchy) HandleModifiers (modifiers input.Modifiers) {
if this.modifiers == modifiers { return }
this.modifiers = modifiers
}
// HandleKeyDown sends a key down event to the currently focused Box. If the
// event which triggers this comes with modifier key information,
// HandleModifiers must be called *before* HandleKeyDown.
func (this *Hierarchy) HandleKeyDown (key input.Key, numberPad bool) {
if key == input.KeyTab && this.modifiers.Alt {
if this.modifiers.Shift {
this.focusPrevious()
} else {
this.focusNext()
}
} else if target := this.keyboardTarget(); target != nil {
target.handleKeyDown(key, numberPad)
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}
}
// HandleKeyUp sends a key up event to the currently focused Box. If the event
// which triggers this comes with modifier key information, HandleModifiers must
// be called *before* HandleKeyUp.
func (this *Hierarchy) HandleKeyUp (key input.Key, numberPad bool) {
if target := this.keyboardTarget(); target != nil {
target.handleKeyUp(key, numberPad)
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}
}
// HandleMouseDown sends a mouse down event to the Box positioned underneath the
// mouse cursor and marks it as being "dragged" by that mouse button. If the
// event which triggers this comes with mouse position information,
// HandleMouseMove must be called *before* HandleMouseDown.
func (this *Hierarchy) HandleMouseDown (button input.Button) {
underneath := this.boxUnder(this.mousePosition, eventCategoryMouse)
this.drags[button] = underneath
if underneath != nil {
underneath.handleMouseDown(button)
}
}
// HandleMouseUp sends a mouse up event to the Box currently being "dragged" by
// the specified mouse button, and marks it as being "not dragged" by that mouse
// button. If the event which triggers this comes with mouse position
// information, HandleMouseMove must be caleld *before* HandleMouseUp
func (this *Hierarchy) HandleMouseUp (button input.Button) {
dragging := this.drags[button]
this.drags[button] = nil
if dragging != nil {
dragging.handleMouseUp(button)
}
}
// HandleMouseMove sends a mouse move event to any Boxes currently being
// "dragged" by a mouse button. If none are, it sends the event to the Box which
// is underneath the mouse pointer.
func (this *Hierarchy) HandleMouseMove (position image.Point) {
if this.mousePosition == position { return }
this.mousePosition = position
handled := false
for _, child := range this.drags {
if child == nil { continue }
child.handleMouseMove()
handled = true
}
underneath := this.boxUnder(position, eventCategoryMouse)
if underneath != nil {
this.hover(underneath)
if !handled {
underneath.handleMouseMove()
}
}
}
// HandleScroll sends a scroll event to the Box currently underneath the mouse
// cursor.
func (this *Hierarchy) HandleScroll (x, y float64) {
underneath := this.boxUnder(this.mousePosition, eventCategoryScroll)
if underneath != nil {
underneath.handleScroll(x, y)
}
}