Bring over X backend code

This commit is contained in:
Sasha Koshka 2024-06-02 23:09:20 -04:00
parent 687b40b35a
commit 284b91f0e5
3 changed files with 1005 additions and 0 deletions

141
x/backend.go Normal file
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package x
import "image"
import "errors"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/xgbkb"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/backend/x/canvas"
import "git.tebibyte.media/tomo/backend/internal/system"
import "github.com/jezek/xgbutil"
import "github.com/jezek/xgb/xproto"
import "github.com/jezek/xgbutil/xevent"
import "github.com/jezek/xgbutil/keybind"
import "github.com/jezek/xgbutil/mousebind"
type Backend struct {
x *xgbutil.XUtil
system *system.System
doChannel chan func()
windows map[xproto.Window] *window
open bool
}
type backendLink struct {
backend *Backend
}
func (this *backendLink) NewTexture (source image.Image) canvas.TextureCloser {
return this.backend.NewTexture(source)
}
func (this *backendLink) NewCanvas (bounds image.Rectangle) canvas.Canvas {
return this.backend.NewCanvas(bounds)
}
func (this *backendLink) NewSurface (bounds image.Rectangle) (system.SurfaceLink, error) {
// TODO
return nil, errors.New("x: not implemented")
}
func New () (tomo.Backend, error) {
backend := &Backend {
doChannel: make(chan func (), 32),
windows: make(map[xproto.Window] *window),
open: true,
}
link := &backendLink {
backend: backend,
}
backend.system = system.New(link)
var err error
backend.x, err = xgbutil.NewConn()
if err != nil { return nil, err }
keybind .Initialize(backend.x)
xgbkb .Initialize(backend.x)
mousebind.Initialize(backend.x)
return backend, nil
}
func (this *Backend) Run () error {
this.assert()
pingBefore,
pingAfter,
pingQuit := xevent.MainPing(this.x)
for {
select {
case <- pingBefore:
<- pingAfter
case callback := <- this.doChannel:
callback()
case <- pingQuit:
return nil // FIXME: if we exited due to an error say so
}
this.afterEvent()
}
}
func (this *Backend) Stop () {
this.assert()
if !this.open { return }
this.open = false
toClose := []*window { }
for _, panel := range this.windows {
toClose = append(toClose, panel)
}
for _, panel := range toClose {
panel.Close()
}
xevent.Quit(this.x)
this.x.Conn().Close()
}
func (this *Backend) Do (callback func ()) {
this.assert()
this.doChannel <- callback
}
func (this *Backend) NewBox () tomo.Box {
return this.system.NewBox()
}
func (this *Backend) NewCanvasBox () tomo.CanvasBox {
return this.system.NewCanvasBox()
}
func (this *Backend) NewContainerBox () tomo.ContainerBox {
return this.system.NewContainerBox()
}
func (this *Backend) NewSurfaceBox () (tomo.SurfaceBox, error) {
return this.system.NewSurfaceBox()
}
func (this *Backend) NewTextBox () tomo.TextBox {
return this.system.NewTextBox()
}
func (this *Backend) NewTexture (source image.Image) canvas.TextureCloser {
return xcanvas.NewTextureFrom(source)
}
func (this *Backend) NewCanvas (bounds image.Rectangle) canvas.Canvas {
return xcanvas.NewCanvas(this.x, bounds)
}
func (this *Backend) assert () {
if this == nil { panic("x: nil backend") }
}
func (this *Backend) afterEvent () {
for _, window := range this.windows {
window.hierarchy.AfterEvent()
}
}

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x/event.go Normal file
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package x
import "image"
import "github.com/jezek/xgbutil"
import "github.com/jezek/xgb/xproto"
import "git.tebibyte.media/tomo/xgbkb"
import "github.com/jezek/xgbutil/xevent"
import "git.tebibyte.media/tomo/tomo/input"
type scrollSum struct {
x, y int
}
// TODO: this needs to be configurable, we need a config api
const scrollDistance = 16
func (sum *scrollSum) add (button xproto.Button, window *window, state uint16) {
if xgbkb.StateToModifiers(state).Shift {
switch button {
case 4: sum.x -= scrollDistance
case 5: sum.x += scrollDistance
case 6: sum.y -= scrollDistance
case 7: sum.y += scrollDistance
}
} else {
switch button {
case 4: sum.y -= scrollDistance
case 5: sum.y += scrollDistance
case 6: sum.x -= scrollDistance
case 7: sum.x += scrollDistance
}
}
}
var buttonCodeTable = map[xproto.Keysym] input.Key {
0xFFFFFF: input.KeyNone,
0xFF63: input.KeyInsert,
0xFF67: input.KeyMenu,
0xFF61: input.KeyPrintScreen,
0xFF6B: input.KeyPause,
0xFFE5: input.KeyCapsLock,
0xFF14: input.KeyScrollLock,
0xFF7F: input.KeyNumLock,
0xFF08: input.KeyBackspace,
0xFF09: input.KeyTab,
0xFE20: input.KeyTab,
0xFF0D: input.KeyEnter,
0xFF1B: input.KeyEscape,
0xFF52: input.KeyUp,
0xFF54: input.KeyDown,
0xFF51: input.KeyLeft,
0xFF53: input.KeyRight,
0xFF55: input.KeyPageUp,
0xFF56: input.KeyPageDown,
0xFF50: input.KeyHome,
0xFF57: input.KeyEnd,
0xFFE1: input.KeyLeftShift,
0xFFE2: input.KeyRightShift,
0xFFE3: input.KeyLeftControl,
0xFFE4: input.KeyRightControl,
0xFFE7: input.KeyLeftMeta,
0xFFE8: input.KeyRightMeta,
0xFFE9: input.KeyLeftAlt,
0xFFEA: input.KeyRightAlt,
0xFFEB: input.KeyLeftSuper,
0xFFEC: input.KeyRightSuper,
0xFFED: input.KeyLeftHyper,
0xFFEE: input.KeyRightHyper,
0xFFFF: input.KeyDelete,
0xFFBE: input.KeyF1,
0xFFBF: input.KeyF2,
0xFFC0: input.KeyF3,
0xFFC1: input.KeyF4,
0xFFC2: input.KeyF5,
0xFFC3: input.KeyF6,
0xFFC4: input.KeyF7,
0xFFC5: input.KeyF8,
0xFFC6: input.KeyF9,
0xFFC7: input.KeyF10,
0xFFC8: input.KeyF11,
0xFFC9: input.KeyF12,
0xFF20: input.KeyDead,
}
var keypadCodeTable = map[xproto.Keysym] input.Key {
0xff80: input.Key(' '),
0xff89: input.KeyTab,
0xff8d: input.KeyEnter,
0xff91: input.KeyF1,
0xff92: input.KeyF2,
0xff93: input.KeyF3,
0xff94: input.KeyF4,
0xff95: input.KeyHome,
0xff96: input.KeyLeft,
0xff97: input.KeyUp,
0xff98: input.KeyRight,
0xff99: input.KeyDown,
0xff9a: input.KeyPageUp,
0xff9b: input.KeyPageDown,
0xff9c: input.KeyEnd,
0xff9d: input.KeyHome,
0xff9e: input.KeyInsert,
0xff9f: input.KeyDelete,
0xffbd: input.Key('='),
0xffaa: input.Key('*'),
0xffab: input.Key('+'),
0xffac: input.Key(','),
0xffad: input.Key('-'),
0xffae: input.Key('.'),
0xffaf: input.Key('/'),
0xffb0: input.Key('0'),
0xffb1: input.Key('1'),
0xffb2: input.Key('2'),
0xffb3: input.Key('3'),
0xffb4: input.Key('4'),
0xffb5: input.Key('5'),
0xffb6: input.Key('6'),
0xffb7: input.Key('7'),
0xffb8: input.Key('8'),
0xffb9: input.Key('9'),
}
func (window *window) handleExpose (
connection *xgbutil.XUtil,
event xevent.ExposeEvent,
) {
if window.xCanvas == nil {
window.reallocateCanvas()
}
window.compressExpose(*event.ExposeEvent)
window.pushAll()
}
func (window *window) updateBounds () {
// FIXME: some window managers parent windows more than once, we might
// need to sum up all their positions.
decorGeometry, _ := window.xWindow.DecorGeometry()
windowGeometry, _ := window.xWindow.Geometry()
origin := image.Pt(
windowGeometry.X() + decorGeometry.X(),
windowGeometry.Y() + decorGeometry.Y())
window.metrics.bounds = image.Rectangle {
Min: origin,
Max: origin.Add(image.Pt(windowGeometry.Width(), windowGeometry.Height())),
}
}
func (window *window) handleConfigureNotify (
connection *xgbutil.XUtil,
event xevent.ConfigureNotifyEvent,
) {
configureEvent := *event.ConfigureNotifyEvent
configureEvent = window.compressConfigureNotify(configureEvent)
oldBounds := window.metrics.bounds
window.updateBounds()
newBounds := window.metrics.bounds
sizeChanged :=
oldBounds.Dx() != newBounds.Dx() ||
oldBounds.Dy() != newBounds.Dy()
if sizeChanged {
window.reallocateCanvas()
// TODO figure out what to do with this
// if !window.exposeEventFollows(configureEvent) {
// }
}
}
func (window *window) exposeEventFollows (event xproto.ConfigureNotifyEvent) (found bool) {
nextEvents := xevent.Peek(window.backend.x)
if len(nextEvents) > 0 {
untypedEvent := nextEvents[0]
if untypedEvent.Err == nil {
typedEvent, ok :=
untypedEvent.Event.(xproto.ConfigureNotifyEvent)
if ok && typedEvent.Window == event.Window {
return true
}
}
}
return false
}
func keycodeToKey (keycode xproto.Keycode, state uint16) (input.Key, bool) {
keysym, char := xgbkb.KeycodeToKeysym(keycode, state)
if xgbkb.IsOnNumpad(keysym) {
// look up in keypad table
key := keypadCodeTable[keysym]
return key, true
} else {
// look up in control code table
key, isControl := buttonCodeTable[keysym]
if isControl {
return key, false
} else {
// return as rune
return input.Key(char), false
}
}
}
func (window *window) handleKeyPress (
connection *xgbutil.XUtil,
event xevent.KeyPressEvent,
) {
if window.hasModal { return }
keyEvent := *event.KeyPressEvent
key, numberPad := keycodeToKey(keyEvent.Detail, keyEvent.State)
window.updateModifiers(keyEvent.State)
if key == input.KeyEscape && window.shy {
window.Close()
} else {
window.hierarchy.HandleKeyDown(key, numberPad)
}
}
func (window *window) handleKeyRelease (
connection *xgbutil.XUtil,
event xevent.KeyReleaseEvent,
) {
if window.hasModal { return }
keyEvent := *event.KeyReleaseEvent
// do not process this event if it was generated from a key repeat
nextEvents := xevent.Peek(window.backend.x)
if len(nextEvents) > 0 {
untypedEvent := nextEvents[0]
if untypedEvent.Err == nil {
typedEvent, ok :=
untypedEvent.Event.(xproto.KeyPressEvent)
if ok && typedEvent.Detail == keyEvent.Detail &&
typedEvent.Event == keyEvent.Event &&
typedEvent.State == keyEvent.State {
return
}
}
}
key, numberPad := keycodeToKey(keyEvent.Detail, keyEvent.State)
window.updateModifiers(keyEvent.State)
window.hierarchy.HandleKeyUp(key, numberPad)
}
func (window *window) handleButtonPress (
connection *xgbutil.XUtil,
event xevent.ButtonPressEvent,
) {
if window.hasModal { return }
buttonEvent := *event.ButtonPressEvent
point := image.Pt(int(buttonEvent.EventX), int(buttonEvent.EventY))
insideWindow := point.In(window.xCanvas.Bounds())
scrolling := buttonEvent.Detail >= 4 && buttonEvent.Detail <= 7
window.updateModifiers(buttonEvent.State)
window.updateMousePosition(buttonEvent.EventX, buttonEvent.EventY)
if !insideWindow && window.shy && !scrolling {
window.Close()
} else if scrolling {
sum := scrollSum { }
sum.add(buttonEvent.Detail, window, buttonEvent.State)
window.compressScrollSum(buttonEvent, &sum)
window.hierarchy.HandleScroll(float64(sum.x), float64(sum.y))
} else {
window.hierarchy.HandleMouseDown(input.Button(buttonEvent.Detail))
}
}
func (window *window) handleButtonRelease (
connection *xgbutil.XUtil,
event xevent.ButtonReleaseEvent,
) {
if window.hasModal { return }
buttonEvent := *event.ButtonReleaseEvent
scrolling := buttonEvent.Detail >= 4 && buttonEvent.Detail <= 7
window.updateModifiers(buttonEvent.State)
window.updateMousePosition(buttonEvent.EventX, buttonEvent.EventY)
if !scrolling {
window.hierarchy.HandleMouseUp(input.Button(buttonEvent.Detail))
}
}
func (window *window) handleMotionNotify (
connection *xgbutil.XUtil,
event xevent.MotionNotifyEvent,
) {
if window.hasModal { return }
motionEvent := window.compressMotionNotify(*event.MotionNotifyEvent)
window.updateMousePosition(motionEvent.EventX, motionEvent.EventY)
}
func (window *window) compressExpose (
firstEvent xproto.ExposeEvent,
) (
lastEvent xproto.ExposeEvent,
region image.Rectangle,
) {
region = image.Rect (
int(firstEvent.X), int(firstEvent.Y),
int(firstEvent.X + firstEvent.Width),
int(firstEvent.Y + firstEvent.Height))
window.backend.x.Sync()
xevent.Read(window.backend.x, false)
lastEvent = firstEvent
for index, untypedEvent := range xevent.Peek(window.backend.x) {
if untypedEvent.Err != nil { continue }
typedEvent, ok := untypedEvent.Event.(xproto.ExposeEvent)
if !ok { continue }
if firstEvent.Window == typedEvent.Window {
region = region.Union (image.Rect (
int(typedEvent.X), int(typedEvent.Y),
int(typedEvent.X + typedEvent.Width),
int(typedEvent.Y + typedEvent.Height)))
lastEvent = typedEvent
defer func (index int) {
xevent.DequeueAt(window.backend.x, index)
} (index)
}
}
return
}
func (window *window) compressConfigureNotify (
firstEvent xproto.ConfigureNotifyEvent,
) (
lastEvent xproto.ConfigureNotifyEvent,
) {
window.backend.x.Sync()
xevent.Read(window.backend.x, false)
lastEvent = firstEvent
for index, untypedEvent := range xevent.Peek(window.backend.x) {
if untypedEvent.Err != nil { continue }
typedEvent, ok := untypedEvent.Event.(xproto.ConfigureNotifyEvent)
if !ok { continue }
if firstEvent.Event == typedEvent.Event &&
firstEvent.Window == typedEvent.Window {
lastEvent = typedEvent
defer func (index int) {
xevent.DequeueAt(window.backend.x, index)
} (index)
}
}
return
}
func (window *window) compressScrollSum (
firstEvent xproto.ButtonPressEvent,
sum *scrollSum,
) {
window.backend.x.Sync()
xevent.Read(window.backend.x, false)
for index, untypedEvent := range xevent.Peek(window.backend.x) {
if untypedEvent.Err != nil { continue }
typedEvent, ok := untypedEvent.Event.(xproto.ButtonPressEvent)
if !ok { continue }
if firstEvent.Event == typedEvent.Event &&
typedEvent.Detail >= 4 &&
typedEvent.Detail <= 7 {
sum.add(typedEvent.Detail, window, typedEvent.State)
defer func (index int) {
xevent.DequeueAt(window.backend.x, index)
} (index)
}
}
return
}
func (window *window) compressMotionNotify (
firstEvent xproto.MotionNotifyEvent,
) (
lastEvent xproto.MotionNotifyEvent,
) {
window.backend.x.Sync()
xevent.Read(window.backend.x, false)
lastEvent = firstEvent
for index, untypedEvent := range xevent.Peek(window.backend.x) {
if untypedEvent.Err != nil { continue }
typedEvent, ok := untypedEvent.Event.(xproto.MotionNotifyEvent)
if !ok { continue }
if firstEvent.Event == typedEvent.Event {
lastEvent = typedEvent
defer func (index int) {
xevent.DequeueAt(window.backend.x, index)
} (index)
}
}
return
}
func (window *window) updateModifiers (state uint16) {
xModifiers := xgbkb.StateToModifiers(state)
window.hierarchy.HandleModifiers(input.Modifiers {
Shift: xModifiers.Shift || xModifiers.ShiftLock,
Control: xModifiers.Control,
Alt: xModifiers.Alt,
Meta: xModifiers.Meta,
Super: xModifiers.Super,
Hyper: xModifiers.Hyper,
})
}
func (window *window) updateMousePosition (x, y int16) {
window.hierarchy.HandleMouseMove(image.Pt(int(x), int(y)))
}

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x/window.go Normal file
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package x
import "image"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/data"
import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/backend/x/canvas"
import "git.tebibyte.media/tomo/backend/internal/system"
import "github.com/jezek/xgb/xproto"
import "github.com/jezek/xgbutil/ewmh"
import "github.com/jezek/xgbutil/icccm"
import "github.com/jezek/xgbutil/xevent"
import "github.com/jezek/xgbutil/xwindow"
import "github.com/jezek/xgbutil/keybind"
import "github.com/jezek/xgbutil/mousebind"
import "github.com/jezek/xgbutil/xgraphics"
type mainWindow struct { *window }
type window struct {
backend *Backend
hierarchy *system.Hierarchy
xWindow *xwindow.Window
xImage *xgraphics.Image
xCanvas *xcanvas.Canvas
title string
modalParent *window
hasModal bool
shy bool
visible bool
metrics struct {
bounds image.Rectangle
}
onClose event.FuncBroadcaster
}
type windowLink struct {
window *window
}
func (this *windowLink) GetWindow () tomo.Window {
return this.window
}
func (this *windowLink) PushRegion (region image.Rectangle) {
this.window.pushRegion(region)
}
func (this *windowLink) PushAll () {
this.window.pushAll()
}
func (this *windowLink) NotifyMinimumSizeChange () {
this.window.doMinimumSize()
}
func (this *Backend) NewWindow (
bounds image.Rectangle,
) (
output tomo.MainWindow,
err error,
) {
this.assert()
window, err := this.newWindow(bounds, false)
output = mainWindow { window: window }
return output, err
}
func (this *Backend) NewPlainWindow (
bounds image.Rectangle,
) (
output tomo.MainWindow,
err error,
) {
this.assert()
window, err := this.newWindow(bounds, false)
window.setType("dock")
output = mainWindow { window: window }
return output, err
}
func (this *Backend) newWindow (
bounds image.Rectangle,
override bool,
) (
output *window,
err error,
) {
if bounds.Dx() == 0 { bounds.Max.X = bounds.Min.X + 8 }
if bounds.Dy() == 0 { bounds.Max.Y = bounds.Min.Y + 8 }
window := &window { backend: this }
link := &windowLink { window: window }
window.hierarchy = this.system.NewHierarchy(link)
window.xWindow, err = xwindow.Generate(this.x)
if err != nil { return }
if override {
err = window.xWindow.CreateChecked (
this.x.RootWin(),
bounds.Min.X, bounds.Min.Y, bounds.Dx(), bounds.Dy(),
xproto.CwOverrideRedirect, 1)
} else {
err = window.xWindow.CreateChecked (
this.x.RootWin(),
bounds.Min.X, bounds.Min.Y, bounds.Dx(), bounds.Dy(), 0)
}
if err != nil { return }
err = window.xWindow.Listen (
xproto.EventMaskExposure,
xproto.EventMaskStructureNotify,
xproto.EventMaskPropertyChange,
xproto.EventMaskPointerMotion,
xproto.EventMaskKeyPress,
xproto.EventMaskKeyRelease,
xproto.EventMaskButtonPress,
xproto.EventMaskButtonRelease)
if err != nil { return }
window.xWindow.WMGracefulClose (func (xWindow *xwindow.Window) {
window.Close()
})
xevent.ExposeFun(window.handleExpose).
Connect(this.x, window.xWindow.Id)
xevent.ConfigureNotifyFun(window.handleConfigureNotify).
Connect(this.x, window.xWindow.Id)
xevent.KeyPressFun(window.handleKeyPress).
Connect(this.x, window.xWindow.Id)
xevent.KeyReleaseFun(window.handleKeyRelease).
Connect(this.x, window.xWindow.Id)
xevent.ButtonPressFun(window.handleButtonPress).
Connect(this.x, window.xWindow.Id)
xevent.ButtonReleaseFun(window.handleButtonRelease).
Connect(this.x, window.xWindow.Id)
xevent.MotionNotifyFun(window.handleMotionNotify).
Connect(this.x, window.xWindow.Id)
// xevent.SelectionNotifyFun(window.handleSelectionNotify).
// Connect(this.x, window.xWindow.Id)
// xevent.PropertyNotifyFun(window.handlePropertyNotify).
// Connect(this.x, window.xWindow.Id)
// xevent.SelectionClearFun(window.handleSelectionClear).
// Connect(this.x, window.xWindow.Id)
// xevent.SelectionRequestFun(window.handleSelectionRequest).
// Connect(this.x, window.xWindow.Id)
window.metrics.bounds = bounds
window.doMinimumSize()
this.windows[window.xWindow.Id] = window
output = window
return
}
func (this *window) SetRoot (root tomo.Object) {
this.hierarchy.SetRoot(root.GetBox())
}
func (this *window) SetTitle (title string) {
this.title = title
ewmh .WmNameSet (this.backend.x, this.xWindow.Id, title)
icccm.WmNameSet (this.backend.x, this.xWindow.Id, title)
icccm.WmIconNameSet (this.backend.x, this.xWindow.Id, title)
}
func (this *window) SetIcon (sizes ...image.Image) {
wmIcons := []ewmh.WmIcon { }
for _, icon := range sizes {
width := icon.Bounds().Max.X
height := icon.Bounds().Max.Y
wmIcon := ewmh.WmIcon {
Width: uint(width),
Height: uint(height),
Data: make([]uint, width * height),
}
// manually convert image data beacuse of course we have to do
// this
index := 0
for y := 0; y < height; y ++ {
for x := 0; x < width; x ++ {
r, g, b, a := icon.At(x, y).RGBA()
r >>= 8
g >>= 8
b >>= 8
a >>= 8
wmIcon.Data[index] =
(uint(a) << 24) |
(uint(r) << 16) |
(uint(g) << 8) |
(uint(b) << 0)
index ++
}}
wmIcons = append(wmIcons, wmIcon)
}
ewmh.WmIconSet (
this.backend.x,
this.xWindow.Id,
wmIcons)
}
func (this *window) NewMenu (bounds image.Rectangle) (tomo.Window, error) {
menu, err := this.backend.newWindow (
bounds.Add(this.metrics.bounds.Min), true)
menu.shy = true
icccm.WmTransientForSet (
this.backend.x,
menu.xWindow.Id,
this.xWindow.Id)
menu.setType("POPUP_MENU")
// menu.inheritProperties(this)
return menu, err
}
func (this *window) NewModal (bounds image.Rectangle) (tomo.Window, error) {
modal, err := this.backend.newWindow (
bounds.Add(this.metrics.bounds.Min), false)
icccm.WmTransientForSet (
this.backend.x,
modal.xWindow.Id,
this.xWindow.Id)
ewmh.WmStateSet (
this.backend.x,
modal.xWindow.Id,
[]string { "_NET_WM_STATE_MODAL" })
modal.modalParent = this
this.hasModal = true
// modal.inheritProperties(window)
return modal, err
}
func (this mainWindow) NewChild (bounds image.Rectangle) (tomo.Window, error) {
child, err := this.backend.newWindow (
bounds.Add(this.metrics.bounds.Min), false)
if err != nil { return nil, err }
child.setClientLeader(this.window)
this.setClientLeader(this.window)
icccm.WmTransientForSet (
this.backend.x,
this.xWindow.Id,
this.xWindow.Id)
this.setType("UTILITY")
// this.inheritProperties(this.window)
return this, err
}
func (this *window) Widget () (tomo.Window, error) {
// TODO
return nil, nil
}
func (this *window) Copy (data.Data) {
// TODO
}
func (this *window) Paste (callback func (data.Data, error), accept ...data.Mime) {
// TODO
}
func (this *window) SetVisible (visible bool) {
if this.visible == visible { return }
this.visible = visible
if this.visible {
this.xWindow.Map()
if this.shy { this.grabInput() }
} else {
this.xWindow.Unmap()
if this.shy { this.ungrabInput() }
}
}
func (this *window) Visible () bool {
return this.visible
}
func (this *window) Close () {
xevent .Detach(this.backend.x, this.xWindow.Id)
keybind .Detach(this.backend.x, this.xWindow.Id)
mousebind.Detach(this.backend.x, this.xWindow.Id)
this.onClose.Broadcast()
if this.modalParent != nil {
// we are a modal dialog, so unlock the parent
this.modalParent.hasModal = false
}
this.SetVisible(false)
this.SetRoot(nil)
delete(this.backend.windows, this.xWindow.Id)
this.xWindow.Destroy()
}
func (this *window) OnClose (callback func ()) event.Cookie {
return this.onClose.Connect(callback)
}
func (this *window) grabInput () {
keybind.GrabKeyboard(this.backend.x, this.xWindow.Id)
mousebind.GrabPointer (
this.backend.x,
this.xWindow.Id,
this.backend.x.RootWin(), 0)
}
func (this *window) ungrabInput () {
keybind.UngrabKeyboard(this.backend.x)
mousebind.UngrabPointer(this.backend.x)
}
func (this *window) setType (ty string) error {
return ewmh.WmWindowTypeSet (
this.backend.x,
this.xWindow.Id,
[]string { "_NET_WM_WINDOW_TYPE_" + ty })
}
func (this *window) setClientLeader (leader *window) error {
hints, _ := icccm.WmHintsGet(this.backend.x, this.xWindow.Id)
if hints == nil {
hints = &icccm.Hints { }
}
hints.Flags |= icccm.HintWindowGroup
hints.WindowGroup = leader.xWindow.Id
return icccm.WmHintsSet (
this.backend.x,
this.xWindow.Id,
hints)
}
func (this *window) reallocateCanvas () {
var previousWidth, previousHeight int
if this.xCanvas != nil {
previousWidth = this.xCanvas.Bounds().Dx()
previousHeight = this.xCanvas.Bounds().Dy()
}
newWidth := this.metrics.bounds.Dx()
newHeight := this.metrics.bounds.Dy()
larger := newWidth > previousWidth || newHeight > previousHeight
smaller := newWidth < previousWidth / 2 || newHeight < previousHeight / 2
allocStep := 128
if larger || smaller {
if this.xCanvas != nil {
this.xCanvas.Destroy()
}
this.xCanvas = xcanvas.NewCanvasFrom(xgraphics.New (
this.backend.x,
image.Rect (
0, 0,
(newWidth / allocStep + 1) * allocStep,
(newHeight / allocStep + 1) * allocStep)))
this.xCanvas.CreatePixmap()
}
this.hierarchy.SetCanvas(this.xCanvas.SubCanvas (
this.metrics.bounds.Sub(this.metrics.bounds.Min)))
}
func (this *window) pushAll () {
if this.xCanvas != nil {
this.xCanvas.Push(this.xWindow.Id)
}
}
func (this *window) pushRegion (region image.Rectangle) {
if this.xCanvas == nil {
return
}
subCanvas := this.xCanvas.SubCanvas(region)
if subCanvas == nil {
return
}
subCanvas.(*xcanvas.Canvas).Push(this.xWindow.Id)
}
func (this *window) drawBackgroundPart (canvas.Canvas) {
// no-op for now? maybe eventually windows will be able to have a
// background
}
func (this *window) doMinimumSize () {
size := this.hierarchy.MinimumSize()
if size.X < 8 { size.X = 8 }
if size.Y < 8 { size.Y = 8 }
icccm.WmNormalHintsSet (
this.backend.x,
this.xWindow.Id,
&icccm.NormalHints {
Flags: icccm.SizeHintPMinSize,
MinWidth: uint(size.X),
MinHeight: uint(size.Y),
})
newWidth := this.metrics.bounds.Dx()
newHeight := this.metrics.bounds.Dy()
if newWidth < size.X { newWidth = size.X }
if newHeight < size.Y { newHeight = size.Y }
if newWidth != this.metrics.bounds.Dx() ||
newHeight != this.metrics.bounds.Dy() {
this.xWindow.Resize(newWidth, newHeight)
}
}