Select all in textBox uses the length of the rune slice
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@ -480,7 +480,7 @@ func (this *textBox) handleKeyDown (key input.Key, numberPad bool) bool {
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return true
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return true
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case key == input.Key('a') && modifiers.Control():
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case key == input.Key('a') && modifiers.Control():
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dot.Start = 0
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dot.Start = 0
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dot.End = len(this.text) // FIXME
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dot.End = len(this.runes)
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this.userSelect(dot)
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this.userSelect(dot)
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return true
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return true
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default:
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default:
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