Update Window.SetIcon
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				@ -175,10 +175,11 @@ func (this *window) SetTitle (title string) {
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	icccm.WmIconNameSet (this.backend.x, this.xWindow.Id, title)
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						icccm.WmIconNameSet (this.backend.x, this.xWindow.Id, title)
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}
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					}
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func (this *window) SetIcon (sizes ...image.Image) {
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					func (this *window) SetIcon (sizes ...canvas.Texture) {
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	wmIcons := []ewmh.WmIcon { }
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						wmIcons := []ewmh.WmIcon { }
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	for _, icon := range sizes {
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						for _, icon := range sizes {
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							// TODO we use textures now. make this better
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		width  := icon.Bounds().Max.X
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							width  := icon.Bounds().Max.X
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		height := icon.Bounds().Max.Y
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							height := icon.Bounds().Max.Y
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		wmIcon := ewmh.WmIcon {
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							wmIcon := ewmh.WmIcon {
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